Opale Posted March 6, 2017 Report Share Posted March 6, 2017 hellooooo Well well well.. With a recent change of "campaign mood",it seems my PCs are going through a wrong way, which tingled my interest. They might fail and fall, and let the Qliphotic horrors invade my Champions Earth. SO... If that happens (and it sounds like it's going to happen), I'm going to make my Champions Earth an alterante dimension of the official one, in which the Kings of Edom conquer the world, and destroy civilization. And for that, I'm needing some advises, hints, super (heroes or villains), pictures from Dc Comics, Marvel, top cow, Images, etc.. to fill up my new world. Future Pcs could be a legacy, from heroes or villains, or anything else, to fight the Edomites, their cults, the Elder Worms, Shadow Destroyer, etc... in a post apocalyptic world still superpowered. So my main question are : 1/ How powerful you think such a team should be ? (ie on how many points are the character build) 2/ What would you picture yourself in such a world; please toss any ideas you might have, because you have great ideas fellows Heroites 3/ Btw, would you yourself enjoy to play a game in such a devastated world ? Ap-opale Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted March 6, 2017 Report Share Posted March 6, 2017 Not my type of game, to be honest. I prefer optimistic, hopeful heroics. However, if you haven't seen it yet, the best example of this type of game I've ever seen remains Allen Varney's ANOPHELES: Atrocities From Beyond, originally published for 4E Champions in Champions in 3-D as "Horror World." It's essentially what you describe, the Earth after the Elder Horrors have taken over. Even if you don't use the included world history and all the grotesque creatures, the advice and examples for blending superheroes with Lovecraftian horror are invaluable. (No illustrations on Allen Varney's website above, I'm afraid; although there are several in Ci3D.) Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 6, 2017 Report Share Posted March 6, 2017 DEMON Servants of Darknes The Mystic World Mystic Meanaces The Uulitmate Mystic The Blood (Apothesis Now!, Blood Right) Various Enemies/Villains Sourcebooks Rifts Chaos Earth Cthulhutech Surbrook's Stuff Website Silent Mobius Zeta http://surbrook.devermore.net/worldbooks/smz/silentmobius.html Gamma World Hero http://www.herogames.com/forums/topic/91416-gamma-world-hero/ Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 6, 2017 Report Share Posted March 6, 2017 The Supernatural World (World of Darkness) http://surbrook.devermore.net/herosource/horror_hero/whitewolf/WODHERO.html Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 6, 2017 Report Share Posted March 6, 2017 Gamma Hero by Darkshire http://www.darkshire.net/jhkim/rpg/gammahero/ Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 6, 2017 Report Share Posted March 6, 2017 Living Steel http://www.waynesbooks.com/livingsteel.html Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 6, 2017 Report Share Posted March 6, 2017 RPGnet Post Apocalypse Campaign Settings https://forum.rpg.net/showthread.php?620231-Post-Apocalyptic-Superhero-settings Quote Link to comment Share on other sites More sharing options...
bigdamnhero Posted March 6, 2017 Report Share Posted March 6, 2017 I did a one-shot convention game a few years back where the heroes got sent forward in time to a world where exactly that happened, and then they had to go back and prevent that future from happening. I borrowed heavily from the Anopheles adventure Lord Liaden linked to above, and got a lot of good suggestions from this thread. Edit: Wow, almost 10 years ago! Quote Link to comment Share on other sites More sharing options...
assault Posted March 7, 2017 Report Share Posted March 7, 2017 A difficult setting - the Big Bads can't be defeated by anything like normal means. Without their defeat rebuilding is impossible, and there might not be enough left to rebuild. So it's either a case of losing (and hopefully dying, because there are worse things), escaping, using time travel to prevent it from happening (but the Edomites exist outside of time!) or some other Deus Ex Machina. I wouldn't make it a campaign as such, but a short series of scenarios might be better. Quote Link to comment Share on other sites More sharing options...
Greywind Posted March 7, 2017 Report Share Posted March 7, 2017 Give them a way to fix things. Anya: [as Anyanka] You trusting fool! How do you know the other world is any better than this? Giles: Because it has to be. Quote Link to comment Share on other sites More sharing options...
