Grimble Posted January 5, 2007 Report Share Posted January 5, 2007 I am planning on having a small group of Mexican Superheroes contact my PCs for help with a vampire infestation in a number of villages. The situation is getting dire. Blah. Blah. Blah... The reason for the post is I would like suggestions on how to build vampires for a Supers game. I need a Vampire Lord, 2nd teir vamps turned by the Lord, and 3rd teir vamps turned by 2nd teir or lower vamps. Any and all help will be much appreciated! Grimble, Diabolical GM of Darkness! Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted January 5, 2007 Report Share Posted January 5, 2007 Re: Mexican Vampires A similar topic came up on the boards not long ago, resulting in lots of good discussion, plenty of suggestions and examples, and links and posts for several writeups. I recommend checking it out: http://www.herogames.com/forums/showthread.php?t=50328 Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 5, 2007 Author Report Share Posted January 5, 2007 Re: Mexican Vampires Thank you, Lord Liaden! You have been Repped! Grimble Quote Link to comment Share on other sites More sharing options...
Cold Steel Posted January 5, 2007 Report Share Posted January 5, 2007 Re: Mexican Vampires Surely the Hero System Beastiary has writeups on Vampires. I remember a book called Horror Hero that had the concepts of Vampire "Nations" in the modern world. Quote Link to comment Share on other sites More sharing options...
Arkham Posted January 5, 2007 Report Share Posted January 5, 2007 Re: Mexican Vampires Will they wear masks? The only thing cooler than vampires terrorizing villages in Mexico, are Luchadore Vampires terrorizing villages in Mexico... Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 6, 2007 Author Report Share Posted January 6, 2007 Re: Mexican Vampires Nope. Just Mexican Vampires. Although, one of the Mexican Supers will be El Santo, Super-Luchadore! Grimble Quote Link to comment Share on other sites More sharing options...
Guest Major Tom Posted January 6, 2007 Report Share Posted January 6, 2007 Re: Mexican Vampires A fitting addition to any Champions campaign set South of the border, especi- ally since some of the baddies that the El Santo of the movies had to face at least once were vampires (IIRC). Major Tom Fangs for the memories... Quote Link to comment Share on other sites More sharing options...
Susano Posted January 6, 2007 Report Share Posted January 6, 2007 Re: Mexican Vampires Just remember: "Psychos do not explode when sunlight hits them, I don't give a damn how crazy they are!" Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 6, 2007 Author Report Share Posted January 6, 2007 Re: Mexican Vampires Doesn't anyone have any suggestions for Mexican Super-Vampires? I got a lot of use out of the thread Lord Liaden pointed out, but I am looking for something more like John Carpenter's Vampires meets El Santo meets the X-Men. Can you feel me,folks? Grimble Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted January 7, 2007 Report Share Posted January 7, 2007 Re: Mexican Vampires In a past campaign of mine one of my major villains was a pre-Aztec era vampire and sorceror who had masqueraded as Mictlantecuhtli, God of Death and the Underworld. Mictlantecuhtli attempted to create an empire worshipping him as a living god, but was overthrown by his own sorceror-priests and entombed in a step-pyramid lost in the jungle. In the late 20th Century he was discovered and accidentally revived by an archaeologist. Escaping into the strange modern world, Mictlantecuhtli concluded that organized crime was the quickest way to gain power. He created the identity of Miguel Mictlan and began to muscle his way into the Mexican drug trade. By the time my PC heroes encountered him, Mictlan had largely taken control of the country's drug trafficking. He had a number of bought operatives highly placed in the Mexican government and business community. Mictlantecuhtli had also revived his old cult, and his followers included other vampires, spell-casting priests, and were-jaguars. Miguel Mictlan's drugs were tainted by Mictlantecuhtli's spells to bring visions of the "god" to its users, as a way to lure vulnerable people to his cult and keep them physically as well as emotionally hooked. By this means he had expanded his powerbase into the United States, which is what brought the PCs into conflict with him. Mictlantecuhtli's ultimate plan was to gain enough of a following to overthrow the Mexican government, and then round up some of the country's teaming millions for a mighty blood sacrifice that would return the country to its pre-Columbian state, with himself as its living god. As it turned out the PCs thwarted the first part of his plan, which didn't stop him from trying to skip right to the second part. Quote Link to comment Share on other sites More sharing options...
Alverant Posted January 7, 2007 Report Share Posted January 7, 2007 Re: Mexican Vampires There was a Mexican movie called "Samson vs the Vampire Women" which was turned into a famous MST3K episode (TV's Frank's last show). I don't remember much except the vampire women could be fought by a wrestler with a pure heart and were pretty easy to kill in their coffins (they couldn't defend themselves against a shirtless man with a mask, cape, and torch). Quote Link to comment Share on other sites More sharing options...
transmetahuman Posted January 7, 2007 Report Share Posted January 7, 2007 Re: Mexican Vampires (they couldn't defend themselves against a shirtless man with a mask' date=' cape, and torch).[/quote'] Well, how many of us can? Quote Link to comment Share on other sites More sharing options...
casualplayer Posted January 7, 2007 Report Share Posted January 7, 2007 Re: Mexican Vampires Seems almost wrong to steer you there, but there was an early Rifts soucebook called Vampire Kingdom or some such that dealt with Mexico being a vampire nation. No HERO stats to be had but lots of material to tap. Probably find a used copy at Half-Price Books. Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 7, 2007 Author Report Share Posted January 7, 2007 Re: Mexican Vampires I've seen the Rifts suppliment you mentioned, CasualPlayer (I used to work in a gaming store and read anything that looked interesting). If the PCs really botch everything, there might well end up being a Mexican Vampire Nation. For their sake, I hope they do at least a few things right. Grimble Quote Link to comment Share on other sites More sharing options...
