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bluesguy

HERO Member
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  1. Like
    bluesguy got a reaction from Netzilla in Can't Break Entangle   
    You want to download the latest version (1.14) which has the fix for Entangle problem you identified.
  2. Haha
    bluesguy reacted to Scott Ruggels in Coins, Treasure & Daily Life   
    Really want to mess with the players? Present them with magical furniture. 
  3. Like
    bluesguy reacted to DoctorImpossible in Real People Who Would have Been Supers In A Supers Universe   
    I'm tempted to say that Robert Downey Jr and Chris Evans would end up being similar to their fictional counterparts. Not because of their portrayals but because of the stuff they've done outside of that.
     
    In RDJ's case, visiting lots of amputees with new, advanced prosthetics. In some kind of Super-hero universe, I could see his influence in that field being able to get all sorts of hyper-advanced prosthetics, to a "winter soldier" level, ending up making lots of people into cyborg super-heroes.
     
    In Chris Evans case, his crusading against the resurgence of actual Nazis, which, in a super-hero universe, means that he's going to end up as a super-hero, fighting the forces of, for example, the Red Skull.
  4. Like
    bluesguy got a reaction from Lord Liaden in Real People Who Would have Been Supers In A Supers Universe   
    Lon Chaney - The man of a thousand faces.
     
    Also Bruce Lee
  5. Like
    bluesguy got a reaction from tkdguy in Coins, Treasure & Daily Life   
    Most of my players end up taking the Wealth Perk so they don't have to deal with petty purchases and tracking of money.  They also tend to like to buy big things.  Current group bought a large, custom designed and built viking style boat.  The campaign has involved traveling up and down rivers and oceans.  They also bought a bell to summon a wind elemental to 'push' the sail so they can go really fast when they needed to. 
     
    I also like to have treasures that are primarily commodities - some coins, gems, jewelry, furniture, rugs, cloth, spices, dyes, alchemy ingredients, potions, weapons, oil, alcohol of various types, etc.  Sometimes the most valuable things are the hardest to transport (if only we could figure out how move the 20 barrels of saurian brandy we would be rich).
  6. Like
    bluesguy got a reaction from rjd59 in Can't Break Entangle   
    ☹️ Sorry to say, I won't be releasing the update this week (7/9/2021).  While I was testing I found another error that occurs after a character tries to break free of an Entangle.  I was ready to try and debug it last night when we got a call from one of our adult children asking "Dad could you help us out?"  In any case I hope to have this wrapped up quickly in the next couple of days.
  7. Like
    bluesguy got a reaction from assault in Coins, Treasure & Daily Life   
    Most of my players end up taking the Wealth Perk so they don't have to deal with petty purchases and tracking of money.  They also tend to like to buy big things.  Current group bought a large, custom designed and built viking style boat.  The campaign has involved traveling up and down rivers and oceans.  They also bought a bell to summon a wind elemental to 'push' the sail so they can go really fast when they needed to. 
     
    I also like to have treasures that are primarily commodities - some coins, gems, jewelry, furniture, rugs, cloth, spices, dyes, alchemy ingredients, potions, weapons, oil, alcohol of various types, etc.  Sometimes the most valuable things are the hardest to transport (if only we could figure out how move the 20 barrels of saurian brandy we would be rich).
  8. Like
    bluesguy got a reaction from BigJackBrass in Can't Break Entangle   
    ☹️ Sorry to say, I won't be releasing the update this week (7/9/2021).  While I was testing I found another error that occurs after a character tries to break free of an Entangle.  I was ready to try and debug it last night when we got a call from one of our adult children asking "Dad could you help us out?"  In any case I hope to have this wrapped up quickly in the next couple of days.
  9. Like
    bluesguy got a reaction from Christopher R Taylor in Coins, Treasure & Daily Life   
    Most of my players end up taking the Wealth Perk so they don't have to deal with petty purchases and tracking of money.  They also tend to like to buy big things.  Current group bought a large, custom designed and built viking style boat.  The campaign has involved traveling up and down rivers and oceans.  They also bought a bell to summon a wind elemental to 'push' the sail so they can go really fast when they needed to. 
     
