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phydaux

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  1. Like
    phydaux got a reaction from Beast in How would you build a ghostly Girlfriend?   
    But still have to buy things for.
     
     
     
     
    "I don't understand why we had to come here."
     
    "It's date night."
     
    "But why are we at a restaurant?"
     
    "We're a couple.  Couples go out to dinner together."
     
    "But you don't eat!"
     
    "I don't see what that has to do with anything."
     
    "Why did you order a dinner if you can't eat?"
     
    "Now you're just being mean."
     
    "You ordered STEAK and LOBSTER!"
     
     
  2. Like
    phydaux got a reaction from massey in Introducing players to Champions at a mini-con   
    Whenever I run an intro adventure with pregen characters, I always have the PCs hanging out at the Hall of Justice when a Trouble Alert comes in.  It usually goes something like this:
     
    Trouble Alert: Giant monster rampaging at City Park. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs must use teamwork to overcome the kaiju's enormous PD, STUN & CON.  It is slow and has a low CV, but with a 75 STR it is sure to PHASE any PC it manages to hit.  (Pro Tip - Make sure all the PCs have the Teamwork skill at a reasonable level.  You may need to prompt them that they can use Teamwork to combine attacks.)
     
    Once they overcome the kaiju, it becomes obvious that this was just a distraction.
     
    Trouble Alert: VIPER is attacking the city Diamond Exchange. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs will face a swarm of Agent-level NPCs.  They operate in teams of three, have armor, and multi-grenade launchers loaded up with Flash, Entangle, EB, NND, and AOE everything.  They also all have the Teamwork skill, and fight very intelligently.  But Agents are not PCs, and they should fall like dominoes.  Once it becomes clear that the squad is going down, the team leader activates a teleport homer and escapes with the diamonds. 
     
    When the coast is clear the manager of the diamond exchange steps forward and informs the PCs that he slipped a tracking beacon in along with the diamonds.  He hands the PCs a receiver that will lead the PCs right to the VIPER nest.
     
    "Quick!  To the Hover Jet!"
     
    Once the PCs enter the nest, steel plates slam shut over all the doors & windows,  "You fools are SOOO predictable.  And once you're out of the way there will be no one to stop our MASTER PLAN.  Get them!  HA HA HA HA HA!!!!"
     
    Out hop Ogre, Pulsar, Foxbat, whoever, a number of NPC villains built on the same number of points as the PCs and with a comparable mix of powers.  But by this point the players should have a good enough understanding of the game and their character's powers to put the villains down.
     
     
  3. Like
    phydaux got a reaction from assault in Introducing players to Champions at a mini-con   
    Whenever I run an intro adventure with pregen characters, I always have the PCs hanging out at the Hall of Justice when a Trouble Alert comes in.  It usually goes something like this:
     
    Trouble Alert: Giant monster rampaging at City Park. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs must use teamwork to overcome the kaiju's enormous PD, STUN & CON.  It is slow and has a low CV, but with a 75 STR it is sure to PHASE any PC it manages to hit.  (Pro Tip - Make sure all the PCs have the Teamwork skill at a reasonable level.  You may need to prompt them that they can use Teamwork to combine attacks.)
     
    Once they overcome the kaiju, it becomes obvious that this was just a distraction.
     
    Trouble Alert: VIPER is attacking the city Diamond Exchange. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs will face a swarm of Agent-level NPCs.  They operate in teams of three, have armor, and multi-grenade launchers loaded up with Flash, Entangle, EB, NND, and AOE everything.  They also all have the Teamwork skill, and fight very intelligently.  But Agents are not PCs, and they should fall like dominoes.  Once it becomes clear that the squad is going down, the team leader activates a teleport homer and escapes with the diamonds. 
     
    When the coast is clear the manager of the diamond exchange steps forward and informs the PCs that he slipped a tracking beacon in along with the diamonds.  He hands the PCs a receiver that will lead the PCs right to the VIPER nest.
     
    "Quick!  To the Hover Jet!"
     
