Re: Normal Human
I've had similar discussions in the past.
Should effects outside of your character sheet have an effect on the cost of things on your character sheet? Or should each and every character be evaluated separately?
Say you have a character that takes extra damage from an attack with an additional disad that states that damage from that type of attack doesn't heal "normally". Now you need something to affect the characters healing. Does the cost of the disadvantage get reduced because one of the other characters can heal others?
Tony Stark, IMO, in the early days, was the poster child in a lot of ways of NCM. He was "normal". Highly intelligent and very focused when he was working on something. Flighty, flaky and easily distracted by women. But his INT score could be considered within the normal range, augmented by scientific skills bought at a high level. Keep in mind that comic characters are not bought by game terms and therefore may not reflect efficiency in game terms.
When he is running around with Thor (90 STR), Giant Man (60 STR), Wasp (20+ DEX), Cap (most stats in excess of 20, depending on build) why can't he use NCM?
If you don't use the other characters around him, but the setting, you have a normal, highly intelligent man, dealing with abnormal situations on a regular basis. Why then isn't NCM allowed?
Never/Always free seems like a cheap, easy response to a general "I don't like it".