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McCoy

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Everything posted by McCoy

  1. Re: Like a Rock This part is easy enough. Buy all powers EXECPT ARMOR with the limitation "limited power, night only -1." Then buy the disadvantage "Physical Limitation, Turns to stone during daytime, Frequent, Total. 25 pts"
  2. McCoy

    LXG

    Not yet, just Dorian and Mina. Working on Henry & Edward now, lot harder than I thought it would be. Skinner's next, then Quartermain. I'm leaving Nemo for last, in the hopes that someone else will write him up. Are you offering to do that?
  3. Is there anything in his non-wolf ID that says "wolf?" Is the change nder his control? If no and yes respectively, I would say the Distinctive features are concealable, and take the base 5 pts. If he has accidental change, or sharp teeth and hairy pointed ears in both forms, I would say concealable with effort, 10 pts. Presume he has a Secret ID?
  4. Couple of questions. Did Azure Paladin choose this team because of the Knights connection? If not, it becomes too coincidental, choose a team name with no connection to knights. What medium are we talking about possible publication? Comic, or text only? What brought these people together?
  5. Since we are talking possible publication, Nova and Speed Demon are going to cause copyright problems, Titan is iffy, and Silver Knights sounds familiar but I can't place it.
  6. McCoy

    LXG

    Re-read Dracula, especally chapter 18. "His power ceases, as does that of all evil things, at the coming of the day. Only at certain times can he have limited freedom. If Ire be not at the place whither he is bound, he can only change himself at noon or at exact sunrise or sunset." No damage from sunlight, no daytime coma, only reduced powers. Also note Mina used a mirror, while Van Helsing said that vampires had no reflection. (I was very sorry to lose that distinctive feature in Mina's writeup.) My explanation? This is an alternate universe, where John died killing Dracula. Mina was neither killed or cured, but remained a living vampire, dhampir, simular to Marvel's Blade.
  7. McCoy

    LXG

    You're welcome. I'm hoping someone else does Nemo, lots of points into the Nautilus and crew.
  8. McCoy

    LXG

    OK, let's see if I've improved with Hero Designer. Based on the movie, the graphic novel, and Dracula , especally Chapter XVIII . Wilhelmina Murray Harker Player: Val Char Cost 30 STR 20 23 DEX 39 30 CON 40 10 BODY 0 23 INT 13 23 EGO 26 20 PRE 10 16 COM 3 6 PD 0 6 ED 0 5 SPD 17 12 REC 0 60 END 0 40 STUN 0 6" RUN02" SWIM06" LEAP0Characteristics Cost: 168 Cost Power END 7 Vampiric Powers: Elemental Control, 30-point powers, all slots: (15 Active Points); Limited Power (Night only; -1) 7 1) Bite: Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. PD) (30 Active Points); No Knockback (-1/4) 3 6 2) Mind Control 5d6, Telepathic (+1/4) (31 Active Points); Eye Contact Required (-1/2) 3 26 3) Healing BODY 1d6 (max. Healed Points: 6) (Resurrection), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (60 Active Points); Self Only (-1/2), Limited Power (Weapon must be removed from wound before healing can activate; -1/4) 7 4) Flight 15" (30 Active Points) 3 7 5) Shrinking (0.2476 m tall, 0.1238 m wide, 0.1949 kg mass, -6 PER Rolls to perceive character, +6 DCV, +9" KB) (30 Active Points); No Growth Momentum (-1/4) 3 5 6) Bat Swarm: Darkness to Sight Group 2" radius, Altered Shape (Any Area; +0), Megascale (1" = 1 km; +1/4), Personal Immunity (+1/4) (30 Active Points); No Range (-1/2), Nonselective Target (-1/4) [Notes: Had considered multiform, swarm of bats, or shapeshift to a bat combined with lots of duplication, or summon bats. But in the movie the function of the bat swarm was to obscure the sight of the snipers, so I went with darkness, with the bat swarm a special effect.] 3 30 Energy Damage Reduction, Resistant, 50% 15 Physical Damage Reduction, Resistant, 50% (30 Active Points); Limited Power ( not vs silver or wood ; -1) 8 Life Support (Eating: Character does not eat, Longevity: Immortal) 5 Nightvision Powers Cost: 123 Cost Martial Arts Maneuver 4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs 3 Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, +10 STR for holding on 4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, STR +2d6 Strike 3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, STR +v/5, Target Falls 4 Nerve Strike: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND Martial Arts Cost: 18 Cost Skill 10 +2 with HTH Combat 6 PS: Stenographer 15- [Notes: Shorthand & Typing] 7 SS: Chemistry 16- 5 Seduction 14- 3 Shadowing 14- 7 Stealth 16- Skills Cost: 38 Cost Talent 3 Eidetic Memory (5 Active Points); Limited Power (fades over time; -1/2) [Notes: Mina trained herself to remember conversations verbatum, and transcribe them later in shorthand. Almost a phonographic memory, but will fade if she does not reanscribe the conversation within a few days.] Talents Cost: 3 Total Character Cost: 350 Val Disadvantages 35 Enraged/Frenzy: sight/smell of blood (Very Common), go 14-, recover 8- [Notes: Mina does not seem to need to feed on any schedule, but, sharklike, the sight or smell of blood awakes her -- appitites. Thought of doing this as a psychological limitation or even distinctive feature, but it seemed closer to an enrage.] 10 Distinctive Features: Scar on neck, almost always covered by a scarf (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Distinctive Features: Does not eat or drink in public (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) [Notes: Unless in a frenzy, and then only blood.] 30 Vulnerability: 2 x STUN fire (Very Common) 30 Vulnerability: 2 x BODY fire (Very Common) 10 Vulnerability: 2 x STUN Attacks to heart (hit location 10 or -3 OCV on called shot) (Uncommon) 10 Vulnerability: 2 x BODY Attacks to heart (hit location 10 or -3 OCV on called shot) (Uncommon) 10 Susceptibility: stake, blade, or arrow through the heart (hit location 10 or -3 OCV on called shot) paralized, Instant (Uncommon) Disadvantage Points: 150 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0
  9. McCoy

