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Posts posted by Weldun
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On 2/24/2024 at 3:03 AM, Steve said:
I miss @Drhoz. It’s been too long since the last update.
On 2/24/2024 at 12:12 PM, Sundog said:We've had a bunch of disruption to our games, between holidays and a few illnesses.
You have to understand that @Drhoz works outdoors, has been on holidays and returned to work during a heatwave.
Quotes are inbound, but my man needs some recovery time. 😉
- Scott Ruggels, Cancer and Steve
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"This place is feeling kinda 'tomb-ey' to me."
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2 hours ago, Scott Ruggels said:
…:and? …AND?!
And that was the end-of-session cliffhanger.
- Scott Ruggels and Eyrie
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I have to admit, our gaming groups tend to take an almost perverse pleasure in being anything BUT adventurers. Such as the "suprisingly dangerous archeologists" we played through The Mummy's Mask.
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On 2/1/2022 at 10:26 AM, archer said:
I've gotta watch that series....
A friend told me that after a while, it seems like the plot of each episode was "writer of the week's personal fetish". But in a good way.
I've been too scared to see what he meant. -
13 hours ago, Drhoz said:
GM: The sword is Pre-Adamite.
Flux: Freaky.
GM: Says the person who’s bonded to a pre-Adamite artefact.That was Hardlight, not Flux.
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9 hours ago, Opal said:
Civilla also gets points for protagonist potential and hints of an internal life, tho.
Thank you. I have the advantage of having already sketched out the family's internal politics through two other characters and campaigns, so considering where she fits in amongst that and how it relates to the campaign was fairly simple.
As a side note, Changelings in Pathfinder aren't shapeshifters, but the offspring of hags who are then left with humanoids (usually humans) to be raised. (https://pathfinderwiki.com/wiki/Changeling) -
On 6/1/2021 at 2:08 AM, Opal said:
...kinda like the whole Male Gaze thing may have done with the character concepts and illos of the PCs.
I'll grant you that on the illustrations, a fact that I often lament when I'm trying to source illustrations. But I'm curious as to where you feel the Male Gaze applies to Civilla and Ayva's concepts. Genuinely asking, because I don't see it but will admit to possibly being unable to see past some cultural conditioning. (BTW: I'm Civilla's player, so I really would like to know what triggered any alarm bells.)
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Stated this up recently and figured that I'd share.
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- pinecone and death tribble
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On 10/17/2019 at 7:50 PM, Drhoz said:Champions - Return to Edge City : The Valhalla Invitational
***SNIP***
01 - Lu Deng (Danny Lu) - Kung Fu w/ Flaming Ki powers and abilities similar to "The Glow" of Bushido's higher-ups. Owner and Proprietor of the Eight Lanterns Chinese Restaurant in San Francisco.
02 - Makoto - Shorinji Kempo w/ Psychokinetic abilities. Three time champion of the Valhalla Invitational.
03 - Manni - Personal System (A mix of Parkour and Capoeira). Brazillian fighter with a knack for spotting an opponent's weaknesses.
04 - Sunblade - Personal System (A mix of Krabi-Krabong, Muay Lert Rit and Shotokan Karate). Canadian fighter of mixed Japanese and Thai decent.
05 - The Paindancer - Professional Wrestling. Dirty fighter and general jerkface.
06 - Junzo Izumo - Sumo. Disgraced Sumotori w/ gambling problem.
07 - Tabytha- White Tiger Kung Fu w/ Pyrokinesis. Tiger Moreau.
08 - Winter - Obscure but vicious style. "Wolf Moreau"
09 - Bobby Coffin - Personal School of Boxing. Disgraced Boxer.
10 - Elliott Espinosa - Western Kickboxing. Fun-loving Florida lad with an interest in occult mysteries.
11 - Green Dragon - Kung Fu. Martial Arts Supervillain.
12 - Shogun - Personal System (Gingaken). Leader of the Zone Gang, Bushido, and master of "The Glow".
13 - Fang - Snake-style Kung Fu. Mysterious warrior in identity-concealing costume.
14 - Rikki - Mongoose style. Member of Project Mongoose to boot.
15 - Zack - Savate w/ minor telepathy. Moreau Honey Possum. (?????!!!)
16 - Ghost Shadow - Taijustsu. Weeaboo and Ninja of the Six Teens.
***SNIP***
If some of these seem familiar, it's because some of them were heavily cribbed from Susano and Killer Shrike's respective sites along with a couple of adapted characters. TBH, I'm now a little muddled on which ones are which exactly, so feel free to chime in if any seem familiar. -
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Still listening to the campaign soundtrack. Now it's an NPC's personal track, Awake and Alive by Skillet
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I'm listening to my Edge City Campaign Soundtracks. Currently one of the gang (The Orphans) themes:
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On 4/10/2018 at 12:20 AM, Netzilla said:
Faceless -- This is a plan where our psych lims cannot get in the way.
At least it's better than one campaign where we were lucky to not trip each others enraged disads. And that was usually when we found out that the group vehicle's "hunted by team gadgeteer" had tripped, meaning that a random system wasn't working because he'd scavenged some component for his latest prototype. Seriously, we ended up installing a floor hatch flanked by sturdy handles because of how many times the motive systems weren't working. Yes, we had resorted to using our brick and the "flintstone-matic" drive.