Beast Posted March 7, 2017 Report Share Posted March 7, 2017 read the EX-Heroes series by Peter Klinesupers during the zombie apocalypse https://www.amazon.com/Ex-Heroes-Novel-Peter-Clines/dp/0804136572/ref=sr_1_1?s=books&ie=UTF8&qid=1488862453&sr=1-1&keywords=ex-heroes Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted March 7, 2017 Report Share Posted March 7, 2017 A difficult setting - the Big Bads can't be defeated by anything like normal means. Without their defeat rebuilding is impossible, and there might not be enough left to rebuild. So it's either a case of losing (and hopefully dying, because there are worse things), escaping, using time travel to prevent it from happening (but the Edomites exist outside of time!) or some other Deus Ex Machina. I wouldn't make it a campaign as such, but a short series of scenarios might be better. Edomites exist outside of time? You'll have to cite me where that's mentioned. The essence of horror is the feeling of helplessness, while the supers genre is an empowerment fantasy. Mere mortals run from the monster; superheroes punch it in the face. The trick to blending them is to confront the heroes with a threat that can't be beaten with brute force; which is what Allen Varney did so brilliantly with the Anopheles. However, there is a difference between a deus ex machina and a plot device. The former resolves all problems and conflicts by decree, not as an outgrowth of the story; but the latter can be worked into the story organically. To take Edomites as an example, perhaps they can only enter our universe through dimensional portals, and remain only as long as those portals are open. Find a way to collapse them, and the Edomites may be sucked back through them in the process. Or as another possibility, the Kings of Edom were trapped in various prison worlds or dimensions. Perhaps there's a way to force them back into those prisons. These strategies should be discovered by PCs during the course of play, and their achievement should be difficult and dangerous -- plenty of opportunity for heroics. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted March 7, 2017 Report Share Posted March 7, 2017 Short snswer, I would play it! :-) Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted March 7, 2017 Report Share Posted March 7, 2017 Oh crapsack world with Gods of Horror? Warhammer 40k. With all the books out, one of them should have a plot to use. :-) Quote Link to comment Share on other sites More sharing options...
Opale Posted March 7, 2017 Author Report Share Posted March 7, 2017 thanks all for the insights ^^ Mind cluttered with tons of ideas and thoughts now Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 7, 2017 Report Share Posted March 7, 2017 Pic three that fit three of your Players Quote Link to comment Share on other sites More sharing options...
assault Posted March 7, 2017 Report Share Posted March 7, 2017 Edomites exist outside of time? You'll have to cite me where that's mentioned. DEMON: Servants Of Darkness, page 28: "The Harrowing Book details one of the secrets of druidic knowledge, the existence of five beings imprisoned outside of space and time — outside, entirely, the Four Worlds of the multiverse — in dimensions modern mystics call the Qliphothic Realms." Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted March 8, 2017 Report Share Posted March 8, 2017 Ah, I see. Prisons for the Kings of Edom are likely to be different from the dimensions the Kings were spawned from, or where lesser Edomites dwell. But fair enough. Quote Link to comment Share on other sites More sharing options...
Kesedrith Posted March 8, 2017 Report Share Posted March 8, 2017 Maybe I'm the minority here, but I would think with such a scenario that it would be an easier thing to stop them coming through, than to send them back. I'm also vile and vicious enough to think in terms of the "things worse than death." How delicious it would be for such beings that these "heroes" had failed. They're tough enough that they were even able to try, but they also defied my coming. I'm going to grant them all regeneration so that I might flay the skin from them daily, knowing it'll regrow tomorrow. I'll also plant rumors that I can be sent back to my prison or cast out, just to watch them go through the motions....and fail again. In short, I would push the heroes toward the conclusion that their world had fallen. It was time to find a way out and make sure the next in the chain didn't fall to these things. Then again, maybe I've just watched too much Mortal Combat and read too much PC Hodgell. Quote Link to comment Share on other sites More sharing options...
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