bubba smith Posted August 23, 2009 Report Share Posted August 23, 2009 i've noticed the unfamiliar term "complications "pop up in posts i take it this new term comes from the upcoming 6thedition, for the benefit of those who haven't gotten the new edition yet could someone post a list of these new terms to alliviate confusion? Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted August 23, 2009 Report Share Posted August 23, 2009 Re: 6ed terminoligy I guess "Complications" is 6e-speak for "Disadvantages" Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 23, 2009 Report Share Posted August 23, 2009 Re: 6ed terminoligy Basicaly, but some differences Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted August 23, 2009 Report Share Posted August 23, 2009 Re: 6ed terminoligy Complications are what Disadvantages changed into. It's not just a name change. Energy Blast = Blast Ego Blast = Mental Blost Barrier - replaced Force Wall + Entangles ability to form barriers. OMCV/DMCV = Offensive and Defensive Mental Combat Values Succor = Boost (with some mechanical changes) Seduction = Charm Multiple Attack = a bunch of maneuvers all rolled into a single defining mechanic (sweep, spreading, and others, don't remember all of them at the moment) There are others, but that's off the top of me head. Quote Link to comment Share on other sites More sharing options...
bubba smith Posted August 23, 2009 Author Report Share Posted August 23, 2009 Re: 6ed terminoligy thanks G-A if you remember any more let us know Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted August 23, 2009 Report Share Posted August 23, 2009 Re: 6ed terminoligy Package Deals = Templates Only In Hero ID (OIHID) = Only In Alternate Identity (OIAI) Visible = Perceivable (as in Perceivability Of Powers) Reputation is now Positive Rep (Perk) or Negative Rep (Complication) Concealment = Behind Cover Quote Link to comment Share on other sites More sharing options...
bubba smith Posted August 24, 2009 Author Report Share Posted August 24, 2009 Re: 6ed terminoligy Reputation is not Positive Rep (Perk) or Negative Rep (Complication)so therse no such thing as a good reputation ? Quote Link to comment Share on other sites More sharing options...
Psistrike Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy so therse no such thing as a good reputation ? No, ghost-angel made a typo there. The not in that sentance should be replaced with now. To properly read as: Reputation is now Positive Rep (Perk) or Negative Rep (Complication) Quote Link to comment Share on other sites More sharing options...
bubba smith Posted August 24, 2009 Author Report Share Posted August 24, 2009 Re: 6ed terminoligy check thanks Quote Link to comment Share on other sites More sharing options...
Kaeto Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy From the sounds of it the changes in teminology were just for the sake of making it look different, not to improve the gsme system. Quote Link to comment Share on other sites More sharing options...
Karmakaze Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy Complications are what Disadvantages changed into. Energy Blast = Blast Ego Blast = Mental Blast OMCV/DMCV = Offensive and Defensive Mental Combat Values Seduction = Charm Only In Hero ID (OIHID) = Only In Alternate Identity (OIAI) Visible = Perceivable (as in Perceivability Of Powers) Reputation is now Positive Rep (Perk) or Negative Rep (Complication) From the sounds of it the changes in terminology were just for the sake of making it look different' date=' not to improve the game system.[/quote'] They're generally clarifications, or removal of legacy terms that aren't applicable as a general system. Disadvantages are now Complications because Advantages and Disadvantages, despite sounding like opposites, refer to unrelated mechanics. While experienced players are used to it, new players can find that confusing. Energy Blast is Blast because, by sFX, a significant number of EBs were never energy based in the first place. (Me, I'd have been tempted to change it all the way to "Ranged Attack", to match Hand-to-Hand Attack, Hand Killing Attack, and Ranged Killing Attack.) EGO Blast is Mental Blast so it'll sit with the other mental powers. (Me, I'd have been tempted to change Telepathy to "Mind Reading" to get all of them together.) ECV is now OMCV and DMCV because the stat's been split into offensive and defensive to match regular CV. Seduction is Charm because "seduction" carries an implication of sexuality that limits the intent of the power. Only In Hero ID (OIHID) is Only In Alternate Identity (OIAI) because 'heroic identity' isn't necessarily an appropriate concept for all genres. Visible is Perceivable because the concept shouldn't be limited to just Sight. Reputation always was both a Perk and a Disadvantage. All that's changed is the modifier Positive or Negative to make it clear which is which. Quote Link to comment Share on other sites More sharing options...
