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Certified

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Everything posted by Certified

  1. Re: Poll On New Zones What new areas do you want to see in Champions Online? Modern Urban (super-crime in modern-day cities) 5% (449 votes) Dark Urban (gritty street crime in run-down cities) 8% (664 votes) Exotic Wilderness (mountain-top monasteries, hidden valleys) 6% (516 votes) Mysterious Locations (Bermuda Triangle, Stonehenge) 11% (908 votes) Other Dimensions (the Astral Plane, Faerie, the Netherworld) 10% (873 votes) Alternate Earth (alternate reality, alternate history) 10% (818 votes) Outer Space (Moon, Mars, Alien Worlds) 28% (2355 votes) Historical Time Travel (ancient Egypt, Dark Ages) 11% (894 votes) Future Time Travel (high-tech future, post-apocalypse) 11% (929 votes)
  2. Re: Poll On New Zones I said this over on the CO thread but I think it bears repeating. What I would like to see if the world more fully fleshed out. Zones in other countries and strange locations on Earth. As we have a better feeling for the online would they could then branch out into outer space and alternate worlds. The alternate worlds could also be a lot of fun by playing with existing zones for a larger landscape. Also, one of the strongest points of the early game I think are the crisis events. Here there are fewer players per instance and once complete you have a real sense of accomplishment. I would really like to see new zones introduced in these tight story arcs.
  3. Re: Stats Discussion How do you make custom gear?
  4. Re: Abilities Discussion It's a video game that means video game martial arts right? Why not throw in some elemental powers, you know add a little Hadouken to your Karate and all. Mix and match a few Elemental shields and pick up some range. Sure you could do this with any power set but who can resist a Wave Motion Fist? Now I leave you to debate if that's a Fire Power or Force Power. - - - So joking aside, I've only done custom Frameworks since I started playing. I can't seem to bring myself to commit to a pure powerset. For those doing a powerset are you able to dip into other groups for something like a block or ranged attack?
  5. Re: I hate Gadroon Looks like the Dev's have seen the nastiness of the space frogs and have toned them down.
  6. Re: Genre-crossover nightmares Vampires versus Zombies? I'd watch that, I'd play that.
  7. Re: Abilities Discussion The though there is to give some kind of forgiveness if you miss a block and to give something other than Invulnerability a chance to work.
  8. Re: Abilities Discussion The Viper-X Debacle: A Recent Play Experience with Regeneration While trying to save our beloved mayor the final challenge is to face off versus Viper-X a level 20 legendary villain. At level 20 I'm hovering around 2300 Health. Lady Night uses both Regeneration and Resurgence. In a normal fight, even versus a Super-Villain this works well. However, it is important to note that the ability to regenerate damage means nothing if you can be killed with a single hit. That is to say once Viper-X took an interest in me I was routinely hit for 2700+ damage. Now comes the blocking question. Champions is good about offering a tell before a foe fires off some nasty attack and although not perfect I'm fairly good at the whole blocking thing. It would seem though that if only due to shear awesomeness I found myself completely unable to block versus Viper-X. For the purpose of this example I will assume I never managed to block as that kind of damage being post block is just really scary. To sum things up, for Regeneration characters if you're going in against some of these big guns bring meat shields... uh... I mean friends.
  9. Re: Screenshots More Screen shots
  10. Re: Abilities Discussion Slotted Passives: Invulnerability - Clean straight forward Damage reduction. At it's base level seems to knock off a quarter of the damage or so. Regeneration - At it's base level this seems like an okay power. It's a bit hard to manage if you get more than a few enemies on you. I think I liked the Invulnerability better it was a flat damage reduction and you knew exactly where you were. Also, I have not advanced Regeneration yet because there is no highlighted data for level. This may be a simple description error. Passive Support: Resurgence - This is a nice boost for regeneration. Click power you see an immediate jump in Health followed by an overall increase in Regeneration amounts for a brief period. The difficult part here is judging when to use Resurgence for maximum effectiveness. With a base cool-down of 90 seconds it can be tempting not to use it when you may actually really need it. Also, you may use it too soon losing some portion of the initial boost.
  11. Re: Screenshots Thank you, the way te game queues attacks you're able to just go into a fight and start hitting print screen. I'm hoping to score some better action shots but I'm doing Snake Gulch stuff now and beating up robot cowboys doesn't seem right for Lady Night screens.
  12. Re: Screenshots Here are a couple of shots of Lady Night my main so far.
  13. Re: List Your CO Heroes! Okay, Screen shot time.
  14. Re: Difference between games? That's correct but what you are leaving out is characters with more effective powers had a higher cost. Overall I think Champions Online does a good job bringing the flavor of the game. It is very much larger than life, there are a lot of different ways to advance your character and it is definitely more flexible than any other true MMO. As for taking an Energy Blast choosing a special effect and graphic look that is essentially what you have now. So what if it's call _______ you chance the color and emanation point and although the internal proc is the same your firebolt is now the Black Flames of Thull or whatever.
  15. Re: List Your CO Heroes! Lady Night: Lady Night was born with the ability to manipulate darkness. Studying arcane binding rituals she has learned to control her naturally unstable powers over the years. This character was inspired by a villain from my Metahumans Rising campaign. Account: @Certified
  16. Re: Earth x DC Comics like setting Sure they could. Here's an example the Axis invades the continental US. After a series of defeats US forces are forced to evacuate inland. This modern Canada includes several northern states after having aiding in fortified the US position. For the record I doubt it's feasible as well I would expect a strong narrative to explain how Canada remained unoccupied when the US fell.
  17. Re: Hero System Good Idea/Bad Idea... That's a different kind of role-playing
  18. A player wants to be able to heal any sickness. He's taken some healthy healing powers including resurrection. However, I'm not sure this would cure things such as cancer or other diseases that slowly change the body. This seems like a Transform. My questions: Is healing the right power to cure a life threatening disease? If not would it remove symptoms and what is the correct way to cure a disease in hero?
  19. Re: Hero System Good Idea/Bad Idea... I think a Dark Shadows game has a lot of potential. Just look at how many times they've tried to remake it. They are in fact still trying since we'll have a movie next year.
  20. Re: Hero System Good Idea/Bad Idea... Hay give Miss Palmer a bit more credit than that she probably has a good 14- or 15- but if we're playng Dresden Dolls Hero I want the stats on Yoko aka Neil Gaiman. Joking and Source
  21. Certified

    Rule of X

    Re: Rule of X How does this Alternative Rule of X account for things like Auro-Fire, Penetrating and other advantages?
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