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Christougher

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    Christougher reacted to Lord Liaden in What rules have interesting ideas in the social section?   
    You may want to look at the 6E Hero System Advanced Players Guide II, which includes detailed optional rules for "Social Combat." Let me excerpt a couple of passages from p. 79 introducing that section, to see if how it defines Social Combat aligns with what you're looking for:
     
    A Social Combat system provides a HERO System rules framework for character interaction that would otherwise have to be relegated either to a few Skill rolls, or entirely to roleplaying. Both of those approaches have their merits, and you should use them if they work for you. But some gamers prefer a more structured way of determining the outcome of a social encounter, and Social Combat rules provide that.
     
    As always, the GM should use common and dramatic sense when adjudicating the course of a Social Combat and its outcome. Social Combat rules, regardless of the specifics, are designed to enhance game play and make it more fun for everyone, not to provide characters with an easy way to force NPCs to do what they want regardless of logic, common sense, or the demands of the story.
     
    Since Social Combat can be a broad, vague, intangible sort of thing compared to physical combat, it often helps if all the characters involved state their goals for the interaction when it starts: obtain a certain piece of information; get the girl; make my opponent look like a fool; prevent myself from being made to look like a fool; intimidate my opponent into going away; make this guy angry. That gives the GM a clear idea of what’s intended and how the Social Combat may evolve as the characters pursue their respective goals. It may also help him think of clever and creative ways to represent success, failure, and their implications. For example, maybe a character succeeds in intimidating a high-ranking nobleman, but that nobleman then spreads vicious rumors about him to all the rich and powerful people in the kingdom, which will cause the character problems down the line. Or the character fails to impress the girl of his dreams, but his efforts bring him to the attention of someone who’s actually much better suited for him.
     
    APG II includes three complete Social Combat systems. One is Skill based, expanding on the uses of standard Hero Skills and adding a couple of new ones, plus new mechanics to represent the results of more complex interactions. Another is Talent based, providing a range of new Talents built using the standard system rules, which can impact people in a variety of subtle ways. The third is Combat Maneuvers based, offering a fair-sized number of new Social Combat Maneuvers with rules for attacking, defending, and "damaging" an opponent. Each system has its strengths and weaknesses, depending on how they match what you'd like to have happen in your game.
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    Christougher reacted to Cygnia in Funny Pics II: The Revenge   
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    Christougher reacted to Logan D. Hurricanes in "Neat" Pictures   
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    Christougher got a reaction from Lawnmower Boy in Funny Pics II: The Revenge   
    Madness over Hare                                                                                                                                                                                                         Dimes over Toy Soldiers
    Ides over Middle                    Ides over Madness                                            Ents over Cannons                                      Ents over Dimes              Ents over Penguins
    Trombones over Coronets                                               Cannon over Ides                                       Ents over Imperial                                             Wedding over Funeral
    Cannon over Reeds               Cannon over Trombone                                                                                                          Imperial over Wedding    Imperial over Nissan
     
