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Chimpira

HERO Member
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Everything posted by Chimpira

  1. Chimpira

    Good bye

    Re: Good bye Truth be told, I had no idea and now I care even less.
  2. Re: Ellis' Planetary HERO? LOL
  3. Re: Favorite Published Villains I love grey villians as well but my girlfriends character was an alien wanted for the murder of her father the King of a planet. If that was not a one way ticket to Duress, I do not know what is. As a character that pops up I can see a lot of use for her but as a hunted it was going to cause the group quite a bit of pain. My girlfriend has since decided to quit as she liked online games like Dark Age of Camelot more than tabletop roleplaying games. In truth she just like hitting things without too much guesswork.
  4. Re: Isle of Dr. Destroyer(?) I never did get a chance to look at that one. I had gotten my grubby paws on Day of The Destroyer though. Mwa-ha-ha-ha!
  5. Re: Ellis' Planetary HERO? Yeah. I think I found it when I was during research on Tesla for a story I was writing about a year ago. Farmer is great.
  6. Re: Okay, Who's yer favorite Icon? I am going to have to say that my favorite Iconic figure is Doc Savage. For comics I am going to go with Green Lantern (Alan Scott)
  7. Re: Ellis' Planetary HERO? Oh yeah. I found that site some time ago. It is pretty cool.
  8. Re: Favorite Published Villains My girlfriend had picked her as a hunted and I almost moaned aloud in pain. I was plotting ideas for her introduction in the game that did not revolve around escape from Duress and frankly most of them resulted in my having to totally change the character as written (which is ok). I am a fan of Black Paladin and the mod is top notch. The Dragon was put to immediate use in my game as I was already playing around with a storyline about the Tablet of Destiny and Tiamat before I heard about their inclusion in Mystic World.
  9. Re: Ellis' Planetary HERO? You mean Tom Strong? Alan Moore on ABC is pretty good. Top Ten is great, almost like a mix of Hill Street Blues and Justice League
  10. Re: Ellis' Planetary HERO? StormWatch (Ellis took over by issue 37), The Authority, The Establishment, Gen-13, Wildcats, Sleeper, to name a few. I liked Joe Casey's Wildcats a lot but it has been canceled. I, currently read Sleeper and Planetary. The rest have either been canceled or I have gotten a strong distaste for it.
  11. Re: Ellis' Planetary HERO? Warren Ellis. The series has been taking quite a while to finish but if you buy it in trade you can get a whole lot of Planetary goodness for your buck.
  12. Re: Great moments in RPG history Definitely a great moment if you ask me.
  13. Re: So, out of the New York Hero teams, Which would you kill/Maim/Destroy? I find that sometimes it more important that no one from the group has actually visited the city than for the GM to have. I ran a game for years based in Los Angeles. I, then, moved out here and was amazed about how wrong I was about, oh, everything. Another thing is that you can just move Hero groups or have them form during your campaign. As GM, you can play with the timeline however you want.
  14. Re: So, out of the New York Hero teams, Which would you kill/Maim/Destroy? This is starting to remind me of an old disagreement I had with a very good friend of mine. He was playing in my champions game and they had a group of about 8 players. I threw Deathstroke (I think that was the villian team name) at them. They got their asses handed to them. Now my friend was a player from back in the day, had beaten down Deathstroke countless times before under another GM and was quite perturbed that they had been taken out by 'scrubs'. I pointed out that one of the team members was an actual tactician and that they had used teamwork to carry the day. He accepted that but got upset again when I said, "I could make those clowns from Road Kill beat your butt if they had the right conditions." Ah, memories.
  15. Re: Your house rules you do NOT want to see as system rules I play a lot without a map and sometimes something will pop up like a character is falling from a building or what not. The character will ask me if their is flagpole handy or anything similiar. I will say "it would be odd if it was." That is the cue for my player to roll a d6, if it comes up on an odd number then the pole is there giving the character a chance for the grab. I determine if the random factor should be used for the situation or not. It comes in handy but I would not really care for it to be established in the hero system.
  16. Re: How do you deal with difficult powers I have had two players that were amazing at playing mentalists but they were also cautious about the overuse of their powers. They know that if they overuse something I take it upon myself to start doing the same. And they usually do not want me to do that.
  17. Re: How do you deal with difficult powers Because it might be a pain for some type of scenerios but I have no real good reason to disallow it beyond that it just means a little extra work for me.
  18. Re: How do you deal with difficult powers For me every campaign starts this way. In my head, as the players tell me their concepts, this mantra is repeated over and over again "Please don't make a mentalist. Please don't make a mentalist. PLEASE DON'T MAKE A MENTALIST." I never tell my players not to but that is seriously the only thing that I usually ever worry about. If they have a power that can short cut a scenerio I will usually have a back up planned or will concentrate on a lot of roleplaying before they get to the scenerio. Sometimes I find it is a good thing to let the players have an easy scenerio every once in a while. Then you drop the hammer.
  19. Re: Praise for Arcane Cover
  20. Re: What is a Superhero to you?
  21. Re: Tactical Challenge: Eurostar I get your point but I try to drop similiar type of problems into my campaign from time to time (although I generally tailor such a scenerio for my game so that it is possible for my players, although they might have to stretch their resources to the breaking point). I find that it is easy being a hero if they do not have difficult situations to face and my greatest roleplay opportunities with my players came from some very difficult situations. That being said, if it is a campaign with nothing but these scenerios then there could be a major problem if you did not sign up to play an Iron Age game.
  22. Re: Great moments in RPG history I have seen the equivalent happen before and it does cause a lot of people to smile and cheer.
  23. Re: Death with Dignity : An examination of the Golden Age
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