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Posts posted by Beast
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transform area
LS safe vs radiation area sticky
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here are 2 characters who use stretching(Blip and Precision)
both can be very effective
I think of stretching characters as short to med range sniper(they get no range mods as their attacks are considered hand to hand attack rangehttps://www.herogames.com/profile/136-beast/content/?type=downloads_file
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22 hours ago, Simon said:
Nope -- that's been the case for a long time now (and is part of the RAW).
then what changed ?
that seemed to be the only change I saw and I was not that far out of date
I usually check every 3 months or so unless somebody says something as in this case -
4 hours ago, HeroGM said:
From what to what?
the update 1/2ed the limitation for increased End cost on those with "costs End to activate"
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it looks like the limitation on increased end cost got 1/2ed on powers that only cost End to activate
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I'm seeing character costs going up
what changes happened? -
ready to submit a character and discuss
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my weekends are taken
better luck finding others -
1 hour ago, Barton said:
Wanted it more like DC Superhero Girls. Interested in playing?
Either one would work for me
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I'd be interested
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2 minutes ago, eepjr24 said:
I don't think I would care except as it applied to campaign limits. You want to spend 40 points on INT to have 30 powers available in a 100 point VPP that you are saving less than that on in limitations? Ok.
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spending 40pts would give a 50 spells/powers limit
which would be more than the limitation is worth
and if rolling for changing the VPP say 50 pts is almost automatic(14- = 93%) -
do you roll to change or is it a cosmic pool
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what Int would be the high end?
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that limit would be up to the GM to approve just like any other
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so limit spells to Int ?
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Maybe preapproved
when I have a VPP I generally do up at least 20 effects for the GM to see the gist of what my character does
it is also easier to have them before hand to mod or use and not have to figure out from scratch and waste time during a game -
Greg001
have you tried posting the the FB hero fan group
https://www.facebook.com/groups/herofangroup
or to the unoffical Discord group?
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Interested but I have 36 yrs under my belt(with Hero system) to just squeeze me out from being a newb
also availble Thursdays (and sat and sun also till mid august if northern faire starts up again)
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Shrinking might be a better route for points cost at a low to zero end cost
Images :I'd go for the full 4m radius as the cost is the same and you do not have to use it all ,just when the situation calls for it
Aid vs Healing:
Aid fades with time but can have the target be greater at something
Healing just maxes the target to starting levels. You also need to buy down the reuse time(normally heal can only be done once per day per target per what gets healed)
both are worth wild to have as multipower slots -
I'd go with a really good invisibilty or shrinking ,then Images for your ghost(does not have to real good just a location for your blessing/curse powers to come from)
then I would have indirect (range as needed)on most of your powers
you might need a penetrating vision for walls and corners to see through -
22 hours ago, Duke Bushido said:
And even at that, what's the difference between 4e and 5e? Some rules clarifications and a couple of powers?
250 to 350 or 100pts
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On 8/23/2020 at 9:56 PM, HeroGM said:
inside and no wind
7th Sea 2e
in General Roleplaying
Posted
Had first ed played it a bit
acted at Renn faire with John Wick back in the 90's(I'm in Pirate Nations)
I found that the spending on stats for keep dice was the way to go(you want to keep at least 3 dice)
I was on the 2nd ed Kickstarter, but have not played 2nd ed