Re: The Nightmare of Megascale Teleport
Since the villain hasn't had his action in all of this, then, assuming he isn't much slower than the hero, doesn't he have a couple of shots (around 3rd and 4th phase) at the hero, maybe even time to Haymaker? If this happens often, I'd expect the hero to get hit at least sometimes (especially at half DCV), and if he gets Stunned, he's got a problem. After all, he's removed the villain from the fight, but he's also taken himself out of range of assistance from his allies.
That should give the villain a fighting chance against a tactic like this, without unduly penalizing the hero. Presumably a villain won't kill his only way back home, so it's not life-threatening, but it's a risk the teleporting character will have to consider.