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Certified

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Everything posted by Certified

  1. Re: Whirlwind Pyramid (a.k.a. Tornado Fighter) attack: how would you write this up? Whirlwind Pyramid: Energy Blast 8d6, Hole In The Middle (+1/4), Explosion (+1/2), Double Knockback (+3/4) (100 Active Points); No Range (-1/2), Requires A Skill Roll (Teamwork; -1/2), Limited Power Power loses about a third of its effectiveness (Must be used in conjunction with other team members Whirlwind Pyramid; -1/2), Gestures (Requires both hands; -1/2) Real Cost: 33 This build represents the a basic power each of the team members would purchase. Using the teamwork rules the 8d6 is enough to send just about anything flying when all 5 members are in the pyramid. The GM may rule that they can combine their damage total for things like breaking barriers as they do things like easily shred through steel plate but when used against oppentes it doesn't seem to have this destructive an effect. I might allow this with a custom +1/2 Advantage. That wold bring the finial cost to: Active Cost: 120 Real Cost: 40. Members of the team would likely need Teamwork skills in the low to mid twenties to pull this off consistently. That doesn't seem to be out of line for the characters.
  2. Re: Nothing can stop me now! "Yes strike me, attack me, your anger fuels me and I shall destroy you with it!" For whatever reason I was thinking about how one would incorporate the Rope-A-Dope into super heroic gaming. Your Anger Fuels me without supporting powers is really only good against melee type characters. However, by adding something like Armor Only when blocking it becomes much more viable for Super heroic games.
  3. Re: Screenshots Rise from your grave....
  4. Re: Music-themed groups There's always Kissmyanthia.
  5. Re: What Are You Listening To Right Now? Hong Kong Garden - Siouxsie And The Banshees
  6. Re: What Are You Listening To Right Now? Stars & Stripes - KMFDM Edit: Gamer typo...
  7. Re: The Boys Isn't that Lightning Reflexes? Edit: Based on what I know it may be worth giving them +1 Speed (Limited: Only for Attacks)
  8. Re: What Are You Listening To Right Now? Kiss (Original Version) - London After Midnight
  9. Re: "The Inquision Is Come" Just saying.
  10. Re: The Brick is now a dinosaur Bricks by their nature were the most point efficient build. Bricks relied on core characteristics that few into important figured characteristics as RockSunner pointed out you got a lot more out than what you put in. Now you simply have to buy everything for the character that is important, the catch here is so does everybody else. I'm just not seeing this as a nerf.
  11. Re: The Brick is now a dinosaur I think this may be overstating a perceived problem and not so much a real one. Bricks, especially well designed bricks seemed far more efficient than almost any other type of character. By focusing on their strengths they received bonuses to all their secondary abilities where other character types effectively lived in a vacuum. One can argue that things like Elemental Controls and other Frameworks worked to off set this cost discrepancy however, there was nothing preventing Bricks from buying stats in the same fashion. It looks more like they evened the playing field than sent the old model to the scrapyard, especially considering the starting point values seem to have been adjusted.
  12. Re: The Boys For those who have any questions about Ennis's feelings towards mainstream comics. I would advise The Pro and the Spiderman "team-up" issue from the Welcome Back Frank Punisher storyline. Both are rather amusing and this helps to temper what reads like an unabashed loathing of mainstream comics. - - - As for the Boys issue it sounds like a moderately power level game. In 5th Ed Rev. I would recommend something along the lines of a 250 game maybe 100 + 150 in Disadvantages to represent the flawed nature of the characters. This may include a 10 - 12 DC cap and Defenses around 20 - 25 PD and 10 - 15 rPD. This should simulate the larger than life nature, being able to shrug off most small arms fire and super powered characters with attacks that are better but not vastly so. Additionally from what I understand of the Boys NPC supers would cover a much wider point range. - - - PS: Have I mentioned the ranking out and killing of a gay super hero for what appeared to be a cheap gerbil joke? At one point I was a fan of Garth Ennis having only read Preacher. Now that I've been going back and reading older Hell Blazer I realized that a lot of his plots including the central story and character origin had all been recycled. As a writer he seems to rely on the same couple of tricks to put together stories and as his writing progressed post Preacher it would seem this has only gotten worse leaning more towards just spoofing of mainstream comics.
