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What would you (or your character) do? #10: The Mugging


Wormhole

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You're out on patrol at night, watching the streets through binoculars (or your own supersenses if you have them) from a roof top, when you see a mugger in an alley pull out a gun and acost a passerby. Just as you're about to go down and intervene, the would be victim surprises the mugger and knocks him cold with a mean right hook to the jaw. As the mugger is sprawled on the ground unconscious, the guy picks up the gun, slips it into his coat, says something along the lines of "Thanks for the gun, pinhead", and then walks away, surprisingly nonchalant about the whole thing. How would you (or your character) react to seeing this play out?

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Re: What would you (or your character) do? #10: The Mugging

 

Originally posted by Wormhole

You're out on patrol at night, watching the streets through binoculars (or your own supersenses if you have them) from a roof top, when you see a mugger in an alley pull out a gun and acost a passerby. Just as you're about to go down and intervene, the would be victim surprises the mugger and knocks him cold with a mean right hook to the jaw. As the mugger is sprawled on the ground unconscious, the guy picks up the gun, slips it into his coat, says something along the lines of "Thanks for the gun, pinhead", and then walks away, surprisingly nonchalant about th whole thing. How would you (or your character) react to seeing this play out?

I would confront the person who just appropriated the gun and ask the person if they planned on reporting the attempted mugging to the police and if what they planned on doing with the gun.
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Guest WhammeWhamme

Re: What would you (or your character) do? #10: The Mugging

 

Originally posted by Wormhole

You're out on patrol at night, watching the streets through binoculars (or your own supersenses if you have them) from a roof top, when you see a mugger in an alley pull out a gun and acost a passerby. Just as you're about to go down and intervene, the would be victim surprises the mugger and knocks him cold with a mean right hook to the jaw. As the mugger is sprawled on the ground unconscious, the guy picks up the gun, slips it into his coat, says something along the lines of "Thanks for the gun, pinhead", and then walks away, surprisingly nonchalant about the whole thing. How would you (or your character) react to seeing this play out?

 

Okay... Flip, only character who would be likely to patrol... :

 

Flip suddenly appears in front of the 'victim'. Saying 'I'd just like to congratulate you on how you handled that idiot. Well done', he'd extend his hand to them.

 

The idea is to get them onside, not potentially get floored, and see whether they're dangerous. The theft of the mugger's gun probably wouldn't bother him that much - it's sorta like speeding; not a priority.

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Not all of my characters are the 'patrolling' type, but we'll jus assume that they happened to be passing by this place anyway.

 

Starguard -- 'Wow, you're pretty good! I'm glad you didn't get hurt. And if you want, I can fly that gun down to the police evidence room for you so you don't have to walk all that way.'

 

Dr. Pain -- 'Dude, that was pretty chill. And I can understand if you don't want the hassle of filling out a police report... I do the same thing myself sometimes. But we both know there's no righteous use for a piece of cold iron, so can you please just hand it over and I'll see it gets disposed of right? Thanks man.'

 

n.b. -- Both Starguard and Dr. Pain can bounce artillery fire, much less gunfire, so just walking straight up and asking isn't taking any risk at all, for them.

 

Baron von Darien (thinking to himself) -- 'Mmm, he's fairly good..'

 

*makes his Analyze Style roll based on the fight he saw to see if he can get some ID on the unknown that way. Assuming that no obviously 'bad-guy' results like 'Takara-Shinja clan' or 'VIPER melee combat specialist' show up on the radar, we continue with internal monologue as follows...*

 

'However, hanging onto that gun and the attitude in taking it betrays either criminal or vigilante purposes. I'd better follow along and see if this is the civilian ID of any hostile metahuman I already know, or a new player in town.'

 

*assumes mist form, surreptitously follows unknown person to wherever he's going*

 

Of course, if any obviously 'bad-guy' results showed up on Analyze Style, then Baron von Darien just bamfs down onto in front of him, demands the return of the weapon 'or else', and then opens up a can full of the 'or else' as soon as the guy shows any clear hostility. Elder vampires don't worry too much about guns or martial arts either.

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Re: What would you (or your character) do? #10: The Mugging

 

Laugh my ass off and take the Mugger to either the Hospital or the Police. Probably the police.

 

Originally posted by Wormhole

You're out on patrol at night, watching the streets through binoculars (or your own supersenses if you have them) from a roof top, when you see a mugger in an alley pull out a gun and acost a passerby. Just as you're about to go down and intervene, the would be victim surprises the mugger and knocks him cold with a mean right hook to the jaw. As the mugger is sprawled on the ground unconscious, the guy picks up the gun, slips it into his coat, says something along the lines of "Thanks for the gun, pinhead", and then walks away, surprisingly nonchalant about the whole thing. How would you (or your character) react to seeing this play out?

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further actions

Posession of a gun is legal where I live. I might contact him, just as others have said to assess things..

 

 

main character, Stalker... is actually an FBI agent. So I guess he would (while laughing his ass off) run down the wall, check the health status of the would be mugger, then toss him over his shoulder and run off after the "victim." A laughing few questions should give him some idea of the fellows attitudes. If necessary, Stalker is one of the top martial artists in his game world. Probably explain that "I want no trouble in Seattle, so if we can reach an understanding... oh, and I guess I'd better run a trace on the gun." If it helps, he might even pay for the gun. :) Or, technically, for the entertainment. :) Stalker wasn't quite as stable as he should be, but that is part of why he was on detached duty with the Sentinels.

