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Greywind

HERO Member
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Everything posted by Greywind

  1. Re: What Are You Listening To Right Now? I have both the London and Broadway versions. There's enough different to set them apart musically. I was actually able to see a version of it at Michigan State around '90.
  2. Re: What Are You Listening To Right Now? Chess London version
  3. Re: What Have You Watched Recently? The Alternative Factor Let This Be Your Final Battlefield had Frank Gorshin playing a bi-colored alien. Kaze no Yojimbo. Picked it up cheap for the complete collection. Interesting story.
  4. Re: What Have You Watched Recently? Buck Rogers in the 25th Century
  5. Re: Casting "Champions Universe: The Motion Picture" Wished he was a Highlander... Idi Amin MacLeod...
  6. Re: Casting "Champions Universe: The Motion Picture" Katherine Heigl or Elisha Cuthbert for Howler
  7. Re: Telepathy Fast and easy, special effects for him talking.
  8. Re: Telepathy Mind Link, small group.
  9. Re: [Help] Characters to 5th edition Grandfather the ability. Give him an Entangle for the points spent.
  10. Re: [Help] Characters to 5th edition No. There was some backstory that involved her and a fire elementalist. She was on the bad end of it. The disad represented her being gun-shy around flame wielders.
  11. Re: Quote of the Week from my gaming group... Such a clean medical description you gave there, Rapier...
  12. Re: Quote of the Week from my gaming group... With a Barrett .50, the sniper probably shot 5 people as they lined up to exit, when the door opened.
  13. Re: Thoughts on SPD Your argument is inherently broken, as it goes way beyond the parameters as discussed.
  14. Re: Thoughts on SPD Not at all. In order for the characters to balance, one against the other, regardless of game mechanics, not game balance, just the characters. The slower character, would need a higher chance to hit and be able to inflict more damage, in order to balance out the extra attacks/opportunities that an inherently faster character has. The discussion, up until you added in the Brick and Martial Artist was more centered around "normal" speed levels. If you want to start reaching up into the player character realm of superhero abilities, the Brick is better off buying up defenses to soak up the damage so that the Martial Artist isn't hurting him in the least. At which point, we've violated the basic tenets of this discussion and reached into game/character design philosophy.
  15. Re: Thoughts on SPD Not really. How often are combats actually balanced? It would be a character balance thing and not a game balance thing.
  16. Re: Thoughts on SPD In order to balance, a slower character needs to be able to hit better (higher OCV) and harder (more damage) than the faster character.
  17. Re: Can you choose not to Regenerate? I had a player who's character was only capable of regenerating when he was meditating.
  18. Re: Quote of the Week from my gaming group... Sympathetic admiration?
  19. Re: Suppress Running? Just goes to show you need at least two modes of movement...
  20. Re: Stun Reserves and? Isn't that what defenses are for?
  21. Re: How many plots do you have going? Too many. I try to keep an idea going for every villain, minor or otherwise, on a back burner. I keep calendars of events related to plots, so I have a reference point if, for some reason, the plotlines cross.
  22. Re: List of Forum Members - Super Teams & Members Only problem running with acronyms of character's names, is that it seriously limits you if you need replacement parts...
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