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Super Squirrel

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Everything posted by Super Squirrel

  1. Re: Aldaric Gaming Presents: The Illuminati Regarding the campaign itself, if anyone wants to jump in and help me design the three illuminati groups, please feel free to assist. I'm just getting the basic information and subcategories setup so that players and GMs can get the feel for the differences of the group.
  2. Re: A Thread for Random Musings Doing some work on The Illuminati Campaign tonight I added the section for Media Control. Low and behold, what Google decided would be appropriate for an ad. (Top Most Ad)
  3. Re: Aldaric Gaming Presents: The Illuminati I have some examples of City Designer below: http://www.herogames.com/forums/showthread.php?t=35286 I also recently made a battlemap for the streets of Calthorn for Alice that we never ended up using. It is very simple to make maps on the fly with CC2.
  4. Re: Aldaric Gaming Presents: The Illuminati Thank you. I have put a lot of time into it and will continue to put work into it as long as I can. I'm probably not adding any additional campaign settings for a while. My plan has been to get two systems fully available and then work out all the imperfections in the system. I wanted them to be Fantasy and Dark Champions. Well, those two maps, I didn't make. RPMiller did. But we both use Campaign Cartographer Pro for map making. He has the entire system, I just have CC2 Pro and City Designer. I have a mostly finished map of Calthorn I need to upload. Speaking of which, I need to bug RPMiller about the revised world map. Oh, those Google Ads on the side are going to pay for commissioned art. Once the ads reach $50.00, I'll get my first check which is going towards paying an artist for some artwork. So feel free to click on those ads anytime you think of it.
  5. Re: Aldaric Gaming Presents: The Illuminati Okay, I have the basic system up. http://aldaric.com/illuminati There is nothing special just yet other than room to begin putting in information on The Big Three. I'll be doing a lot of work on that tonight.
  6. Re: Aldaric Gaming Presents: The Illuminati It unfortunately makes them sound too much like pansies. There is nothing peacekeeping about an illuminati group that permits its agents to use whatever force is necessary and to let the Media Crew take care of the aftermath. You know the scene in El Mariachi when he walks into the bar and kills everyone in this glorified massive shootout? That is your typical mission for this illuminati group.
  7. Re: Vehicle & Weapon Familiarities SHADOW_DRAGON, there is no need to post questions in more than one form. It is actually quite obnoxious. But to answer your question, no you do not need to pay points to operate a vehicle you paid points for. However, I think it is bad form to not at least spend a point on the TF. In the case of the weapon, if the weapon is built as Universal Focus but is not Independent, you need a WF but if it is built as a Universal Focus and is Independent, I would assume you can access its powers without a WF. Again, it is bad form to run it that way.
  8. Re: Aldaric Gaming Presents: The Illuminati I like those ideas. I might just go with them. Or at least the Migard Serpent works well.
  9. While the network was a great idea, I've decided that it isn't broad enough of a topic to garner the attention necessary to put it on Aldaric Gaming (for now). Because I needed something to put up there and I wanted a Dark Champions game, I have decided to create an Illuminati campaign setting. The campaign setting puts players in a world where not one but three illumanti groups exist, struggling to expand their power base to cover the entire world. Group 1 has existed for thousands of years. The group is countrolled by a certain number of wealth, powerful councilmen. When they die, their heir becomes their successor. Group 2 was created in the late 1940s after the first atomic test. Its purpose is to protect the world from itself. It does whatever is necessary to see that superpowers are kept like kittens in the real scheme of things. Group 3 is a mystery. It exists as both groups have encountered it. But neither group knows exactly what its sphere of influence is and what its true motivation is. Now the only thing I need to finish getting the basics for The Illumanti online is help with some names. I'm thinking that I'll call Group 1: The Council of Thirteen and giving the council thirteen members. If someone has a better name or a better number of council members to give it, please share. I have no idea at all what to call Group 2. This is meant to be the group the player characters play from though Group 1 could also be used. For Group 3, I'm thinking of calling it something like: The Circle of Serpeants or The Brotherhood of Serpeants. But I'm definitely open to ideas.
  10. Re: The Problem with Even Characteristic Costs I shift NCM based on Package Deals. The Elf has 20's in all Characteristics except for the 18 in CON and the 22 in DEX. The same goes for characters with Physical Limitation: Size
  11. Re: A Thread for Random Musings I would love a seperate move/literature thread from the NGD. I'd start a thread on a particular book series but really, it would be buried in two hours tops and not likely to resurface.
  12. Re: A Thread for Random Musings I wish there was an option to check that would block all Hurricane Katrina related threads.
  13. Re: Pulp Hero HC cost $50.00
  14. Super Squirrel

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    Re: ?? Deidra will spend a full phase casting "Focus of the Hawk" giving me +4 CSL with Swords, Lingering(5 minutes)
  15. Re: Linked Powers Just how many forums are you planning on asking this question?
  16. Re: Aldaric Gaming Presents: Easthaven I finished moving all of the layout over. I'm going to be a bit busy for a while so I won't be doing many major updates on the site for a while. I'll be focusing on smaller updates for the time being that should help ease the system.
  17. Re: Subway Cars Didn't Keith Curtis do a similar map at one point in time?
  18. Re: Skills Dark Champions has some good rules on that.
  19. Re: A Thread for Random Musings It isn't really new thread worthy but at least worth posting. Today, after 20 months, I picked up my novel I had written a rough draft for and have begun the editting process. I can't do the start to finish edit, instead one of the characters that appears in Chapter 18 started chattering to me. So I'm focusing on that area hoping that it will at least help me work out a better understanding of what is happening to improve other chapters.
  20. Re: The Network: Campaign Setting Idea Hmmm. Would it be possible with 4th Dimensional Travel that aliens came from Earth on a different part of the fourth dimension?
  21. Re: One Wizard tower is another's shop No. Shapeshift doesn't change functions, just appearance. You can still enter, the door is just in a different location.
  22. Re: The Network: Campaign Setting Idea I would say that the simplest answer is the best. They are here because we have oxygen that they can breath without terraforming a planet and that we have man power to provide physical labor. Because the troop drops acted as rocks and they could immediately move into action and secure key military locations. After securing the key locations, establishing control over unprotected settlements is easy. Psychological Limitation: Overconfidence I'll probably make a section for The Network with these questions and Theories on them with a section for GMs only for "The Truth".
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