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Beast

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Posts posted by Beast

  1. Had first ed played it a bit

    acted at Renn faire with John Wick back in the 90's(I'm in Pirate Nations)
    I found that  the spending on stats for keep dice was the way to go(you want to keep at least 3 dice)
    I was on the 2nd ed Kickstarter, but have not played 2nd ed

  2. 22 hours ago, Simon said:

    Nope -- that's been the case for a long time now (and is part of the RAW).

    then what changed ?


    that seemed to be the only change I saw and I was not that far out of date
    I usually check every 3 months or so unless somebody says something as in this case

  3. 2 minutes ago, eepjr24 said:

    I don't think I would care except as it applied to campaign limits. You want to spend 40 points on INT to have 30 powers available in a 100 point VPP that you are saving less than that on in limitations? Ok.

     

    - E

    spending 40pts would give a 50 spells/powers limit
    which would be more than the limitation is worth
    and if rolling for changing the VPP say 50 pts is almost automatic(14- = 93%)

     

  4. Shrinking might be a better route for points cost at a low to zero end cost

    Images :I'd go for the full 4m radius as the cost is the same and you do not have to use it all ,just when the situation calls for it
    Aid vs Healing:
    Aid fades with time  but can have the target be greater at something
    Healing just maxes the target to starting levels. You also need to buy down the reuse  time(normally heal can only be done once per day per target per what gets healed)
    both are worth wild to have as multipower slots

  5. On 8/23/2020 at 9:56 PM, HeroGM said:

    Put this under Dark Champions or Urban Fantasy. A group of Vampire Hunters. I recently showed this to my players telling them that just because they're playing the same character type doesn't mean they put some personality into them.

    snapshot.jpg

    And no,I don't know how the guy stands straight with that afro.

    inside and no wind

     

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