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DusterBoy

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Posts posted by DusterBoy

  1. Hey, at least I didn’t say Wildey loves you.... 😛

     

    And as for communicators, secure phones/radios with Bluetooth earpieces are always an option. I keep thinking about a headset which combines scrambled comms, a flip-aside HUD and a miniature video camera. The idea is to be able to let everyone see what you can (a la movies like Aliens) and have data able to be projected into your POV without it being overly distracting. 

  2. On 7/26/2020 at 10:22 PM, Tjack said:


        In the Silver Age he used to compress his Clark Kent clothes down to wafer size and keep them and his glasses in a pouch in his cape. They were treated with a special chemical to keep from wrinkling.  That’s why his suit was always blue, shirts white and his tie red.

        The belt buckle contained his JLA communicator.

               God, I’m a geek.


    Yes, yes you are. And we love you for it.

    *  *. *

     

    My character, Blue Streak’s outfit is essentially a mankini with flared shoulders and a solid back. She wears a belt with pouches to carry her EDC gear. 
     

    Alternatively, cargo or BDU trousers are an option for superhumans who aren’t wearing costumes that expose the legs.

  3. On 7/14/2020 at 12:29 AM, phydaux said:

    I had a PC that traced his lineage back to the French Revolution:

     

    The Scarlet Pimpernel - Zoro - Lone Ranger - Green Hornet (Golden Age) - Shadowhunter I (Silver Age, DNPC) - Shadowhunter II (my PC, Bronze Age)


    Phydaux - is Shadowhunter your own PC? I tried Googling it, but the results I got were hits that weren’t appropriate at all.

  4. 14 hours ago, Shoug said:

    As a strength enthusiast, realism doesn't really come into the game in terms of strength. The nature of strength and strength tasks is so complicated, it's best to just let it be simple. I tried to create a table for Hero before that created realistic behaviors, and it turned out to be impossible to figure out. I was trying to figure out carrying ability, based on where on their bodies they could set the weight and how well they could grip the object. It just turned into a nightmare, it wasn't worth it. It is best left abstract. What I would do is just give players beneficial modifiers for properly roleplaying the use of their strength, and maybe use some kind " wieldiness" property to items that multiplies the strength requirement to deal with them (a fridge is wieldiness 2, double it's weight for max lift; a car is wieldiness 3) in the normal way (only do this if you desire realistic-ish strength).

     

    All you need to know is that, on paper, the strongest men who have ever lived are STR 20. On paper, it's now like 23, but the way throwing and carrying works, it's more like 20, and even then that's too high for certain tasks. If you have STR 25, your character is unbelievably more strong than the upper human limit. He is an enigma to modern strength sport, a veritable superhuman ultrabeing. He is likely 3 meters tall and weighs a half tonne. He is as strong as the legendry of Angus McAskil, but probably much stronger than the actual man. Also keep in mind that STR 15 is pretty much only for strength athletes or enormously naturally strong individuals like a tall and fat Samoan who played football in highschool. Only if you're into realism, maybe for a single campaign or something.

     

    And that tallies with what it says in “The. Ultimate Brick”. Thanks for the info.

  5. 12 hours ago, JmOz said:

    So many years ago (during 5th edition revised) I got an idea for a campaign.  

     

    A few false starts

     

    Decided to make it a book (never happened)

     

    Started it about a year and a half ago.

     

    In the first time in 40 years of gaming, a campaign ended at a natural end...I have NEVER had that happen before in any RPG

     

    Details, man! Details! What happened?

     

    Congratulations, btw 👍

  6. On 5/18/2020 at 7:02 PM, pawsplay said:

     

    Increasing the cost is really just another way of decreasing the amount. If I'm running high fantasy, I don't necessarily want to say no. Like Conan probably has STR 25. which is fine, but I don't necessarily wanting everyone to have STR 25. Costs affect behaviors, it's as simple as that. Maxima says, I want people to be more or less "normal" people but with skills, talents, and spells. But if someone wants to push that, they certainly can.

    It's also training wheels from systems where characters are built from the ground up, rather than the top down. It's a lot more clear to just set the Maxima in place than say, "Uh, why do you have STR 30?"

    "What, it's 20 points? Nothing here says not to spend 20 points on Strength."

     

    A classic case of "Just because you can, doesn't mean you should" methinks.

     

    Stats beyond 20 are best left to non-humans, unless it's a superhero like Conan. And that probably represents him at the end of his career, as it were. People like that should be famous because of their preternatural Strength, because it's so far outside the norm. It's like Julius Hafthor Bjornsson, who is famous because he broke an endurance strength record that had stood for a 1000 years, and broke the back of the man who set the record, back in Viking times. You can search for the footage on Youtube.

  7. On 5/8/2020 at 4:44 AM, steriaca said:

    Just as long as it is not a sword. You'll upset a certain albino wizard.

     

    But, given the ...um.... ambiguous....nature of the relationship between said black sword and said albino sorcerer, maybe not. It would certainly be a unique way to walk the moonbeam roads.

  8. An expansion for each of the magic systems detailed in FANTASY HERO would be appreciated. I do really like the Chaos Blades system for its uniqueness.

     

    That, and Vansarjak, practiced in a land called Dyngereth. (And I still can't figure out if that's meant to be a reference to something 😁)

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