Susano Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy BOECV is now ACV (Alternate Combat Value). AVLD and NND are now AVAD (Attack Versus Alternate Defense) Quote Link to comment Share on other sites More sharing options...
Patriot Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy From the sounds of it the changes in teminology were just for the sake of making it look different' date=' not to improve the gsme system.[/quote'] Several rules modifications have been made. As of this point I only have Hero Designer, but they all look for the better. Quote Link to comment Share on other sites More sharing options...
Karmakaze Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy Oh, and Armor and Force Field have been rolled together into Resistant Defense. Quote Link to comment Share on other sites More sharing options...
Susano Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy Oh' date=' and Armor and Force Field have been rolled together into Resistant Defense.[/quote'] And Damage Resistance is gone. Now it's an Advantage: Resistant (+1/2). Quote Link to comment Share on other sites More sharing options...
Bloodstone Posted August 24, 2009 Report Share Posted August 24, 2009 Re: 6ed terminoligy They're generally clarifications' date=' or removal of legacy terms that aren't applicable as a general system.[/quote'] Could have changed a few other ones IMO: Darkness, Invisibility, Images... probably Flash and Shape Shift too. Quote Link to comment Share on other sites More sharing options...
rjcurrie Posted August 25, 2009 Report Share Posted August 25, 2009 Re: 6ed terminoligy Oh' date=' and Armor and Force Field have been rolled together into Resistant Defense.[/quote'] Resistant Protection, to be accurate. Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted August 25, 2009 Report Share Posted August 25, 2009 Re: 6ed terminoligy Resistant Protection' date=' to be accurate.[/quote'] Sounds like the military designation for a titanium condom. Sorry. Sorry. I'll just go out back and have myself shot now... Quote Link to comment Share on other sites More sharing options...
cranialspasm Posted August 27, 2009 Report Share Posted August 27, 2009 Re: 6ed terminoligy Sounds like the military designation for a titanium condom. Sorry. Sorry. I'll just go out back and have myself shot now... I would feel bad for the guy wearing it... Quote Link to comment Share on other sites More sharing options...
Tasha Posted August 28, 2009 Report Share Posted August 28, 2009 Re: 6ed terminoligy From the sounds of it the changes in teminology were just for the sake of making it look different' date=' not to improve the gsme system.[/quote'] In powers, Changes were made in the terminology to make them feel broader. ie Energy blast denoted blasts of energy (ie fire blasts), Blast which is the same mechanic makes me thing of things other than lasers and fire. Disadvantages were changed to Complications because some new players were confused that Advantages were something that was applied to a power, but disadvantages were not related to power construction. In all of the cases of name changes, a great effort was placed in making terminology that could be confusing in 5e, clearer for 6e. Tasha PS I love how people think that a simple name change denotes some kind of system simplification (aka dumbing down). The mechanics are just the same as 5e with more customization built in. So in many cases one could make the arguement that 6e is actually a more complex a game than 5e. More complex but with clearer terminology Quote Link to comment Share on other sites More sharing options...
archermoo Posted August 28, 2009 Report Share Posted August 28, 2009 Re: 6ed terminoligy From the sounds of it the changes in teminology were just for the sake of making it look different' date=' not to improve the gsme system.[/quote'] Not at all. Even in cases where the only thing that really changed was the name (Energy Blast to Blast for instance) it was done to improve the system. Energy Blast is considerably more indicative of a specific group of SFX, whereas Blast is much more generic. Quote Link to comment Share on other sites More sharing options...
archermoo Posted August 28, 2009 Report Share Posted August 28, 2009 Re: 6ed terminoligy Disadvantages are now Complications because Advantages and Disadvantages, despite sounding like opposites, refer to unrelated mechanics. While experienced players are used to it, new players can find that confusing. Of note Steve has actually been pretty vehement about that NOT being the reason for it. The name change was to make them sound less like a bad thing that people only take for their characters because they have to. The name change coupled with the new description is to help people realize that Complications are ways for players to hand plot hooks to the Ref, and to help their characters get more screen time. Quote Link to comment Share on other sites More sharing options...
Susano Posted August 28, 2009 Report Share Posted August 28, 2009 Re: 6ed terminoligy I also like the required Complications drop. By concentrating on just the Complications that really define the character, you eliminate those "iffy" Disads. Quote Link to comment Share on other sites More sharing options...
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