Nightlord256 Posted November 4, 2007 Report Share Posted November 4, 2007 hey guys, just wondering, How much champions XP would be the equivalent of a DnD level? just a random thought that crossed my mind. I am inclined to think that it would be around 10ish Quote Link to comment Share on other sites More sharing options...
CTaylor Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' The way I do it is 7 points, and I restrict it heavily. 2 points for characteristics, 5 points for skills and abilities but there's a cap on how high they can raise any skill or CV. Then I usually will give them a freebie skill based on what they've done, like survival for an area, or a KS, or a point in a language. That tends to add up to around 10 points total, maximum. I've found this will tend to control advancement while giving a sense of growth for each character. It means you have things to look forward to but are forced to be more diverse instead of loading up the one uber skill you want. Quote Link to comment Share on other sites More sharing options...
Kristopher Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' I don't think it's an easy conversion. First, D&D character progress isn't linear, it's more of a bumby upward curve. Second, a lot depends on how things like your magic system are set up -- giving a 6th-level mage access to the same spells he has in his D&D form could cost about the same as converting over a warrior, or it might cost a lot more. Quote Link to comment Share on other sites More sharing options...
Blue Jogger Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' It doesn't work perfectly, but a crude ballpark seems to be 15 points of experience equals a level. Killer Shrike's site seems to have done alot of research on this and his two pages (one for 2nd edition, and one for 3rd). www.killershrike.com/FantasyHERO/Conversion2e/Class2e/ADD2e.aspx http://www.killershrike.com/FantasyHERO/Conversion3e/Conversion3eStep1.aspx Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' I've seen everywhere from 10 to 20. I would do it on a case-by-case basis, rather than trying to come up with a general rule. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' "level" . . .? Get the rope boys. Quote Link to comment Share on other sites More sharing options...
Spence Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' "level" . . .? Get the rope boys. A rope?? No way! This calls for the chair.... Quote Link to comment Share on other sites More sharing options...
Edsel Posted November 4, 2007 Report Share Posted November 4, 2007 Re: How much XP per 'level' "Hangin's too good for him! Burnin's too good for him! He should be torn into little bitsy pieces and buried alive!" Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' Don't listen to these guys...no one's ever still been alive when they got around to burying them. Quote Link to comment Share on other sites More sharing options...
Nightlord256 Posted November 5, 2007 Author Report Share Posted November 5, 2007 Re: How much XP per 'level' hey! le lets not be to hasty here guys I need the info cause we are converting to HERO system. I convinced my game group to give it a shot after one of the players complained about the constrictiveness of DnD so please don't give me the chair or grab the rope "Hangin's too good for him! Burnin's too good for him! He should be torn into little bitsy pieces and buried alive!" and you! youre just sick! P.S. thanks for the advice guys Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' If you want to leave behind the constrictiveness of DnD I suggest you actually stop thinking in terms of "Levels" and instead focus on Hero's aspects. Active Points, Combat Levels (OCV/DCV), Skills, and how you want to work out magic items and what spell system you think will work best for the group. Quote Link to comment Share on other sites More sharing options...
Nightlord256 Posted November 5, 2007 Author Report Share Posted November 5, 2007 Re: How much XP per 'level' I agree with you completely. However right now we are just trying to figure out how to convert our characters over I let you guys know how it goes Quote Link to comment Share on other sites More sharing options...
Manic Typist Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' I seriously commend you on your efforts. Trust me, keep asking questions, and we'll keep trying to help you make more HERO converts. Right gentlemen? Let's spread the good word. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' I agree with you completely. However right now we are just trying to figure out how to convert our characters over I let you guys know how it goes For a start, I'd convert abilities strait over, don't worry about the "level" aspect. Quote Link to comment Share on other sites More sharing options...
Spence Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' However right now we are just trying to figure out how to convert our characters over Well the best I know of is KillerShrikes conversions as Blue Jogger pointed out. Quote Link to comment Share on other sites More sharing options...
Kristopher Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' For a start' date=' I'd convert abilities strait over, don't worry about the "level" aspect.[/quote'] Exactly. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' A straight conversion will be tough unless you want to keep the D&D magic system. If you do, I'd be off to KS' website for both a D&D spell levels mechanic and spell translations. Thia Halmades has a series of spell conversion threads which may also be useful. Assuming you want that approach, you'll want some objective standard for the power level of the spells in existence, as suggested above. I would then translate each character independently without worrying about points. The characters should also add their disadvantages (many of which may only have been role playing parameters in the past). Once you have this, you can asses the extent, if any, of any point disparity. You could then: - set the game points at some defined location (lowest character's points, average, highest character's points). The others need to shave down or can build up, to that level. - leave them where they are, but only the lowest point character gets xp until he catches up with the next lowest, then the two lowest get xp. When all characters have reached the same xp, award normally. A variant would be to award xp normally, with a bonus to characters still catching up. - accept the disparity and proceed. There will likely be some gradual equalization, as challenges more powerful than the low point characters will be as, or less, powerful than the high point characters, justifying extra xp to the weaker characters. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' Check out the D&D 3e Conversion on my site: D&D 3e to HERO System Conversion Follow the links around and you'll find a lot of conversion resources for both players and DM/GM's. As far as "points per level", I settled on 15 per level after a good deal of experimentation. This also maps very closely to the "number of equal encounters per level" idea behind D&D's level scheme, if you want to get esoteric. Here's a chart: Level to Points Chart Quote Link to comment Share on other sites More sharing options...
