Metaphysician Posted September 15, 2004 Report Share Posted September 15, 2004 When Pulp Hero is released, will it get its own board like Dark Champions?? While Ninja Hero didn't get its own board, it also doesn't look like its as supported as Pulp Hero is going to be, with multiple books in the line. Quote Link to comment Share on other sites More sharing options...
Samaritan Posted September 15, 2004 Report Share Posted September 15, 2004 Re: Pulp Hero Forum When Pulp Hero is released' date=' will it get its own board like Dark Champions?? While Ninja Hero didn't get its own board, it also doesn't look like its as supported as Pulp Hero is going to be, with multiple books in the line.[/quote'] On this note... the idea of doing a Crimson Skies campaign makes my mouth water... Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted September 15, 2004 Report Share Posted September 15, 2004 Re: Pulp Hero Forum On this note... the idea of doing a Crimson Skies campaign makes my mouth water... To that I can only say: Hell Yeah! Quote Link to comment Share on other sites More sharing options...
Steve Long Posted September 15, 2004 Report Share Posted September 15, 2004 Re: Pulp Hero Forum If it seems worthwhile to us, sure. The Dark Champions board seems to be getting a reasonable amount of traffic, which makes the idea of a separate Pulp Hero board worth considering. Quote Link to comment Share on other sites More sharing options...
PoorWandering 1 Posted September 15, 2004 Report Share Posted September 15, 2004 Re: Pulp Hero Forum On this note... the idea of doing a Crimson Skies campaign makes my mouth water... I am so here. Hmmm how to do the beeper-seekers......... Or the dog in the plane to hear them hmm....... Quote Link to comment Share on other sites More sharing options...
Beetle Posted September 15, 2004 Report Share Posted September 15, 2004 Re: Pulp Hero Forum While I'm eagerly awaiting the arrival of Pulp Hero, there's just something a little unfortunate about that name (not that there's a better one). It reminds me of during WWII when the newly created naval commander in chief was called CINCUS (say it out loud). Quote Link to comment Share on other sites More sharing options...
proditor Posted September 15, 2004 Report Share Posted September 15, 2004 Re: Pulp Hero Forum Doc Sidhe...Doc Sidhe...Doc Sidhe... Yes, it's my new mantra involving pulp hero if for no other reason than the main hero whose eyes we see the world through is actually devastatingly effective. A nice change from the traditional "fish out of water" routine where the reader's viewpoint has to be rescued a lot. And I'm still lobbying for a Doc Sidhe sourcebook. Quote Link to comment Share on other sites More sharing options...
James Gillen Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Hero Forum If it seems worthwhile to us' date=' sure. The Dark Champions board seems to be getting a reasonable amount of traffic, which makes the idea of a separate Pulp Hero board worth considering.[/quote'] Well that depends on what details we get on Pulp Hero. I know it's a ways off. JG Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted September 16, 2004 Author Report Share Posted September 16, 2004 Re: Pulp Hero Forum Well, Dark Champions got a board early by because there was already tons of DC-related discussion on the Champs board. So, if people start talking about pulps and pulp gaming alot here. . . Quote Link to comment Share on other sites More sharing options...
Savinien Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Hero Forum Pulp Hero! It would be great to have a place to talk about campaign, story fodder, characters, and possibly even chronicle events that take place in the individual campaigns. Quote Link to comment Share on other sites More sharing options...
Savinien Posted September 16, 2004 Report Share Posted September 16, 2004 Pulp Discussion As a GM that's been working on his Pulp Campaign for a couple of years now (with little success of actual playing time, I might add), I thought I'd pose a question to Hero Fandome in general. For your Pulp game, do you see more of a Pulp Adventure (Raiders of the Lost Arc, Rocketeer, style game) or Pulp Action (LXG, Doc Savage) sort of game. What are the merits and disadvantages of each. Which would attract more players? Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Discussion As a GM that's been working on his Pulp Campaign for a couple of years now (with little success of actual playing time, I might add), I thought I'd pose a question to Hero Fandome in general. For your Pulp game, do you see more of a Pulp Adventure (Raiders of the Lost Arc, Rocketeer, style game) or Pulp Action (LXG, Doc Savage) sort of game. What are the merits and disadvantages of each. Which would attract more players? Personally, I don't see why you can't have both in the same campaign ... Quote Link to comment Share on other sites More sharing options...
Samaritan Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Discussion Personally' date=' I don't see why you can't have both in the same campaign ...[/quote'] In all honesty, it'd be hard for me to differentiate on that basis. My contribution is to just list possible sources for inspiration for a Pulp HERO game... this is far from a complete list, and my mind is blanking... so here goes... Other RPGs Gear Krieg Adventure! Weird Wars Crimson Skies (boardgame) Comics Hellboy Movies Sky Captain and the World of Tomorrow Buckaroo Banzai (has some elements, anyways) The Rocketeer Indy Jones trilogy Allan Quartermain series Big Trouble in Little China (mix of wuxia and pulp) Video Games Crimson Skies (both PC version, and the sequel for the Xbox) Novels I am admittedly ignorant when it comes to pulp novels. Though I recall Doc Savage was mentioned at some point... Quote Link to comment Share on other sites More sharing options...
