Comic Posted June 21, 2007 Report Share Posted June 21, 2007 Re: Heroes and Nukes! So.. critical mass is what, again? I'm not sure I'm going to be able to reliably simulate the shooting of an arrow of that weight. Quote Link to comment Share on other sites More sharing options...
Matt the Bruins Posted June 21, 2007 Report Share Posted June 21, 2007 Re: Heroes and Nukes! 52 kg for U-235, 15 kg for Plutonium 239. Hope he's cool with walking up and hitting the villain over the head with the arrow. Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted June 21, 2007 Report Share Posted June 21, 2007 Re: Heroes and Nukes! Critical mass is such a random, wasteful way to split an atom. Obviously Green Arrow's atomic arrow has a set of neutron guns aimed precisely to split several atoms without having so much stuff lumped together that something's gotta hit something else. Quote Link to comment Share on other sites More sharing options...
Trebuchet Posted June 22, 2007 Report Share Posted June 22, 2007 Re: Heroes and Nukes! So.. critical mass is what, again? I'm not sure I'm going to be able to reliably simulate the shooting of an arrow of that weight. If you use explosive compression, you can achieve criticality with less-than-critical mass. Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted June 22, 2007 Report Share Posted June 22, 2007 Re: Heroes and Nukes! I'd go with "comic book science". If fairly hard science fiction can have nuclear grenades, I can buy a comic book superhero having a nuclear tipped arrow. Quote Link to comment Share on other sites More sharing options...
BoneDaddy Posted June 22, 2007 Report Share Posted June 22, 2007 Re: Heroes and Nukes! I'd go with "comic book science". If fairly hard science fiction can have nuclear grenades, I can buy a comic book superhero having a nuclear tipped arrow. Let me echo that. Hand waive the damage. Make the effects more creative than destructive. Say, something 40 stories high that spits nuclear fire. Helpless people on subway trains screaming to God as he looks in on them, all that good stuff. The literal damage is catastrophic. Stopping a tsunami from killing California, preventing a cloud of atomic ash from poisoning the earth, and rounding up more radioactive giant critters than you can shake a radioactive giant stick at could be fun. Make it fun. That's why we play. It's a game, you know. And yes - more superpowers for the supervillain, plus some extra insanity and a serious mad on for the heroes. It would be best, from a storytelling perspective, for the hero to recognize his error and try like heck to stop it. Heck, maybe someone equally deranged could steal the darn thing from him and then he'd have to stop another hero from doing what he was going to do. That'd be OK. Good luck. And next time, don't put bombs that big in your universe. Quote Link to comment Share on other sites More sharing options...
MilkmanDan Posted June 22, 2007 Report Share Posted June 22, 2007 Re: Heroes and Nukes! 52 kg for U-235' date=' 15 kg for Plutonium 239. Hope he's cool with walking up and hitting the villain over the head with the arrow.[/quote'] "Villain, fear me! I am the Green Catapult!" Quote Link to comment Share on other sites More sharing options...
Comic Posted June 22, 2007 Report Share Posted June 22, 2007 Re: Heroes and Nukes! For all it's drawbacks, you can't fault Reality for being a source of humor. Quote Link to comment Share on other sites More sharing options...
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