Maur Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' hmm... if 10 to 20 pts equals a level, then even a low powered HERO character (75/75) is starting out somewhere up near 7th level or higher... Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted November 5, 2007 Report Share Posted November 5, 2007 Re: How much XP per 'level' hmm... if 10 to 20 pts equals a level' date=' then even a low powered HERO character (75/75) is starting out somewhere up near 7th level or higher...[/quote'] If you click the link and look at the chart you'll see that, my version at least, is 15 points on top of a base of 50+75 Quote Link to comment Share on other sites More sharing options...
MorpheousXO Posted November 8, 2007 Report Share Posted November 8, 2007 Re: How much XP per 'level' I highly recomend KS's site. There's a lot of very good info there, just browse around. Have fun! Quote Link to comment Share on other sites More sharing options...
jaws Posted November 8, 2007 Report Share Posted November 8, 2007 Re: How much XP per 'level' If its any help it is only a few months since I FINALLY convinced my group to switch. It started out VERY d&dish and it was the only way I could get them to even try it. But the flexibilty got to them... now D&D is out the window. Only one is still whining but 7 converts i take is a clear win! So go ahead and use levels. I used KS's conversions and it worked just fine. Let me know how it went. Quote Link to comment Share on other sites More sharing options...
CTaylor Posted November 9, 2007 Report Share Posted November 9, 2007 Re: How much XP per 'level' A first level AD&D character is around 50-75 point PC in my experience. You really can't do much at all. Quote Link to comment Share on other sites More sharing options...
Gadodel Posted November 9, 2007 Report Share Posted November 9, 2007 Re: How much XP per 'level' A rope?? No way! This calls for the chair.... Not the comfy chair!!! Quote Link to comment Share on other sites More sharing options...
Blue Jogger Posted November 10, 2007 Report Share Posted November 10, 2007 Re: How much XP per 'level' To make 1st level really work, you need to define 0th level (i.e. peasants, kobolds, etc.) as being even weaker. So, here's to lowering the bar. 0th level Peasant or Servant Val CHA Cost Roll Notes 8/13 STR -2 11- Lift 150 kg; 1 1/2d6 HTH Damage [1] 8 DEX -6 11- OCV: 3/DCV: 3 8 CON -4 11- 8 BODY -4 11- 8 INT -2 11- PER Roll 11- 8 EGO -4 11- ECV: 3 8 PRE -2 11- PRE Attack: 1 1/2d6 8 COM -1 2 PD 0 Total: 2 PD (0 rPD) 2 ED 0 Total: 2 ED (0 rED) 2 SPD 2 Phases: 6, 12 6 REC 4 16 END 0 16 STUN 0 Total Characteristics Cost: -19 Cost Powers & Skills 3 +5 STR, Only to Lift/Carry, No Figured Characterstics 2 KS: Peasant 11- 2 PS: Peasant Farmer 11- 100+ Disadvantages 0 "Curse of being Nameless" - x2 BODY from taking 6 BODY (or more) in one attack (before defenses). 15 Social Limitation: Peasant (Minority) Kobolds and other 1/2 HD creatures. Val CHA Cost Roll Notes 0/8 STR -10 9- Lift 75 kg; 1 1/2d6 HTH Damage [1] 8 DEX -6 11- OCV: 3/DCV: 3 5 CON -10 10- 5 BODY -10 10- 7 INT -3 10- PER Roll 19- 5 EGO -10 10- ECV: 2 5 PRE -5 10- PRE Attack: 1d6 10 COM 0 1 PD 0 Total: 1 PD (0 rPD) 1 ED 0 Total: 1 ED (0 rED) 2 SPD 2 Phases: 6, 12 6 REC 4 10 END 0 8 STUN 0 Total Characteristics Cost: -48 Cost Powers & Skills 6 +8 STR, No Figured Characteristics -4 Short Legs: -2" Running -1 Swimming: -1" Swimming 10 Small: +2 DCV 4 Small: +2 to Stealth 100+ Disadvantages 0 "Curse of being 1/2 hit dice" - x2 BODY from taking 3 BODY (or more) in one attack (before defenses). 15 Physical Limitation: Short Quote Link to comment Share on other sites More sharing options...
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