    Once the PCs enter the nest, steel plates slam shut over all the doors & windows,  "You fools are SOOO predictable.  And once you're out of the way there will be no one to stop our MASTER PLAN.  Get them!  HA HA HA HA HA!!!!"
     
    Out hop Ogre, Pulsar, Foxbat, whoever, a number of NPC villains built on the same number of points as the PCs and with a comparable mix of powers.  But by this point the players should have a good enough understanding of the game and their character's powers to put the villains down.
     
     
  4. Like
    phydaux got a reaction from sentry0 in Introducing players to Champions at a mini-con   
    Whenever I run an intro adventure with pregen characters, I always have the PCs hanging out at the Hall of Justice when a Trouble Alert comes in.  It usually goes something like this:
     
    Trouble Alert: Giant monster rampaging at City Park. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs must use teamwork to overcome the kaiju's enormous PD, STUN & CON.  It is slow and has a low CV, but with a 75 STR it is sure to PHASE any PC it manages to hit.  (Pro Tip - Make sure all the PCs have the Teamwork skill at a reasonable level.  You may need to prompt them that they can use Teamwork to combine attacks.)
     
    Once they overcome the kaiju, it becomes obvious that this was just a distraction.
     
    Trouble Alert: VIPER is attacking the city Diamond Exchange. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs will face a swarm of Agent-level NPCs.  They operate in teams of three, have armor, and multi-grenade launchers loaded up with Flash, Entangle, EB, NND, and AOE everything.  They also all have the Teamwork skill, and fight very intelligently.  But Agents are not PCs, and they should fall like dominoes.  Once it becomes clear that the squad is going down, the team leader activates a teleport homer and escapes with the diamonds. 
     
    When the coast is clear the manager of the diamond exchange steps forward and informs the PCs that he slipped a tracking beacon in along with the diamonds.  He hands the PCs a receiver that will lead the PCs right to the VIPER nest.
     
    "Quick!  To the Hover Jet!"
     
    Once the PCs enter the nest, steel plates slam shut over all the doors & windows,  "You fools are SOOO predictable.  And once you're out of the way there will be no one to stop our MASTER PLAN.  Get them!  HA HA HA HA HA!!!!"
     
    Out hop Ogre, Pulsar, Foxbat, whoever, a number of NPC villains built on the same number of points as the PCs and with a comparable mix of powers.  But by this point the players should have a good enough understanding of the game and their character's powers to put the villains down.
     
     
  5. Like
    phydaux got a reaction from Hyper-Man in Introducing players to Champions at a mini-con   
    Whenever I run an intro adventure with pregen characters, I always have the PCs hanging out at the Hall of Justice when a Trouble Alert comes in.  It usually goes something like this:
     
    Trouble Alert: Giant monster rampaging at City Park. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs must use teamwork to overcome the kaiju's enormous PD, STUN & CON.  It is slow and has a low CV, but with a 75 STR it is sure to PHASE any PC it manages to hit.  (Pro Tip - Make sure all the PCs have the Teamwork skill at a reasonable level.  You may need to prompt them that they can use Teamwork to combine attacks.)
     
    Once they overcome the kaiju, it becomes obvious that this was just a distraction.
     
    Trouble Alert: VIPER is attacking the city Diamond Exchange. 
     
    "Quick!  To the Hover Jet!"
     
    The PCs will face a swarm of Agent-level NPCs.  They operate in teams of three, have armor, and multi-grenade launchers loaded up with Flash, Entangle, EB, NND, and AOE everything.  They also all have the Teamwork skill, and fight very intelligently.  But Agents are not PCs, and they should fall like dominoes.  Once it becomes clear that the squad is going down, the team leader activates a teleport homer and escapes with the diamonds. 
     
    When the coast is clear the manager of the diamond exchange steps forward and informs the PCs that he slipped a tracking beacon in along with the diamonds.  He hands the PCs a receiver that will lead the PCs right to the VIPER nest.
     
    "Quick!  To the Hover Jet!"
     
