Derek Hiemforth Posted March 5, 2003 Report Share Posted March 5, 2003 Check out the sector designing software! http://www.herogames.com/FreeStuff/Other%20Software/index.htm Quote Link to comment Share on other sites More sharing options...
ShadowRaptor Posted March 6, 2003 Report Share Posted March 6, 2003 thanks for the quick link or else I wouldn't have even noticed it. Quote Link to comment Share on other sites More sharing options...
Steve Long Posted March 6, 2003 Report Share Posted March 6, 2003 We just got an updated version of the software that I forwarded to Ben, which should be available soon. Quote Link to comment Share on other sites More sharing options...
Syberdwarf2 Posted March 6, 2003 Report Share Posted March 6, 2003 thank you, thank you, thank you, thank you......... I just checked out the software, and I LOVED it. What used to take me a week or two now only takes me about 1 minute or less. Too bad I'm out of ink... After all my efforts in keeping my FLGS on the ball to order my copy of SH, the only thing really keeping me from getting my game up and running was sector design. Any chance the updated version has an adjustment for Hard SF versus Space Opera/ Rubber Science settings? Quote Link to comment Share on other sites More sharing options...
Grymlynn Posted March 6, 2003 Report Share Posted March 6, 2003 Is it up yet?! Is it up yet?! Huh, huh?! Izit??? Quote Link to comment Share on other sites More sharing options...
EvilGM Posted March 7, 2003 Report Share Posted March 7, 2003 I've played around with the program, and I am in love! It was so easy, and when I've finished the current campaign I'm running, I'm seriously thinking of doing something using Star Hero. I haven't decided yet exactly what. There's enough info generated that I can use Fractal Terrains from ProFantasy to generate maps of the planets, and then I can import them into Campaign Cartographer 2 to detail them as needed. Hee hee hee... This is going to be a lot of fun... Quote Link to comment Share on other sites More sharing options...
Steve Long Posted March 7, 2003 Report Share Posted March 7, 2003 And just wait until they release Campaign Cartographer: Space. That will also be a big help for SH mapping. We came along a bit too late for ProFantasy to do what Richard Frey did -- build in a random sector generator using the SH rules -- but the CC: Space should complement SH nicely. Quote Link to comment Share on other sites More sharing options...
EvilGM Posted March 7, 2003 Report Share Posted March 7, 2003 Originally posted by Steve Long And just wait until they release Campaign Cartographer: Space. That will also be a big help for SH mapping. We came along a bit too late for ProFantasy to do what Richard Frey did -- build in a random sector generator using the SH rules -- but the CC: Space should complement SH nicely. Yup. That program/add-on is definitely on my list of stuff to buy when it comes out. Quote Link to comment Share on other sites More sharing options...
Grymlynn Posted March 7, 2003 Report Share Posted March 7, 2003 Hey, waitaminnit! CC: Space?! When did this happen? What will it do?! Quote Link to comment Share on other sites More sharing options...
EvilGM Posted March 8, 2003 Report Share Posted March 8, 2003 Re: Hey, waitaminnit! Originally posted by Grymlynn CC: Space?! When did this happen? What will it do?! New thing they're working on at PF. Here's a quote I've found from the CC2 mailing lst: "CC2 Space (which is currently called "Cosmographer") is progressing well. Ian's part is now a very sophisticated star and planetary mapper, and the rest (deckplan mapping etc) is on its way. I suspect that Perspectives will be out first. We are hoping for a week of solid programming from Peter Olsson towards the end of March, so expect a flurry of activity then." And this: "We are discussing the transfer of data from CC-Space to FT in such a way as the CC-Space parameters will produce the same results in FT every time. This still presents the problem of what to do with worlds that have already been mapped in Traveller publications - some form of editor will be put together to allow this, but I can foresee problems occurring where the final output/map will not always match the Traveller-source map. When editing a map, CC-Space will have to do a lot of intermediary calculations to "fill in the gaps" that FT will require... Experimental, is the best I can say." And here's the link to a screen shot: http://www.farfuture.net/n0003.html Apparently the program has evolved significantly enough that this screen shot is considered "old". There's a lot more info about the program scattered through the mailing list. Quote Link to comment Share on other sites More sharing options...
Kevin Scrivner Posted March 8, 2003 Report Share Posted March 8, 2003 Software! I was expecting wetware. What tech level is this? Quote Link to comment Share on other sites More sharing options...
EvilGM Posted March 8, 2003 Report Share Posted March 8, 2003 Originally posted by Kevin Scrivner Software! I was expecting wetware. What tech level is this? Ummmm..... This is not a game construct. ProFantasy is a company that makes mapping software. Here's their web site: http://www.profantasy.com They haven't given out a whole heck of a lot in the way of details, but I suspect that the program will be able to accomodate just about any level of tech that a GM desires to have in his or her game. Quote Link to comment Share on other sites More sharing options...
