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Sixth Edition Showcase #3: Area Of Effect And Damage Shield


Steve Long

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

Just wondering, where are you getting the value of +1 from? Did he give any indication of the value of Area of Effect or AoE (Surface)? I don’t think we know the value of Continuous or AoE (unless I missed something) and you do have to take into consideration that some powers start out as Continuous.

 

I'm reasonably sure he is talking about Continuous and using the value for it pre-6E, which has been consistent since it was introduced I believe, so really not an unreasonable assumption. Still, nothing is safe from being changed in 6E, so it certainly could be a lower Advantage.

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

Sorry' date=' didn't mean to come off like I was telling you you shouldn't have asked. Just giving a possible reason why people who know might not answer. :)[/quote']

 

No problem on my end, didn't come across that way. I just didn't want seem like I was insisting/whining that Steve Long or people into violating any NDAs.

 

Though I'm am really curious about the Surface AOE since its both one of the really "new" new things in 6th and it deals with Dmg Shield which has been a sticky issue for awhile.

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

I'm reasonably sure he is talking about Continuous and using the value for it pre-6E' date=' which has been consistent since it was introduced I believe, so really not an unreasonable assumption. Still, nothing is safe from being changed in 6E, so it certainly could be a lower Advantage.[/quote']

 

Or a higher one. :P

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

Well probably not 1 Hex' date=' since Hexes are no longer used as a unit of measurement in 6e.[/quote']

 

So, AoE 1 Meter, Surface (Self)?

 

Or

 

AoE 1 Meter (Surface), Self Only?

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

Damage Shield caused a bit of a ruckus with SETAC... nothing nearly as epic as KAs though.

 

I can't reveal, but I think most people will be happy with Damage Shield. I certainly am.

 

I remember discussions on it, and I remember being concerned that the costing be reasonable for the effect. The old +1/2 in 4e always seemed reasonable to me, and the 5e approach seemed vastly overpriced. But I can't remember the final answer.

 

I guess the fact I can't remember it means it didn't bug me much, as I normally remember things I really dislike, so I think I was OK with the final result.

 

The great thing about getting old is that you can be surprised more than once, so I guess I'll have to look at it again in 6e. :)

 

EDIT: I sure hope Rod likes it - it's HIS present, after all! ;)

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

I remember discussions on it, and I remember being concerned that the costing be reasonable for the effect. The old +1/2 in 4e always seemed reasonable to me, and the 5e approach seemed vastly overpriced. But I can't remember the final answer.

 

I guess the fact I can't remember it means it didn't bug me much, as I normally remember things I really dislike, so I think I was OK with the final result.

 

The great thing about getting old is that you can be surprised more than once, so I guess I'll have to look at it again in 6e. :)

 

EDIT: I sure hope Rod likes it - it's HIS present, after all! ;)

 

That's why some of us save all of our e-mails. ;)

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

I will say that as a marketing tool, these "Showcase" threads are doing their job on me! :) I was ambivalent towards 6th Edition in the run-up to its publication, but am becoming more enthusiastic with the "leaks" of information I've been hearing.

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

I remember discussions on it, and I remember being concerned that the costing be reasonable for the effect. The old +1/2 in 4e always seemed reasonable to me, and the 5e approach seemed vastly overpriced. But I can't remember the final answer.

 

I guess the fact I can't remember it means it didn't bug me much, as I normally remember things I really dislike, so I think I was OK with the final result.

 

The great thing about getting old is that you can be surprised more than once, so I guess I'll have to look at it again in 6e. :)

 

EDIT: I sure hope Rod likes it - it's HIS present, after all! ;)

 

The problem was (to me) that the +1/2 was reasonable for a standard attack type (KA, Normal Damage, depending on the game Mental effects that targeted you mentaly) but when you dealt with odd attacks (NND, AVLD, Drains, etc...) the +1 1/2 was reasonable. I fixed the problem by charging a surcharge advantage on exotic attacks but keeping it at +1/2...

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

I will say that as a marketing tool' date=' these "Showcase" threads are doing their job on me! :) I was ambivalent towards 6th Edition in the run-up to its publication, but am becoming more enthusiastic with the "leaks" of information I've been hearing.[/quote']

 

I'm still on the fence. The first showcase (god, I sound like I'm on the Price is Right) turned me off somewhat; it seemed like a LOT of excess complication for not a lot of payoff. The second one, however, actually simplified things, so that was a plus. This one seems to be similar amounts of complexity to what we have now, so it's neutral for me.

 

So, yeah, fence still.

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

Even when we have color to play around with' date=' it's still our intention to try to emphasize utility and functionality first and foremost. RPG books, especially rules-oriented ones, are ultimately tools that you use, so they should be easy to use. But of course, one of the benefits to using color is that it can enhance utility. For example, the Stop Sign and Caution Sign icons (and a couple others I've added) are much easier to see in color.[/quote']

 

Definitely! Man, I hate all those RPG books that try to use fancy script writing, look like they are written on torn and faded paper, put ten separate blocks on one page, etc. It's okay for a little intro. or occasional section break, but not for the real content.

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

The problem was (to me) that the +1/2 was reasonable for a standard attack type (KA' date=' Normal Damage, depending on the game Mental effects that targeted you mentaly) but when you dealt with odd attacks (NND, AVLD, Drains, etc...) the +1 1/2 was reasonable. I fixed the problem by charging a surcharge advantage on exotic attacks but keeping it at +1/2...[/quote']

 

The exotic attacks are already very expensive though, because of what they do. I don't know that charging an incredibly high rate for DS on top of that is warranted. But then, I've always been in favor of going to multiplicative Advantages and Limitations, so I may be being a little hypocritical here. Heh heh.

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Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield

 

hmmm. I wonder if invisibility still has a close range fringe. It didn't mention it on the first page. The description seems very concise and to the point. Quite nice. Format very readable.

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