Re: Super Powers, Cybernetics, Magic, etc....getting back into the swing of things.
Well the decision about whether or not to use a multipower is basically dependant on whether you can activate and fully utilise more than one power at at a time. If your cyborg can't simultaneously fly and shoot his arm laser at full power, then he should get a multipower. If he can, then they should be separate. A character like Iron Man has a dozen different attacks, but he chooses which one of them he's using at any given moment from a menu of options so he should use a Multipower for them.