ArmlessTigerMan Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Discussion ...For your Pulp game, do you see more of a Pulp Adventure (Raiders of the Lost Arc, Rocketeer, style game) or Pulp Action (LXG, Doc Savage) sort of game. What are the merits and disadvantages of each. Which would attract more players? I don't get it. Are Action and Adventure different things? If they are, shouldn't a good game have both? Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted September 16, 2004 Author Report Share Posted September 16, 2004 Re: Pulp Hero Forum Well, I could see differentiation between pulps that are more action-based ( lots of fight scenes ), and mystery-based ( crime investigation and such ). Quote Link to comment Share on other sites More sharing options...
Savinien Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Hero Forum The differentation begins when you consider the protagonist(s) power levels. Indianna Jones could be seen as significanlty less powerful than Doc Savage or Dorian Grey. Story-wise, yes, I believe you would want so see both. What sort of criteria would you put on character creation? Another thought... The adversaries of a Pulp Adventure game are significantly less powered than Pulp Action. This is all coming from my personal issues trying to get my game, Annals of the Mask off of the ground. I kept butting my head against this misunderstanding between these 'tonal distinctions'. Quote Link to comment Share on other sites More sharing options...
James Gillen Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Discussion As a GM that's been working on his Pulp Campaign for a couple of years now (with little success of actual playing time, I might add), I thought I'd pose a question to Hero Fandome in general. For your Pulp game, do you see more of a Pulp Adventure (Raiders of the Lost Arc, Rocketeer, style game) or Pulp Action (LXG, Doc Savage) sort of game. What are the merits and disadvantages of each. Which would attract more players? I was thinking more a Pulp Fiction type of game... JG Quote Link to comment Share on other sites More sharing options...
James Gillen Posted September 16, 2004 Report Share Posted September 16, 2004 Re: Pulp Hero Forum Another thought... The adversaries of a Pulp Adventure game are significantly less powered than Pulp Action. This is all coming from my personal issues trying to get my game, Annals of the Mask off of the ground. I kept butting my head against this misunderstanding between these 'tonal distinctions'. Yeah, the villains are often physically weak masterminds or femmes fatales, reflecting that "strong hero vs. cunning coward" meme. This means that there are often a lot of underlings for the hero to fight, and also some puzzles or technical challenges to overcome (as with the Doc Savage stories). The main thing I can think of in running Pulp is the principle of "obstacle piling." Life can never be easy. A major endeavor has always got to be piled with obstacles and potentially lethal threats. For examples, see the old TORG Nile Empire sourcebook, under the Law of Drama. Or the opening scenes of the Indiana Jones movies. Basically, Indy can't go to the 7-11 for a Super Big Gulp without getting chased by Nazis/cultists/Nazi cultists and having the entire building collapse on him. JG JG Quote Link to comment Share on other sites More sharing options...
ParitySoul Posted September 21, 2004 Report Share Posted September 21, 2004 Re: Pulp Hero Forum I vote for a Pulp Hero forum. Even before it comes out. Quote Link to comment Share on other sites More sharing options...
st barbara Posted October 1, 2004 Report Share Posted October 1, 2004 Re: Pulp Hero Forum To Steve Long. Sounds good. Just hury up and get that "Pulp Hero"out there for us to buy please ! Quote Link to comment Share on other sites More sharing options...
Guest rbezold Posted October 1, 2004 Report Share Posted October 1, 2004 Re: Pulp Hero Forum Here, Here! Justice Inc. had the best name and cover of any game HERO put out. Why can't we just go back to that? Quote Link to comment Share on other sites More sharing options...
James Gillen Posted October 2, 2004 Report Share Posted October 2, 2004 Re: Pulp Hero Forum Here' date=' Here! Justice Inc. had the best name and cover of any game HERO put out. Why can't we just go back to that?[/quote'] Pulp HERO fits the "Hero" theme. Of course, by that score, I was one of those who thought Dark Champions shoulda been called "Action HERO"... JG Quote Link to comment Share on other sites More sharing options...
Koshka Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Pulp Discussion I am admittedly ignorant when it comes to pulp novels. Though I recall Doc Savage was mentioned at some point... Head to http://www.blackmask.com and scroll down to the Pulp Fiction link. Lots of stories for free download. Quote Link to comment Share on other sites More sharing options...
Starwolf Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Pulp Discussion Cool link, Thanks.... Quote Link to comment Share on other sites More sharing options...
The Monster Posted October 12, 2004 Report Share Posted October 12, 2004 Re: Pulp Hero Forum My JI campaign has been running (with 1-3 sessions per real-life year) for about 15 years now. I'd love to have a place to compare notes, and I'm very much looking forward to seeing a new Pulp Hero book...(wipe the drool off the keyboard, dude)... I don't know that Doc Savage types are necessarily a bunch more points than Indiana Jones types (OK, Doc Savage himself is obviously up there, but I'm thinking of Monk, Ham, and so forth: a party of Doc Savages ain't my idea of pulp, just retro Dark Champions). It's more in what is allowed. In my JI campaign, the PCs are all Heroic level, and only one or two of them have anything superhuman about them (the Indian mystic, who's a fairly new character, has some powers based on the original JI book). The others are just very good at what they do. In fact, it's getting to the point where they're running out of reasonable places to put xps and still stay in character. The weird science, magic, and so forth is almost all in the hands of bad guys. The good guys get an "advanced" airship and some crew, and from there it's their wits and fists (and Tommy guns). A side note on movies: Secondhand Lions is a great film on what your PCs might be like when they get to retirement age. No particularly new gaming ideas (the backstory is fairly typical pulp) but the characterization is great. Quote Link to comment Share on other sites More sharing options...
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