    Once the PCs enter the nest, steel plates slam shut over all the doors & windows,  "You fools are SOOO predictable.  And once you're out of the way there will be no one to stop our MASTER PLAN.  Get them!  HA HA HA HA HA!!!!"
     
    Out hop Ogre, Pulsar, Foxbat, whoever, a number of NPC villains built on the same number of points as the PCs and with a comparable mix of powers.  But by this point the players should have a good enough understanding of the game and their character's powers to put the villains down.
     
     
  6. Like
    phydaux got a reaction from Ninja-Bear in Introducing players to Champions at a mini-con   
    Trick Arrow guy with a quiver full of Entangles, AOE Entangles, NNDs, and AOE NNDs.
  7. Like
    phydaux got a reaction from BoloOfEarth in Has anyone read any good or interesting superhero fiction novels?   
    It was decent.
     
    K. M. Johnson-Weider has two books, West Pasific Supers and Victory At Any Cost, that are very good.  Well worth your time.
     
    Jim Bernheimer has four books in the Confessions of a D-List Supervillan series.   They are very good
     
    Marion Harmon has six or so books in the Wearing The Cape series that are good.  A tad juvenile & teen romance, but what are you gonna do?
  8. Like
    phydaux got a reaction from assault in WWYCD: Help launch a mission to Mars.   
    "Nobody seems to have picked up on the anagram. And I thought it was too obvious."
     
    Totally didn't see it until you mentioned it, and now I feel like a DOPE.
  9. Like
    phydaux got a reaction from massey in We're on a mission from God   
    I was thinking more along the lines of that Mexican soap opera Peggy Hill used to watch.
     

  10. Haha
    phydaux got a reaction from Matt the Bruins in WWYCD?: Helpless Holly Is In Trouble Again. (have a deck of cards handy)   
    Quasar - Track the villain back to his lair, alert the rest of the Local Hero Team, crash the hideout, and rescue Holly.  Again.  Give her a STERN lecture about not getting kidnapped so much.
     
    Shadowhunter - Track the villain back to his lair, sneak into the hideout all alone, ambush the bad buy, and rescue Holly.  Again.  "Escort" Holly back to her place to make sure she gets home safe and sound, then swoop in for a little "My hero" nookie action.  AGAIN.  'Cause let's face it, she isn't getting kidnapped over and over by accident.  Holly is a FREAK for superheroes.  
     
    Mystica - "So this is outer space alien, no extra dimensional alien?  No eldritch horror?  Go bother punch-punch, boom-boom heroes.  Mystica has universe to save from eldritch horrors.  Better you not know.  Here, take cookie.  Is good.  Now go."
  11. Like
    phydaux got a reaction from Cancer in Aphorisms for a Superhero Universe   
    Everyone looks the other way when the superhero hooks up with the female supervillain.  When the reverse happens, people assume it is mind control.  They are almost always wrong *, but they assume it is so.
     
     
     
     
     
     
     
    *  Even girls with superpowers love a bad boy.
  12. Like
    phydaux got a reaction from Christopher in Aphorisms for a Superhero Universe   
  13. Like
    phydaux got a reaction from Armory in Aphorisms for a Superhero Universe   
  14. Like
    phydaux got a reaction from PhilFleischmann in Aphorisms for a Superhero Universe   
    If two superheroes meet for the first time, they WILL get into a fight.  
     
    If a female hero meets a male villain, she will kick his butt and drag him to jail without a second thought.
     
    If a male hero meets a female villain, they will fall in love.  
     
    Corollary 1 - They WILL sleep together.  
     
    Corollary 2 - She WILL get pregnant.  
     
    Corollary 3 - She WON'T go straight.  
     
    Corollary 4 - She WILL keep the baby.
     
    Corollary 5 - The baby WILL grow up to be a villain who hates his father.
  15. Like
    phydaux got a reaction from L. Marcus in Magical Tombs & Sacred Texts   
  16. Like
    phydaux got a reaction from L. Marcus in Magical Tombs & Sacred Texts   
  17. Like
    phydaux got a reaction from L. Marcus in Magical Tombs & Sacred Texts   
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