SatinKitty Posted January 7, 2007 Report Share Posted January 7, 2007 Re: Mexican Vampires Well, at least if Mexico was populated by Vampires, the Illegal Immigration problem would be a lot less as the Vampires would not be able to cross the burning deserts to get to the border. People die of dehydration out there. The temp is in the 120s. Quote Link to comment Share on other sites More sharing options...
assault Posted January 8, 2007 Report Share Posted January 8, 2007 Re: Mexican Vampires If the PCs really botch everything' date=' there might well end up being a Mexican Vampire Nation. For their sake, I hope they do at least a few things right.[/quote'] If all else fails, they can start smuggling Hostess cupcakes to the luchadores. Let's face it, luchadores with cupcakes can beat anybody. Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 8, 2007 Author Report Share Posted January 8, 2007 Re: Mexican Vampires All right. I'm going to give the Vampire Lord enough points to be more than a match for my entire PC team. His 2nd teir vamps wil be about the same starting points ofthe characters (450 pts), I want the 3rd teir vamps to be dangerous to normals, but push-overs to the PCs. 150+ or around there. I like the idea of the Vampire Lord having sorcerer/priests and were-jaguars as followers, too. How many points, and what kind of powers should a were-jaguar have? BTW Lord Liaden. Do you mind if I use your Mictlantecuhlti/Miguel Mictlan pre-Aztec vampire idea. It fits pretty close to what I was giong to do, and I just love the idea of a drug lord/Vampire Lord/cult leader who aspires to Godhood! Grimble Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted January 8, 2007 Report Share Posted January 8, 2007 Re: Mexican Vampires You're more than welcome to use my concept. I always assume that anything I offer on the forums is fair game (in a non-profit format, of course). I'm always flattered when someone finds something I create useful. Do you have access to any of the compilations of spells and creatures written for 5E HERO? That would make it easy to suggest some readymade things that might be appropriate to use. Quote Link to comment Share on other sites More sharing options...
pinecone Posted January 8, 2007 Report Share Posted January 8, 2007 Re: Mexican Vampires I strongly suggest some Luchador mummys as well.... Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 8, 2007 Author Report Share Posted January 8, 2007 Re: Mexican Vampires To be honest, all I have, so far, is the 5E Rev. I do plan on picking up more of the recent books, now that I am running,again. I have been playing Champions since the early 90s and have run MANY campaigns. It's pretty easy for me to whip stuff up from even te most general suggestions. I'll take whatever you're willing to throw at me! Grimble Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted January 9, 2007 Report Share Posted January 9, 2007 Re: Mexican Vampires Well, let's see... for creatures, my first suggestion would Matt's Champions Page, by Mathew Ignash. The specific section I'm linking to, "Racial Packages" (center column) has 5E Package Deals for all manner of Lycanthropes from a variety of sources, as well as packages for a number of types of Vampires. That might be a good start. (One note of caution: the links on Matt's site are sometimes cranky, and may take you to his homepage instead. Just go Back and try the link again.) For magic spells, I would think Necromancy, Shamanism and perhaps some animal-related nature magic would be appropriate. I'm going to point you to Mark "Markdoc" Doherty's marvelous online Ultimate Grimoire, a huge collection of pregenerated HERO spells, artifacts and more. It's very well organized - check the "Spell Index" link to find the types of magic that sound promising. These are meant for Fantasy games, so you might want to adjust them for supers; boost the power level, remove a few Limitations, that sort of thing. Let me know if this is the sort of help you want. I'll see what else pertinent I can find. Quote Link to comment Share on other sites More sharing options...
Grimble Posted January 9, 2007 Author Report Share Posted January 9, 2007 Re: Mexican Vampires Thanks for the links Lord Liaden! Very useful. I'll do plenty of tweaking, but they are a great starting point. Grimble Quote Link to comment Share on other sites More sharing options...
pinecone Posted January 10, 2007 Report Share Posted January 10, 2007 Re: Mexican Vampires I found an Mayan priest Vampire in an old folder.....he may need tweaks to fit your game though. Apearance, loin cloth and bat shaped pectoral, when female the pectoral becomes large enough for comic code censors... Quote Link to comment Share on other sites More sharing options...
pinecone Posted January 10, 2007 Report Share Posted January 10, 2007 Re: Mexican Vampires The stat block, as a revelant from Chibalba, and a Lucha villian they're top end human rather than Super... ST 25 Dex 23 Con 25 Body 12 Int 13 Ego 15 (may need to raise this) Pre 15 (35) Coml 10 PD 15 ED 15 Spd 5 Rec 10 End 50 Stun 38 Total cost 143 Quote Link to comment Share on other sites More sharing options...
pinecone Posted January 10, 2007 Report Share Posted January 10, 2007 Re: Mexican Vampires Skilz...kind of light...but He's been locked in a tomb for centurys... PS: High priest Lang: Spanish 2 (Native is Mayan...why can he speak spanish?...all lucha villians do, why queation it?) KS: Mayan rituals Stealth Breakfall Survival:Jungle (hardly needed now, but still known) Interrogation Oratory Seduction Concealment Mayan Lucha (a primative brutal style) Basic strike Martial grab Grapling throw (must follow) Crush (must follow) Escape +3 DC w/Lucha Quote Link to comment Share on other sites More sharing options...
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