    LXG

    Two DQ's. First, the first Tom Swift novel was 1910. Second, Victor Appleton's grandchildren, or possibly by now great grandchildren, has maintained the copyright by continuing the Swift family adventures for four generations. Correction to previous list, somehow left Horatio Alger, Jr, off of the list, but while I know the general plot of his books (one plot, 120 books), I can't nane a single one of his protagonist. It was not a time for character driven literature on this side of the pond. Tom and Huck are the most memorable characters of 19th century American literature. (Which brings up the question, wy special agent Sawyer? Think of special agent Finn, then reveil at a critical point of the movie that his given name is Huckleberry.)
  10. McCoy

    LXG

    Louisa May Alcott Ambrose Bierce the Bronte sisters James Fenimore Cooper Stephen Crain George Eliot Joel Chandler Harris Nathaniel Hawthorne Washington Irving Henry James Jack London Henry Wadsworth Longfellow Herman Melville Edgar Allan Poe Harriet Beecher Stowe Henry David Thoreau Mark Twain Lew Wallace Walt Whitman Laura Ingalls Wilder Seems like what a lot of Americans were writing about in the 19th century was, the 18th & 17th centuries. Lots of poetry too. Poe invented the detective story, but failed to invent a memorable detective. Most memorable characters from the authors on this list is B’er Rabbit. No character from these authors can match the real life Ambrose Bierce or Jack London.
  11. McCoy

    LXG

    He's already vulnerable to anything based on ECV or with the affects desolid advantage. Magic was hinted at in the movie, but never overtly shown, so Dorian may well be vulnerable to magic. I will leave that for individual GM's to decide.
  12. McCoy

    LXG

    Good point. I will probably add the -1/2 can't squeeze through tiny spaces limitation. The "leave real body behind" was from a discussion of astral projection in Mystic Masters. I chose to ignore the "'Looking at uncovered Painting causes ____' (rest of sentence removed for lack of spoilers)" in favor of the portrait as giant VooDoo doll. In the novel Dorian looked at it several times over the decades, and was fact to face with it when he made the fatal error of trying to destroy it. (Would Dorian have given away his weakness like that? Or could it be that with the painting in tact, he'll get better?)
  13. McCoy

    LXG

    Must leave real body behind. Couldn't figure out how to put that in the midifier itself, that's why I put it in the notes. Don't see why not. In the novel a shooting accident left him with a dislike for guns. And yes, that should have been Weapon Familiarity, swords and shotgun.
  14. Gestures and incantation only needed to start power are 1/4 less than those needed to sustain a power, so I would say Obvious Accessable Focus, only to activate continuous power (-3/4). Of more concern to me is taking powers with Charges out of a VPP. If I was GM'ing, useing a item with one charge will reduce your pool by the real cost of the item until that charge can be recovered. Simular to "Losing Powers," FREd, p 210. Is this pool "powers change/recharge only between adventures"? If so, *does best attemp at Emily Latella impression* Oh! That's different. Never mind.
  15. McCoy

