Re: Vehicles, halving already negative DCVs?
Point of clarification: I'm not concerned about vehicle-vs-vehicle combat yet, though that's the next thing to think about. It's a Champions campaign, and the vehicle in question is a VTOL jet. Since the team lacks flyers or speedsters, I anticipate us using this as team transport. Presumably it will occur to some villainous type energy blaster, or volkswagen-throwing brick, to take potshots at us while we're en route. I want to build the vehicle (and the character who'll be flying it) so we have at least a sporting chance of dodging that kind of flak, as we come in for the Air Cav sort of team drop.
Right now there's NO plans to arm the aircraft (though it might be armored), so I'm not immediately concerned with OCV, but DCV is something else.
Treb, I'll look in my 5eR to find the bit about operations by someone without Combat Piloting skill resulting in half DCV, but that won't happen for at least 12 hours.