- Ninja-Bear, Watchman Mk. IV, Netzilla and 1 other
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I swear. If it turns out that I can only succeed on diplomacy checks with attractive females, despite being an Inquisitor with the Conversion Inquisition, I'm giving up and making every character that I play a lecherous philanderer.
(I'm Nemat's player.) -
A small update. As I am no longer running my Streets of Magnimar campaign (GM burnout), we're replacing it with a playthrough of the The Mummy's Mask for Pathfinder. Details edited into OP.
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Hmm, never tried writing a theme song. Mind you, my first Champions character would just have 12 minutes of white noise. PhysLim: Cannot speak above a whisper.
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On 10/6/2017 at 2:12 AM, RDU Neil said:
Quick question about Savage Worlds. I haven't played it in years, but it didn't scale very well. A system built for pulp style action adventure really didn't work well for Supers, even though I loved the Necessary Evil concept. For example: PCs vs. a tank. Yes, it would be a major deal for a party of typical SW adventurers to take on an alien war tank, when you have a team of supposedly powerful supervillains who can't even damage the tank due to "logical" armor levels, that was really frustrating. Essentially, to have characters powerful enough to hurt a tank that was scaled to be "realistic" vs. typical SW characters, the PCs would be brokenly powerful to anything else.
The reason I ask, is that Rifts has the "anything and everything" concept that is basically what a supers world is like... so how does it scale, say, one person playing a cowboy and someone else playing a power-armored space soldier, and a third playing Thor? That kind of thing seemed to break SW in my experience.
Having played it for a bit, I'm liking the way it handled things.
- It avoids the problem with base Savage Worlds characters being so one-note that they don't rate a whole two dimensions by adding iconic frameworks.
- Mega-Damage is just the heavy mechanic renamed with a lot of the lighter weaponry no longer counting, but interestingly this means that the idea that a few towns and settlements actually successfully survive a demon attack is believable.
- Many of the personal armor now use a toughness mechanic so that they always help protect regardless of the AP value.
- Spellcasters and Psychic need to ration themselves a bit, but that stops them from just outshining everyone else.
- The Glitterboy lays the smack down, but has a BIG note saying that it should also attract much of the oppositions fire.
- Mercs and Adventurers get a boost by being veteran characters (with the +20xp) and some extra items.
All in all, it's a more fun and fast-flowing game.
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In Eberron, I once played a cloistered cleric whose mannerisms were heavily based on Daniel Jackson from Stargate: SG1. It only took a couple of hours for the rest of the group to cotton on to it.
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One of the things that I tend to do for my characters is keep a theme song in mind. If nothing else, it helps me keep the general mindset/energy of the character in mind and I can play it to quickly get into character.
For the games that I'm currently playing.
Star Wars: Mercenaries (set 5 ABY, Legends continuity)
Cyrene Veda - Human (Mandalorian) Historian and Pilot
Mostly for her frustration at what she sees as a pattern of revisionist history by every faction that comes to power.Plowed by Sponge
https://www.youtube.com/watch?v=L65NNh6vJ_Q
Pathfinder - Rise of the Runelords
Marcelano Alazario - Human Swashbuckler and minor Magnimaran noble.
He is determined to see Magnimar's obligations to it's vassal, Sandpoint, are met. Even if he has to build and staff the fort himself and to hell with the black blood in his family's veins.Don't Stop Me Now by Queen
https://www.youtube.com/watch?v=HgzGwKwLmgM
Pathfinder - Skulls and Shackles
Zeram Alazario - Half-Elven Bastard and Mindblade; Captain of the priate vessel, The Avarice
He may carry the name, but his bastard heritage has left him yearning to make a name for himself, hopefully while involving a little healthy patricide.Centuries by Fall Out Boy
https://www.youtube.com/watch?v=LBr7kECsjcQ
Pathfinder - Jade Regent
Ryuna Saita - Human Arcanist of Minkaian descent.
When Ameiko suggested he join the new caravan venture, his first thought was "as you wish." (Would have taken the lovesick drawback if it wasn't implied that she was going to be right there the entire time. Disadvantages that don't ever trigger, and all that.)
Iris by the Goo Goo Dollshttps://www.youtube.com/watch?v=NdYWuo9OFAw
Pathfinder - The Mummy's Mask
Nemat of Valat (Nemat Merituzat) - Human Inquisitor of Wadjet.
With a family history of being shrine guardians dating back prior to Kelishite suppression of faith in the Old Gods, Nemat is fiercely loyal to and protective of his adventuring party, the Covenant of Wati.
Battle Cry by SkilletDoes anyone else do this and, if so, what are your theme songs?
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There are two wonderfull words for that:
Protagonist
Antagonist
All that I can say is that I'm having fun running these campaigns. The player for both Gillert and Flux in both cases has made characters whose morals don't exactly mesh with the rest of the table (quite accidentally in the case of Gillert), but it's left him being free to play the foil with a healthy dose of snark.
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- BoloOfEarth and Drhoz
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Quote of the Week from my gaming group...
in Champions
Posted
"We are NOT waterboarding the werewolf!"