JmOz Posted June 29, 2019 Report Share Posted June 29, 2019 I have been running a campaign called the fox is dead. We are getting close to the climax, but I have a problem The Big Bad is actually a possessing spirit. The players are sure it is the host, but none of them have the ability to find out about the ghost... Quote Link to comment Share on other sites More sharing options...
steriaca Posted June 29, 2019 Report Share Posted June 29, 2019 38 minutes ago, JmOz said: I have been running a campaign called the fox is dead. We are getting close to the climax, but I have a problem The Big Bad is actually a possessing spirit. The players are sure it is the host, but none of them have the ability to find out about the ghost... That is why you have a trusted NPC with the required power. Duke Bushido 1 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted June 29, 2019 Report Share Posted June 29, 2019 Move the confrontation to a site with conditions which may force the spirit to become manifest, depending on your concept: consecrated ground; a place with traumatic emotional associations for the spirit; proximity to a device giving off energy which can affect Astral presences. Or have him come face to face with someone important from his past. Or let the PCs discover a journal describing his activities and intentions before death, and maybe after. (BTW I read the thread title before I saw which forum it's in, and assumed it was a political commentary on Fox News.) Duke Bushido and BoloOfEarth 2 Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 29, 2019 Author Report Share Posted June 29, 2019 The basic idea is that this guy and the original Fox (A generation hero for the last 250 years) were enemies. When the Fox killed him (more violent time) his ghost has wanted power and vengeance, possesses a guy, becomes powerful (Political, financial), rinse lather repeat Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted June 29, 2019 Report Share Posted June 29, 2019 29 minutes ago, JmOz said: The basic idea is that this guy and the original Fox (A generation hero for the last 250 years) were enemies. When the Fox killed him (more violent time) his ghost has wanted power and vengeance, possesses a guy, becomes powerful (Political, financial), rinse lather repeat 1 hour ago, Lord Liaden said: Or let the PCs discover a journal describing his activities and intentions before death, and maybe after. I like this idea. You could even make an adventure about it - the enemy finds out Fox wrote about his ability to possess people and sends some minions to locate and retrieve Fox's notes. The heroes get wind of this (but not why the enemy wants the journal, just that he wants it so badly) and can recover it first. Duke Bushido 1 Quote Link to comment Share on other sites More sharing options...
grandmastergm Posted June 29, 2019 Report Share Posted June 29, 2019 1 hour ago, Lord Liaden said: Move the confrontation to a site with conditions which may force the spirit to become manifest, depending on your concept: consecrated ground; a place with traumatic emotional associations for the spirit; proximity to a device giving off energy which can affect Astral presences. Or have him come face to face with someone important from his past. Or let the PCs discover a journal describing his activities and intentions before death, and maybe after. (BTW I read the thread title before I saw which forum it's in, and assumed it was a political commentary on Fox News.) I figured it was about Fox Entertainment. But this sounds like a fun campaign. Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 29, 2019 Author Report Share Posted June 29, 2019 Thank you Grandmastergm. It is a street level game based around the idea that the Hero of the City (The Fox) suddenly disappeared. An old man named Bill recruited the hero (He was a previous Fox, 70's era) Quote Link to comment Share on other sites More sharing options...
drunkonduty Posted July 2, 2019 Report Share Posted July 2, 2019 I'd go with the Bolo of Earth's journal idea from above. If that doesn't work for you you could have the old Fox pass on info about the ghost-villain. It would be information he was given in turn by a previous Fox. Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted July 2, 2019 Report Share Posted July 2, 2019 It was Lord Liaden's journal idea. I just expanded upon it. drunkonduty and Lord Liaden 1 1 Quote Link to comment Share on other sites More sharing options...
drunkonduty Posted July 2, 2019 Report Share Posted July 2, 2019 5 hours ago, BoloOfEarth said: It was Lord Liaden's journal idea. I just expanded upon it. Oops. Apologies to Lord Liaden. Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted July 2, 2019 Report Share Posted July 2, 2019 If you want to do belt and braces you already have the idea of ghosts and spirits and possession, allow the spirit of Fox to animate someone, something else, not 100% of who he is or why he NEEDS to talk to the heroes. He might possess the body of an NPC or contact used by the heroes and be able to rpovide snippets of information. It may be that when they get the journal there are encrypted passages or cryptic clues that only real Fox would know about. This is where having even a partially amnesiac Fox right there could be crucial... Doc Quote Link to comment Share on other sites More sharing options...
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