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    Christougher reacted to Cygnia in "Neat" Pictures   
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    Christougher reacted to Cygnia in Funny Pics II: The Revenge   
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    Christougher reacted to Cygnia in Funny Pics II: The Revenge   
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    Christougher reacted to Cygnia in Funny Pics II: The Revenge   
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    Christougher reacted to Logan D. Hurricanes in "Neat" Pictures   
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    Christougher reacted to GDShore in Quote of the Week from my gaming group...   
    I haven't gamed for a while, but this quote comes out of the first champions campaign I EVER RAN. This was the early 80's Reagan is president down south, the air traffic controllers strike was on, the setting a group of space aliens was covertly invading the earth, and intending on using Canada as their springboard. the group was an all Canadian hero group working for the Mounties (R.C.M.P.) and after half a dozen sessions had tracked the baddies down to their base at Churchill Manitoba on Hudson's Bay. After a planning session the goes into the base and trashes it, on the verge of success, the chief baddies make a bolt. They take off in a souped up private jet, with US government markings, no flyer in the group, looks like they will getaway, the hero's leader "Nelson Eddy York" calls the air base at Borden Manitoba and orders the base commander to scramble a couple of jets and force the plane to land at Winnipeg, the baddies refuse and continue fleeing south. York orders the base commander to shoot the plane down, he says he can't its a US govt. plane, York replies, "I don't give s D*** who they are their violating Canadian air space." At the time an innocent statement in keeping with York's character. 
         At that time the game group lived in Calgary Alta. I lived 140 km. north in Red Deer, I would travel south every two weeks and run a campaign for the weekend, two weeks later I am back to start a new campaign, and when I enter the game room on an easel is a blowup of an editorial cartoon that had run on Thursday in the local paper(Calgary Herald). Two Mounties are standing on a flat surface reins to their horse's in hand, wearing the traditional Mountie uniform, one has a long barreled revolver in one hand smoke curling up from the barrel, in the near distance a figure has driven head first into a small hillock cape spread out behind him, the bottom half of an S visible on his chest..... caption reads "I don't give a D*** who he is he was violating Canadian air space" York not only got it right, He did it two weeks before!
  14. Haha
    Christougher reacted to Bazza in Jokes   
    My girlfriend told me I should be more affectionate. So I got two girlfriends.
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    Christougher reacted to Logan D. Hurricanes in Funny Pics II: The Revenge   
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    Christougher reacted to Ockham's Spoon in Funny Pics II: The Revenge   
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    Christougher reacted to mattingly in Funny Pics II: The Revenge   
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    Christougher reacted to Logan D. Hurricanes in Funny Pics II: The Revenge   
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    Christougher reacted to mattingly in Darren Watts In Hospital   
    The first time I met Darren Watts, I was in the middle of a game at Gen Con. He gave me his DOJ business card and wanted to talk to me after. He respected my work on fanzines such as Haymaker, Rogues Gallery, and The Clobberin' Times. He and Steven S. Long later offered me a job writing and editing at Hero Games. The timing wasn't right for me, sadly, but I did get to manage/edit the in-house magazine Digital Hero for its full run. 
     
    We always had a blast together, hanging out at the booth, running or playing games together, or otherwise just shooting the breeze. I usually acted as the GM Assistant in Darren's "Build & Brawl" Champions games, in which players started with a blank character sheet and dozens of books spread around the table, with Darren and I as rules experts to help players get going. I was surprised at how many first-timers we'd get, and they'd always come up with great ideas:
    a first-time player made a superhero who would push her opponents into a different dimension with no way back the planet Earth, who apparently had a secret ID, and would occasionally fight other superbeings a brain in a jar who wore a domino mask to protect his secret identity as another brain in a different jar  
    I helped run the special Champions 30th anniversary game along with Rod Currie, in which Foxbat had somehow changed the timeline and made himself an honest-to-gosh superhero, admired by millions (Foxbat and His Amazing Friends). Darren, Steven, and Jason Walters were the VIP players, along with several lucky other gamers, who went back in time to prevent him from kidnapping Steve Peterson, George MacDonald, Raymond Greer, and Bruce Harlick and forcing them to change his character origin in the original source material.
     
    For the past three years, I've loved listening to his Explain This, Comics Guys podcast, where he'd take us all on a behind-the-scenes tour of the early days of the comic book industry. Every episode I'd learn a dozen things that I didn't know, despite being a lifelong nerd myself. 
     
    Darren's passing will leave a hole in the industry and in my circle of friends. Darren was a hero.
     
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    Christougher reacted to Certified in Funny Pics II: The Revenge   
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    Christougher reacted to Logan D. Hurricanes in Jokes   
    How come there are Pop-tarts but no Mom-tarts?
     
    Because of the pastryarchy
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    Christougher reacted to Ockham's Spoon in Jokes   
    Rage Against the Machine never really specified which machine they were furious with, but I strongly suspect it was a printer.
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    Christougher reacted to Pariah in Jokes   
    What did Ensign Harry Kim say after he was promoted to Lieutenant?
     
     
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    Christougher reacted to Clonus in Funny Pics II: The Revenge   
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    Christougher reacted to Michael Hopcroft in Random Television Quotes   
    "Fleeing from the Cylon tyranny, the last Battlestar -- Galactica -- leads a rag-tag fugitive fleet on a lonely quest. A shining planet -- known as Earth!"
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