  13. Re: Stiletto Heels of Lady Heroing Because it's cool. Silk Specter II's landing in the Watchmen movie may have also affected this.
  14. Re: There's A New Sheriff In Town Based on what you've said this may actually be an ideal dilemma for someone like Soulbarb. For them it could serve as a kind of redemption through proxy or a test of how far they've come. The story is not meant to overtake the campaign but it seems like it may have a more personal touch for this character. - - - To help with the confusion about the setting clash let me add a bit of clarification. The child has only recently discovered her mutant abilities and although she is trying to do the right thing she has little to no control over them. It is unclear if she realizes the full implications of what she is doing other than stopping bad people. - - - As for her being out of place in a code versus killing world. I wanted to create a situation where it was a really stark comparison what she was doing wasn't really aligned with the world as a whole. Someone mentioned the Dark Phoenix Saga another good example I think is the original Days of Future Past.
  15. Re: There's A New Sheriff In Town Researching the nature of her powers will reveal that the girl is a human mutant. Looking into who she may be a girl matching her description went missing from a foster several weeks prior after the family's home burned down. - - - The little girl is meant to be out of place. The reason for the genre notes at the beginning of the post were to establish that things like heroes and villains dying was not common place or more likely a rare occurrence. Deciding what to do about/with the child becomes a lot easier when "heroes" are killers. Although, this storyline really does not belong in a heavy Silver Age game I didn't want to narrow things down too much initially.
  16. Story Notes Prelude The criminal killer could not be more than eight or nine. tracking her seems like it wont be a problem. When you find her though, What Would Your Character Do?
  17. Re: Stiletto Heels of Lady Heroing Sorry these heels only live in the comics and comic inspired places. As has been pointed out they are unbreakable and even improve one's balance.
  18. Still a bit punchy from last night's debauchery so I decided to have some fun. Total Cost 36 (This post was just for some fun, so before anyone says anything about the CSLs and Gliding I know.)
  19. Re: Federated Super Teams (Galactic Champions) Are you planning on running this on Hero Central?
  20. Re: "He's bulletproof", "Fireproof", etc. I don't think you need invisible Special Effects since the effect is the bullets are being stopped/flattened on the character's body. As for the Spreading shotgun this is in addition to the other defenses so assuming the blast has been spread that should drop the DCs in the attack if I understand it correctly. Going below 2d6k or 12 DCs doing any damage to this character becomes rather squiffy. Edit: Assuming the rest of that uber brick build.
  21. Re: "He's bulletproof", "Fireproof", etc. As a general rule of thumb for the super brick type something along the lines of 35-40 PD with around 25 rPD and a 50% Damage Reduction and a Recovery around 20 and a total Stun to back that up. Should cover all but the worst case attacks from firearms and only slow them down when hit by larger things like artillery. Assuming a worst case shot from a large handgun 2d6k, 12 Body and 66 Stun (Let's just give it the +1 Stun modifier) They would be looking at 13 Stun Damage and assuming lightning strikes twice in a turn even with a single recovery they would only be down 6 Stun. Additionally, if you really wanted to spike the numbers beyond this go with something like +4-8 DCV defined as Shrugging off Damage. So although by the rules they dodged the attack the appearance is that it they simply ignored it.
  22. Re: Power sources in the universe that the PCs can't have No More Twinklers! NO TWINKLERS EVER! - - - As it is the law and as your attrony I would advise using first edition Vampire The Masquerade books if they are available.
  23. Re: A DC Animated-style HeroMachine Becasue it's cute...
  24. Re: Power sources in the universe that the PCs can't have The world of TMNT was some real variety in it. If you can pick up some of the Graphic Novels this might help. Here would be my suggestions regarding PC concepts. Pitching the world without superheroes may go a long way or superheroes in such low numbers it is irrelevant. Another way to pitch this is "normal on the surface" meaning that whatever the character concepts are they can't fundamentally upset the everyman's perception of the modern world. Much like in the series as the game goes on and more fantastic elements are integrated new options might open up should new players join or should an exsiting player grow bored and just want something different. The setting also has a lot of potential to mature characters into new concepts. take a group of PCs who are all martial artists introducing magic into the world maybe one of the PCs veers off in that direction, possibly even to the extend of diminishing previous skills.
  25. Re: Genre-crossover nightmares Blue Beetle Baily Juice
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