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Patriot

HERO Member
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Everything posted by Patriot

  1. Re: Quirks and disadvantages I require quirks on Characters that run in my Champions game. One point is a perfect level for them. It is one more step towards getting a better feel for the character. I also give a 5 xp bonus if the player turns in a 4 page character development forn within the first 3 games.
  2. Re: When do you Abort? Its your 3rd game. If these rules are just coming into play now, the gm should be a little3 more forgiving.
  3. Re: The "Whoops" Thread A doctor with out License to practice(this was over looked for 6 or more months by both the player and the GM) Had A ninja with out stealth, or any powers to make up for it
  4. I was thinking about creating an opponent somethign like Origami from Golden age champions, my question is this Would you allow the dis-ad Takes body from any fire attack(even if opponent calls stun only)? and what would it be worth?
  5. Re: Things a wise super hero should NEVER say I can Take it! They usually cant!
  6. Re: Pacifist Fu Another option might be to put a Drain on the character, so your passivist ways take the wind out of your opponents sails. Or as an opton to the Martial manuevers, translate the damage to a STR drain, It wouldnt be much, but after a flurry of combat that isnt seeming to do anything to him, he will find that his muscles have locked, and that 45 str brute, is now throwing a 3d6 punch
  7. Re: THE ULTIMATE BRICK -- What Do *You* Want To See? Tim,, The best thing to do for a Character like that is make them think, instead of power there way out of it, If the player has any maturity , He'll appreciate it.
  8. Re: Aircraft Carrier...*Rant on* Yes they want it to be able to move from port to port. I already told a few of them to excpect CLOWN to molest them once or twice painting it to look like the Love Boat , and supplying uniforms for them
  9. they are 350 pointers , and they are upset that when i told then they were gonna fight bank robbers for a little while used the Fox of crime they wanna have an aircraft carrier , but fight thugs.....I can only bend so far
  10. Patriot

    Names

    Anyone here use Names they get from here as Secret id for pcs or npcs? I do I was just wondering
  11. A few months ago , an Aircraft carrier was for sale on E-bay, well, my players have recently ( 2 weeks ago) got this wild hair up there backsides, and wish to buy it and turn it into a base, leaving Chicago, ....This to me is a bad Idea( but we are a democracy, and thay voted thats what they wish to do in game)...I am a bit lazy and dont feel like researching every port of call in the world. Of course this whole thing is led by the player I have ranted about before....and well, I am about on my last nerve.....13 years ago yesterday the team was created, and I have a bad feeling that it , with all its history may die soon.. Besides just straight out exiling the Player, any ideas my friends, Rich Buckmaster AKA Patriot
  12. players Un fortunately I have one who is all this combined! - The Uber-Tweaker (aka the Munchkin) who will spend hours deciding on how to spend character points (Hero) or level-up (D&D) to make sure they have utterly maximized the effectiveness of the character. - The Lose-Cannon who makes their characters as wild and care-free as possible so they can behave irresponsibly and recklessly in-game and have it be "in character" - yet they act surprised when the other players don't like it. - The Loner who insists on making a character that doesn't get along with people or would never want to hang out with the rest of the party, even though they KNOW this is a party-based campaign - The Same Guy Different Outfit (S.G.D.O.), who in spite of their best efforts to make each character unique and different, they are all, at their core, the same. And Ive ranted about him often on the good old herogames board
  13. Nice to see you can make it Squad!
  14. Players who think by being a total (explitive deleted), it makes him better then the Gm , or any other player
  15. those who even though you have set out guidlines for the campaign try there darnedest to bend the
  16. Very Nice KS. I for one had no idea you had all those sites..
  17. detecting the teleport Detecting the teleport is fine.....Detecting to spot teleported too is hard...and would never be allowed in my game. It falls under the rule of never sacrifice a story line for a single roll.
  18. would any one have a write up for these 2 legends?
  19. kinda a duo! a batman type called the Owl with ranged duplication for a side kick ...The lark
  20. It may be a tough search,. but Palladuim put out a supplement for there hero game years ago with this title I dont have it or conversions...but you might start there
  21. Update After bringing up the Gls code to the player, he now wants to tweak his background...since the gls are no longer a cohesive entity.he wished to change his dis ads also , adding watched by Kyle Rainer. He insist that he has done nothing out of character. (and continues to insist that Stellar his character who destroyed a land mark in leichtenstein was set up) If you had a character who witnessed a small event, and while roleplaying , didnt mention it....should the other pcs be allowed to act on it....? I apolagize if this turns into a rant by me about a single poor gamer
  22. Thanks Folks....I knew I could count on you...(go fig, were here on a superhero thread) Oh for anyone who is wondering...a few months ago I had posted a thread about a character destroying a national land mark of the country of Leichtenstein....well, this Green Lantern character is his second chance and he set a new land speed record on jacking things up...
  23. ok how about destroying 35 million dollars in earth artifacts because you think the owner may have perpetrated a crime
  24. Umm I kinda meant dis-ad wise Honorable to a fault ...CAK..... I never read anything to do with them except the zero hour scenario...and that was a bit different. Thanks WW
  25. Putting out a call for help with a problem character.... Can any one tell me what are the rules and laws that a green lantern is supposed to follow?
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