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wcw43921

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Everything posted by wcw43921

  1. They're both smart--Reed amazinglyso--and I think Reed's smart enough to realize the importance of learning to use his powers to best advantage. And they both have plenty of experience. I say it would be an even contest, although I pity the poor artist who draws the fight scenes-- "Is that Reed's arm--or Plas's leg--or--or--AGGH!! I've gone blind!!!" Maybe that's why the Fantastic Four isn't included in those extra-dimensional visits to the DC universe--Ya Think?
  2. In a superhero campaign, absolutely. It would take some heavy-duty hydraulics to open and close the blast door you'd need, but it's entirely feasible. For real life, I don't know. They posted photos of the underground, but no floor plans. As for a freight elevator, I would think that would take a team of elevator mechanics to install, whereas according to the site, the builder excavated the space and finished it by himself over fourteen years. (Probably didn't see a need for underground vehicle storage, anyway.)
  3. Here It Is! Why would your superhero or arch-villain build a secret hideaway somewhere remote, when he could have it right in suburbia? About the only thing this place lacks is vehicle access, but that's easily rectified with a teleportation chamber, or something like that. Anyway, I present this as inspiration. Knock yourselves out.
  4. That sounds like those old comic book ads for Jiu-Jitsu manuals: "Master Jiu-Jitsu and you'll win any fight." Here's another possible spam: >>NOW IS TIME TO RE-FINANCE YOUR SECRET HEADQUARTER!! RATES HAVE NEVER BEEN LOWER!! CLICK HERE TO BEGIN NOW!!
  5. There's always the possibilty of a hero calling himself. . . CAPTAIN PATRIOT Although this hero would have some mighty big super-boots to fill.
  6. Look, everyone, we don't know all of the story here. Maybe the ninja had a reason to collapse the building; maybe he thought that was the only way to stop Grond. What would you have done in that situation? That being said, I think our superheroes need to do more to help people than just fighting monsters and super-criminals. Look at Seeker--he teaches martial arts to special-needs children, he helps out around his neighborhood, and anyone who needs his help can get a hold of him. And he doesn't disappear when the fight's over; he stays and helps the police mop up. Too bad he's only a comic-book character. _________________________________ Herotalker 5587
  7. I'd call eighty-two replies in the thread "much response." Geez, what were you expecting? I start a thread, I'm lucky to get a dozen replies. It's GOOD to get attention when you want it. Count your blessings--especially with Thanksgiving so close.
  8. I've always thought Eidetic Memory (5 Points), Lightning Calculator (3 Points), and Speed Reader (4 Points, +2 Points for each x10 increase in speed) are good talents for any super-intellect character to possess. Buy up the Speed Reading high enough, and the character practically becomes a human computer.
  9. SAH-WEEEEET. . .one of the best origin stories I've read for a Champions character. Well done.
  10. You know, I really don't think it would be that hard for a supervillain to acquire starting funds-- STEP 1: Find Automatic Teller Machine(ATM). STEP 2: Break ATM open. STEP 3: Steal cash from ATM reservoir. STEP 4: Get your miserable hide out of there before cops, or heroes, or Marines, or all three, arrive. STEP 5: Repeat as necessary. Alternately-- STEP 1: Find convenience store. STEP 2: Break into cashier's booth. Disarm cashier if necessary. STEP 3: Empty cash register. Empty safe where deposits are kept. STEP 4: Get your miserable hide out of there before cops, or heroes, or Marines, or all three, arrive. STEP 5: Repeat as necessary. In both instances, when you make your getaway--Make sure you take the money with you. I cannot emphasize this strongly enough-- PC: "All right, I get back to my hideout and count my money--" GM: "What money?" PC: "The money I just stole! What do you mean, 'What money?'" GM: "You didn't say you were taking the money with you. All you said was, 'I'm getting myself out of there.' Now if you had said, 'I'm taking the money and getting myself out of there' then you'd have the money. But you didn't--so as far as I'm concerned, you left it behind." PC: "But--But--" Let this be a lesson to us all.
  11. Same here, although I can't read or write music. One exception is for Punchline, The World's Greatest Boxing Clown--his theme is Styx's "Great White Hope."
  12. You'll pardon my saying so, but wouldn't this be more appropriate in the Non-Gaming Discussion forum?
  13. I like capes myself--I think they're classy. And they do seem to represent the genre, as superbeings in comic-book universes are often referred to as "Capes" --sometimes derisively, but it happens.