BasilDrag Posted March 9, 2003 Report Share Posted March 9, 2003 Originally posted by Steve Long We just got an updated version of the software that I forwarded to Ben, which should be available soon. Will it make links from the index page to the individual pages with BACK SLASHES NOT FORWARD SLASHES?!!?? It's real irritating to hit a link in a on-disc page and have nothing happens, simply because someone forgot the way paths are written out. Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted March 9, 2003 Author Report Share Posted March 9, 2003 Originally posted by BasilDrag Will it make links from the index page to the individual pages with BACK SLASHES NOT FORWARD SLASHES?!!?? It's real irritating to hit a link in a on-disc page and have nothing happens, simply because someone forgot the way paths are written out. There must be something misconfigured on your system. It works fine for me. Quote Link to comment Share on other sites More sharing options...
BasilDrag Posted March 10, 2003 Report Share Posted March 10, 2003 Originally posted by Derek Hiemforth quote: -------------------------------------------------------------------------------- Originally posted by BasilDrag Will it make links from the index page to the individual pages with BACK SLASHES NOT FORWARD SLASHES?!!?? It's real irritating to hit a link in a on-disc page and have nothing happens, simply because someone forgot the way paths are written out. -------------------------------------------------------------------------------- There must be something misconfigured on your system. It works fine for me. Hmmm... Odd; it's working now. Must have been my browser being picky or something. {mode: Emily Latela} Never mind {/mode} -- A banker is a fellow who lends you his umbrella when the sun is shining, but wants it back the minute it begins to rain. -- Mark Twain Quote Link to comment Share on other sites More sharing options...
Grymlynn Posted March 10, 2003 Report Share Posted March 10, 2003 Re: Re: Hey, waitaminnit! Well, this is entirely too cool! Originally posted by EvilGM New thing they're working on at PF. Here's a quote I've found from the CC2 mailing lst: "CC2 Space (which is currently called "Cosmographer") is progressing well. Ian's part is now a very sophisticated star and planetary mapper, and the rest (deckplan mapping etc) is on its way. I suspect that Perspectives will be out first. We are hoping for a week of solid programming from Peter Olsson towards the end of March, so expect a flurry of activity then." And this: "We are discussing the transfer of data from CC-Space to FT in such a way as the CC-Space parameters will produce the same results in FT every time. This still presents the problem of what to do with worlds that have already been mapped in Traveller publications - some form of editor will be put together to allow this, but I can foresee problems occurring where the final output/map will not always match the Traveller-source map. When editing a map, CC-Space will have to do a lot of intermediary calculations to "fill in the gaps" that FT will require... Experimental, is the best I can say." And here's the link to a screen shot: http://www.farfuture.net/n0003.html Apparently the program has evolved significantly enough that this screen shot is considered "old". There's a lot more info about the program scattered through the mailing list. Quote Link to comment Share on other sites More sharing options...
Robert Frey Posted July 20, 2003 Report Share Posted July 20, 2003 I am very glad that you all like the SectorGenerator software. If there is anything you would me to alter, let me know. I am going to upload the latest version which fixes the slashes problem. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted July 20, 2003 Report Share Posted July 20, 2003 I heartily recommend to every Hero gamer that they peruse the selection under the "Free Stuff" link thoroughly - there's a trove of little treasures like this one there just waiting to be discovered. Quote Link to comment Share on other sites More sharing options...
Ben Seeman Posted July 21, 2003 Report Share Posted July 21, 2003 The latest version of this software has been uploaded. Enjoy! Quote Link to comment Share on other sites More sharing options...
Citizen Keen Posted July 21, 2003 Report Share Posted July 21, 2003 When I run the program, it doesn't create the folder. It creates the index.html, with links, but no systems folder. Something weird? -cK Quote Link to comment Share on other sites More sharing options...
Robert Frey Posted July 22, 2003 Report Share Posted July 22, 2003 You must unzip the entire SectorGenerator.zip file. The program does not create the systems folder, the systems folder already exists in the zip file. When you extract, select extract all. You can also create the systems folder by yourself if it doesn't extract from the zip file Quote Link to comment Share on other sites More sharing options...
Citizen Keen Posted July 22, 2003 Report Share Posted July 22, 2003 Thanks. Man, this program is awesome! Quote Link to comment Share on other sites More sharing options...
Citizen Keen Posted July 23, 2003 Report Share Posted July 23, 2003 Is it just me, or does this program make a lot of binary stars with a lot of tidally locked planets? Quote Link to comment Share on other sites More sharing options...
Le Schtroumpf Posted July 24, 2003 Report Share Posted July 24, 2003 huh huh huh. You said Binary. huh huh huh., heh ehe heh ehe heh yeah. binary. heh ehe heh. Quote Link to comment Share on other sites More sharing options...
Robert Frey Posted August 11, 2003 Report Share Posted August 11, 2003 Is it just me, or does this program make a lot of binary stars with a lot of tidally locked planets? Statisticly, around 50% of the systems will be binary. All moons closer than 10 planetary radii to its respective planet are tidally locked, and any planet closer than 0.3 AU to its respective star is tidally locked. And of course, any planet that gets the random rotational anomoly "Tidally Locked" will be titally locked. Quote Link to comment Share on other sites More sharing options...
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