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Dust Raven

HERO Member
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Everything posted by Dust Raven

  1. Re: Champion?? I doubt it. It's not like there's gonna be a live GM to approve character write-ups. Of course, I'm expecting a LOT of variety and flexibility in character design. At least more than is currently available in CoH.
  2. Re: Speculation on Hero Releases in 2099 YES!!!
  3. Re: Legsweep I would have use Double Knockback, limited to Knockdown Only, instead of the Position Shift. I think I like Position Shift better though... just easier to figure in. I suppose the "reasonably common" method of stopping the effect is to make an Acrobatics or Breakfall roll.?
  4. Re: Speculation on Hero Releases in 2099 Oh... and I speculate the release of Seeker Lives! Revised, but it'll probably not be released in the standard neural info link and just be printed on out dated paper. The cover art will be animated though...
  5. Re: Speculation on Hero Releases in 2099 Agreed... I want my Dune Hero! Keep in mind that science is just another religion. Just because it has a bigger bible doesn't make it special. Also, the people 1000 years ago probably did as much research as you have personally, some likely more as more than one spend their entire lives obsessed with the subject. Also, think about how short of a time we've actually been recording the temperatures, and how shorter a time we've actually had accurate information about temperatures on a global scale. The information we have is minuscule compared to how long the Earth has been experiencing drastic and sudden climate changes. All that being said, I can validly admit I believe you might be right as we're all looking forward to extinction within the next 100 years. I also have to admit you might be wrong. I honestly don't think there is enough information collected or available to make more than a guess.
  6. Re: Speculation on Hero Releases in 2099 The end of the world is nigh invulnerable.
  7. Re: Strength as a Figured Characteristic Well, it's gonna be mighty difficult to kill people like Grond... Or just cheaper to make more "brick" type characters because you get more than just 10 points for free now.
  8. Re: Simple Falcon/ Bird of Prey I'm pretty sure cheetahs win... it's just that cheetahs never prosper.
  9. Re: Speculation on Hero Releases in 2099 Oh damn... I don't wanna wait for that!
  10. Re: Modeling Parkour/Free Running Acrobatics is definitely Free Running. Plain and simple. Make a roll to move through a Hex with an obstacle without slowing down. Parkour is a bit different, as it's not really acrobatics because it's just efficient running and climbing. I'd be willing to say this is just levels with Running, extra DEX, or maybe some kind of Environmental Movement to negate penalties to movement for moving around or over things. Maybe just extra Running, only to counteract reduced movement due to Climbing.
  11. Re: Non-Combat movement in Combat...keep reading I agree, which is why I typically ignore the acceleration/deceleration rules. Ultimately, I just don't care to do the math on it. If you are going non-combat, then you had better not be in combat, and if you are, you had better be making a full move and running away. If using combat movement, they can be in motion or not in motion at the end of a Phase as desired.
  12. Re: Simple Falcon/ Bird of Prey I know there was a reason I was gonna name my new supervillain organization RAPTOR. Oh, and it's a 28d6 Move By, not Move Through. Personally though I think it should be listed specifically as a Grab By rather than Move By, as the falcon will typically have its prey clutched in its talons after it passes.
  13. Re: Missile Deflection My own personal house rule is to eliminate categories altogether and charge a flat 20 points for Any base Missile Deflection. Then if it only applies to a specific attack type of SFX, it may be limited to do so. This way other characters don't get hosed just because their SFX is a bow or a gun rather than laser eyes.
  14. Re: WHen did The Hero system first Yes, as it has changed Steve Jackon's life.
  15. Re: Characters Pictures I've thought about that, but it's one thing to create original or even a derivative work, but another to attempt to modify a 3d rendered graphic using a 2d tool. It's possible and I'm certain I can do it, given time I don't really have. My easy solution is to pay someone else to do the work form me.
  16. Re: Characters Pictures That was my first easy button solutions, but unfortunately the costume pieces available don't quite cut it for many of the characters. For example, one is a humanoid gila monster. There is a lizard like thing you can do, but it won't have the bumpy scales of the gila monster. His name is Levi Ashton. He has no "superhero identity" because he was a Silver Avenger and is generally knows simply as Ashton.
  17. Re: Characters Pictures Spiffy! I don't have detailed descriptions, not even for my own character. All I have for mine is that he looks like a cross between Tim Thommerson, Kirt Russel and the guy who played Sledge Hammer on the 80s TV show. He doesn't have a costume, because he's an ex-silver avenger (was the Silver Avenger of Detroit at the time it was destroyed, and resigned soon after). So far, he just wears work pants, boots a t-shirt and his old Air Force jacket from before getting drafted into PRIMUS. Eventually he'll get a costume though... prolly something given to him as a gift from one of his contacts, but that hasn't happened yet. The others I'll have to get from their players.
  18. Re: You can't move! Ha ha ha! Well, there's nothing wrong with either Suppress, except the mechanic doesn't support the SFX. I'm picturing hitting ye average energy projector with a SPD of 5 with this, getting a lucky roll, and then nobody being able to hit him because he aborted his next action (which he isn't getting until the Suppress turns off, but he can still abort) to Dodge. I'm thinking it'll be even funnier if he aborted to Dive for Cover and actually moved! A Suppress SPD is only a fraction of what a "time dilation" effect should be in the minds of most players.
  19. Re: Haymaker! Wants You Actually, Go Daddy, which is where haymaker.org is registered... although on a second check, it appears it's not hosted directly on Go Daddy's servers. Maybe I'm being blocked from the server it's actually hosted on. Sucks to be me then. I'll check it at home.
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