  14. Omigosh. . .A hedge??!! A hedge??!! I WASTE IT WITH MY CROSSBOW!!!!!
  15. I always thought a good place for a second Stronghold would be the bottom of Lake Michigan. Even if a villain managed to defeat all the security systems and make it up to the surface, that would be plenty of time to alert any and all superheroes and authorities from Chicago to Detroit (Millennium City for 5th ed. CU) to Milwaukee--heck, you could even call in the Minneapolis/St. Paul superteam for good measure. Of course a lot of the standard Stronghold systems and defenses would need redesigning, not to mention the need for a submersible prison transport--but it would be a great way to keep a Chicago or Millennium City-based team's arch-enemies close enough to get back quickly into the action.
  16. You also might want to consider a chapter on how to build gadgets from different comic "ages"--Golden Age gadgets would have a much different look and operating principle than current-age gadgets; just compare early diagrams of Batman's utility belt to today's diagrams, or the original design for Spider-Man's webshooters as opposed to today's design. Also, gadgets make great plot devices--if you'll pardon the expression. I remember an Adventurer's Club adventure where the PCs had to deal with an influx of autofire laser pistols called "Retaliators" that exploded lethally if used once too often. And of course, there are those gadgeteer-types who neither fight nor commit crime, but sell their works to whomever can pay. I can easily see such a character catering to the "wannabe" crowd--those who believe all you need to fight crime are a rocket pack and a bandolier full of stun grenades, or stickup artists who think a freeze-ray weapon will make them unbeatable. You get the idea.
  17. I like the suggestion of "super-drugs," especially stuff like knock-out darts, temporary stat-boosters, etc. Don't completely discount real-world tech--I think one of the best resources for anyone running a superhero/modern-world campaign are magazines like Popular Mechanics and Popular Science you'll find all sorts of items that fall into the cutting-edge realm of technology and beyond. And if a particular device or technology is featured in a magazine like those, that means it's actually possible to build something like it, that it doesn't stretch the laws of physics or credibility the way certain bits of comic-book tech have been known to do. I'd also go through all the back issues of Adventurer's Club and see what gadgets could be updated to 5th Edition. I don't suppose you're accepting outside submissons for gadgets, are you? Also, considering all the gadgeteering supervillains--Binder, Laser, Cyclone, Brainchild, etc.--it's a wonder that some bright group of minds at PRIMUS or UNTIL (or VIPER or ARGENT) haven't been able to duplicate their technology for more widespread use. Granted, PRIMUS may not admit that their new multi-function assault rifle was reverse-engineered from Foxbat's ping-pong gun, but they'd be glad to have the technology anyway.
  18. I'd definitely hate to play 52-Pick Up with him. And the lounge-singer would be a bipedal reptile--called, of course, Lounge Lizard. The female character would be called Showgirl--your option as to whether she's played by Elizabeth Berkley.
  19. You should have put it in the microwave and bombarded it with radiation. Who knows. . .it might have come to life. Isn't Science Fun??
  20. Outstanding. May you do as well against Dr. Destroyer or Takofanes.
  21. Lord Doom, huh? Not Dr. Noah? Well, you're not the first one to make Avery Brooks a villain--I recast the Star Wars movies with Star Trek actors, and he was my choice to play Darth Vader. Have you been keeping him apprised as to Doom's activities? ("Dear Mr. Brooks--Here's what Lord Doom did this week. . .")
  22. Agreed--and since he rides a board, I'd call him. . . BOARDERLINE
  23. Every time a Where Are They Now-type show features Willie Aames, it always makes mention of his current project--the Christian superhero Bibleman. From what I've seen of the character in the clips they show, and in visits to the website, it looks like a good job--I like the costume, and he packs a lightsaber. You can't go too far wrong with a lightsaber, right? I admit, I haven't seen the videos--they're not available for rent anywhere I've looked, and I'm not inclined to buy them. Can anyone who's seen them come up with a review? And if you have seen them, did you try to make up the character in Champions terms? Many thanks in advance.
  24. Just how powerful are those Instant Fire pills? It occurs to me if you were to combime a box of ten--or even ONE--with one Hydrocapsule, you'd have a very compact--and VERY powerful--weapon of mass destruction.
  25. Re: Name help and comments please Hou about--The Honor Guardians I was thinking Lady Moonlight has a nice mystical non-threatening ring to it. You could say that he has no secret ID, and that his "code name" and real name are one and the same. Of course his real name would be something tough, like Hammer or Savage; if he routinely carries large caliber weapons, you could call him Cannon. Aurora is one possibility, so is Stargirl or StarWoman (both of which might have been bestowed by the press) I'd call him Antaeus, after the Earth-strengthened giant who fought Herakles. This would be a good character to call Sentinel. Give the armor electrical powers, and call him Charger. (Hey, HERO Games isn't using the name anymore. . .) Speed Star has a nice Silver Age sound to it--you think? Or if you want him to go patriotic, call him Spirit Of America, after Craig Breedlove's supersonic jet car. Your street-level character could be called Nemesis. Thanks for letting me play.
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