    I also like to have treasures that are primarily commodities - some coins, gems, jewelry, furniture, rugs, cloth, spices, dyes, alchemy ingredients, potions, weapons, oil, alcohol of various types, etc.  Sometimes the most valuable things are the hardest to transport (if only we could figure out how move the 20 barrels of saurian brandy we would be rich).
  10. Haha
    bluesguy reacted to assault in Send out your potions!   
    Snake Oil could have either effect.
  11. Like
    bluesguy got a reaction from BigJackBrass in Can't Break Entangle   
    There will be an update with the fix to this bug by the end of the week.
  12. Like
    bluesguy got a reaction from Netzilla in Can't Break Entangle   
    There will be an update with the fix to this bug by the end of the week.
  13. Like
    bluesguy got a reaction from Christopher R Taylor in Can't Break Entangle   
    There will be an update with the fix to this bug by the end of the week.
  14. Like
    bluesguy got a reaction from Netzilla in Can't Break Entangle   
    Yes that is a bug.  When using a normal attack to break free of an entangle, the normal body doesn't seem to get through.  When using a killing attack it works.  The work around is to use the GM Adjust.  Sorry about that.  I will work on a fix this weekend.
  15. Like
    bluesguy got a reaction from Netzilla in Can't Break Entangle   
    Thank you for purchasing HCM.
     
    I will take a look at this tonight.
     
    Could you also provide either the xml combat record or the HDC characters.
  16. Haha
    bluesguy reacted to Opal in Ogre's Roomsweeper   
    Or maybe he got an endorsement deal with an off-brand roomba(tm) clone.
  17. Like
    bluesguy reacted to tombrown803 in Am I Typical?   
    to answer the question in the heading: "Am I typical?", the answer is no. Your a HERO player, by definition that makes you weird. Welcome to the club with the rest of us at this site.
  18. Haha
    bluesguy reacted to Christopher R Taylor in Points and forum ranks?   
    If you click on your name and look at your profile you can see what they represent.  But yeah, they're just... meaningless bling.  I mean I have a ton of points and everybody here knows what a knucklehead I am
  19. Like
    bluesguy reacted to Simon in Slavery in your game?   
    Hey folks - just chiming in here to ask that we keep things civil.  There are a number of hot button topics being discussed and things are getting a little bit personal -- let's try to avoid the latter.  By and large, folks are handling this discussion quite well - I'm just asking that we keep it that way.  Stick to discussing the topics, not the posters.
  20. Like
    bluesguy reacted to Opal in Slavery in your game?   
    D&D Stone and Iron golems were prettymuch that, magical robots.   Flesh Golems had some sort of vestige of consciousness, and clay golems maybe an animating spirt or something? - they could go berserk, anyway.
     
    The original golem of legend was more of a knock-off human, made of clay, like Adam was, and animated by a magic word (either inscribed on it, or written on paper placed in its mouth), it started out obedient but became rebellious and murderous.
     
  21. Like
    bluesguy got a reaction from Christopher R Taylor in Slavery in your game?   
    Are golems sentient?  I always thought of golems as the medieval equivalent of a very dumb robot (do this based on this stimulus).
  22. Like
    bluesguy reacted to steriaca in Champions Campaign 40th Anniversary   
    I miss face to face roleplaying. 
  23. Like
    bluesguy got a reaction from Christopher R Taylor in Slavery in your game?   
    Not in my campaigns.
     
    In my current campaign people who commit certain crimes will get sentenced to some form of 'community service/labor'.   The time period is based on the seriousness of the crime and whether someone is a repeat offender or not.  The offender can be 'loaned' out to a private interest with some very specific legal expectations.  For instance the party needed some labor and ended up hiring a 'prison crew'.  They had to keep them well fed, not abuse them and at the end of their term had to pay them a minimal amount.  When the prisoners' terms were completed they characters offered them permanent positions and most signed up.
  24. Haha
    bluesguy reacted to Mr. R in A World Apart [A TMX Campaign]   
    I have come here to chew bubble gum, and kick ass. And I'm all out of bubble gum.
  25. Like
    bluesguy reacted to Simon in Forum Upgrade   
    Just FYI for folks, the forums went through a minor version upgrade earlier today.  Things may be a little wonky for the next couple of days while posts re-index and the new ranking system rebuilds/recalcs.  Hopefully nothing too disruptive, though you won't see any ranks until the rebuild completes.

    There are a number of new features/enhancements, but they should all be pretty transparent (nothing that you need to do to see them). The new ranking system is currently set to improve rank (which is, in itself, a relatively meaningless thing) based on posts, followed content, reactions, etc. in all areas outside of the NGD. To be clear, this won't affect post count or other metrics, just the new/improved ranking system.
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