    LXG

    OK, my first attempt with Hero Designer, lets see how this goes. Character is based partly on the movie, partly on the source material. The Picture of Dorian Gray by Oscar Wilde Dorian Gray Player: Val Char Cost 15 STR -10 20 DEX 30 15 CON 10 10 BODY 0 13 INT 3 20 EGO 20 20 PRE 10 20 COM 5 3 PD 0 3 ED 0 4 SPD 10 6 REC 0 30 END 0 30 STUN 4 6" RUN02" SWIM03" LEAP0Characteristics Cost: 82 Cost Power END 52 Desolidification , Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Invisible Power Effects (Fully Invisible; +1) (130 Active Points); Custom Modifier (-1), Cannot Pass Through Solid Objects (-1/2) [Notes: Must leave "real body" behind. Painting is in effect the real body, any damage done to it will be done to the character.] 49 +15 STR, Reduced Endurance (1/2 END; +1/4), Custom Modifier (+2) (49 Active Points) (added to Primary Value) [Notes: Affects Physical World] 2 50 Life Support (Eating: Character does not eat, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Longevity: Immortal, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Self-Contained Breathing, Sleeping: Character does not sleep) 8 Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. PD) (15 Active Points); IAF (Focus, Sword cane; -1/2), Real Weapon (-1/4) 1 Powers Cost: 159 Cost Martial Arts Maneuver Brawling 4 1) Punch: 1/2 Phase, +0 OCV, +2 DCV, Strike 5d6 5 2) Roundhouse: 1 Phase, -2 OCV, +1 DCV, Strike 7d6 4 3) Low Blow: 1/2 Phase, -1 OCV, +1 DCV, Strike 2d6 NND 4 4) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +10 STR to Disarm roll 4 5) Kidney Blow: 1/2 Phase, -2 OCV, +0 DCV, Strike 1d6+1 HKA 1 Weapon Element: Blades 1 Weapon Element: Shotguns [Notes: Never an avid hunter, Dorian has participated at country house shooting parties. He does not carry a shotgun, but can use one if he comes across one.] Martial Arts Cost: 23 Cost Skill 4 Language: French (completely fluent; literate) 6 Language: English (imitate dialects; literate) 9 High Society 16- 11 Seduction 17- 3 Disguise 12- 3 Stealth 13- 5 PS: Piano 14- 4 PS: Violin 13- 4 KS: Fine Arts (painting, opera, drama) (INT-based) 13- 4 KS: Perfumes (INT-based) 13- 5 KS: music (INT-based) 14- 5 KS: Gemstones & gemstone lore (INT-based) 14- 4 KS: Textile, embrodery & tapistries (INT-based) 13- Skills Cost: 67 Cost Perk 5 Money: Well Off Perks Cost: 5 Total Character Cost: 336 Val Disadvantages 10 Distinctive Features, extremely good looking; blond, blue-eyed, clear complexion, boyish features: (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 5 Distinctive Features, always dresses well: (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Reputation: saytr 14- 5 Reputation: bisexual 8- (Extreme (Known Only To A Small Group)) [Notes: This is conjecture, partly based partly on Alan Campbell's unreveiled vice that led to his suicide, partly on Oscar Wilde.] 15 Psychological Limitation, will do anything to safeguard his portrate: (Uncommon; Total) 25 Psychological Limitation: Hedonist (Very Common; Total) 25 Psychological Limitation: Lecherous (Very Common; Total) 20 Psychological Limitation: Total disreguard for feelings/wellbeing of others (Very Common; Strong) [Notes: Not quite sociopathic, but a lack of empathy headed that way.] 15 Psychological Limitation: Jaded (Very Common; Moderate) [Notes: Seen it all, been there, done that twice.] 15 Hunted: Lower aristocracy and upper middle class 14- (As Pow; Watching; Extensive Non-Combat Influence; Limited Geographical Area; PC has a Public ID or is otherwise very easy to find) [Notes: Dorian's ancestory (grandson of Lord Kelso) and old money (well-off, but not fabulously wealthy) make him a person cultivated by the Better People. His alley-cat morals make him a person shunned by the Best People. Both groups keep and eye on him and will readly exchange any gossip.] Disadvantage Points: 150 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Note 14 points available for additional knowledge skills or contacts.
  16. McCoy

    LXG

    The fight scenes, and the baroque Victorian excesses of the sets, really need the big screne to do them justice. The ticket will be money well spent.
  17. McCoy

    LXG

    Re: LXG Skinner. Line I wanted to hear but didn't: "Sawyer, Thomas Sawyer."
  18. Hope the player isn't reading this. Mammoth fur is the first allergy trigger, she will sneeze when she walks into the museum, when she fights the monster with Mammoth DNA gene spliced into it, and when she meets the mad scientist who created said monster in his civilian ID. Then I'll come up with a different sneeze trigger.
  19. McCoy

    Real Science

    Looks like we'll have to rethink the GHZ. Planet found, admittedly not type M, both older than Gonzalez says is possible and in a more crowded star cluster than he thought stable. http://www.msnbc.com/news/937147.asp#BODY
  20. It's going to start out with her allergic to a certain substance, and leting off a flame sneeze when she walks into the Museum of Natural History.
  21. Thanks everyone. Snarf, not exactly uncontrolled activation. Think of a gun without a safety. It operates normally when you want it to, just also occasionally when you don't want it to. The character in question has Dragon Breath, RKA Area cone 6 charges. I said something about being careful when she sneezes, and the player liked it! Now trying to figure out what an approperate limitation would be worth. I'm thinking -1/2, she will occasionally go into combat with one charge already expended. Fortunately, no Secret ID.
  22. Is there a limitation for a power which normally works well, but will occasionally "go off by itself"? Something like Havok's power sometimes fireing without him wanting it to, or Don Knott's six gun firing as it's holstered. "No concious control" does not seem to fit, usually the power is under control, with just an occasional "oops!" If there is not, should there be? I'm thinking of -1/4 to -1/2, depending on how long it would take to recover the END or charge the accidental discharge burns. All feedback and opinions gratefuly considered.
  23. Re: Libido and lobotomies And remove their memories.
  24. I'm the only one bothered by him lobotomizing his opponents?
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