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Well, posession of a gun is legal where *I* live, mostly.

 

It's just that taking a gun off a mugger is a) theft of evidence and B) a good way of getting yourself a 'cold piece' -- i.e., a gun whose serial # cannot be traced to you.

 

There are various reasons for going out of your way to collect a cold piece, and 99% of them involve the future intent to do something nasty with it.

 

Re: my character reactions above -- Starguard doesn't know any of this, but she's also innocent enough to honestly believe that the guy was on his way to the police station to do the right thing. Dr. Pain *is* street-smart enough to know this, hence his reaction. And the Baron is, as I've said in other threads, a guy who makes Batman look like Billy Batson.

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Snow Leopard would get his scent and discretely follow and observe.

 

The rest of my characters would approch the intended victim with some variation of: "I saw the whole thing! Don't worry, I already called the police. You acted in self defense, and did a pretty good job, but civilians shouldn't take chances like that. By the way, you don't want to handle that pistol too much, gets your fingerprints on it and smuges his. That's why you need to leave this to the professionals. You're not in The Business are you? You'll need to give your civilian ID to the police, not your nome de guerre. After this is over maybe we can get together and swap origins. After the trial of course, it wouldn't be proper for us to compare notes before that. But he'll probably enter a plea, two witnesses and the gun. You really should put that down, but out of his reach if he comes to." Et cetera, and so forth, yadda yadda, until the police arrive or he takes aggressive action.

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To be close enough to hear him, Mayday 'd have to be on the roof or around the corner having run over to help the um, victim. Hop down and check the wanna-be mugger, see how hurt he might be and if he doesnt need medical treatment handcuff him to something. Like the fire escape. Then go after the victim in civilian gear. Pretend (not too hard) to be impressed by his performance having seen it from across the street, and don't mention the gun. Flirt (she IS rather pretty) and invite him to a nightclub, see if she can get his fingerprints off something he touches, get the gun (Sleight of Hand), and a good look at his face to run through a database of heroes/villains and police files at her earliest opportunity. See if he'll talk about the incident and how he talks about it. If necessary try to talk him around to a better frame of mind since he COULD simply be a guy having a bad day who's hobby is black belt karate. See if she can get his views on metahumans along the way. Most people like to boast a little, and maybe has something to boast about.

 

Find out where he lives by tailing him there after they seperate, especially if he brushed her off in the street. Surveillance of the house until he goes to bed and then knock on his bedroom window (flight helps) in a friendly fashion in full heroine regalia. Apologize for disturbing him, be respectful, be nice. Ask nicely for his side of the story, and does he want to press charges, ask for the gun.

 

The one thing she will NOT do is read his mind and find out who he is, or what he is.

 

ShadowCross would find a nice car to perch lazily on down the block along the victim's route (20 COM, tight leather outfit, long silver-blonde hair) and let him get a look at the total package. "You know, it's illegal to carry a loaded weapon without a permit sugar..." If he takes it to a fight she'll be happy to fight and fight dirty. Its not HER car. If he responds in kind and hands over the gun or unloads it she'll hop off and they can chat/flirt awhile but the only interest she has in men is in proving her superiority. If he takes her up on her challenge and throws the first punch she blocks and they have a nice martial arts duel. The gun is really irrelevent to her.

 

Manx would be tormented and despite trying to stay out of it go after the guy. She is 12, a scared mentalist street kid in hiding from the authorities and governmental organizations of any kind. She would read the guy's mind hoping to reassure herself that all is well and keep her distance throughout. If he plans to harm someone she'll either try to be there to stop it, or if truly desperate call 911 anonymously and head for the hills as soon as she possibly can. I dont know if she would risk her capture by the police in order to stop him but I dont think so. With all the best intentions they would return her to her parents, who would return her to the mental institution which is unknown to anyone, controlled by evil people wanting to use her abilities in some big scheme that cant be good. And so she is running and will stay running.

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Ah yes, Id forgotten Marjorie, my own vampire lady. Thank you for the reminder Baron. She would applaud the performance and offer the victor a job in her organization. Wine and dine him, ask to see the weapon, use psychometry on it, remove her prints and then give it back with an offer to take care of it if it is a little TOO hot for some reason. If the reading was interesting enough she'd have her men pick up the would be mugger and see what they can get out of him. Any jewelry on her new employee gets the psychometry treatment as well if she can casually touch it.

 

Marjorie isn't evil, just practical and she can generally find a use for anyone in her scheme to remake the world (a better place?).

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The whole "cold iron" bit would be out of my character's sphere of knowledge. So...

 

Walk up to the mugger, check to see if he's seriously hurt, chide him for trying to be a mugger and gently point out that he got what he deserved. After that, what happens would depend on where he was. Outside of his father's captured territory, he'd do nothing; that kind of attitude is common from the "good guys" and wouldn't in itself raise suspicion. Within it, it'd depend on his creator's orders, and I'd personally suspect that no one under that rule would be allowed to carry a gun or other weapon under any circumstances since it could conceivably be used to resist said conquerer. Thus, recall his uniform/light armor (if he's not already in it) and bar the way. "I apologize, but you'll have to hand that gun over." -- Pteryx

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Follow the "victim" and find out what he's up to. This guy has had some kind of training, not just in fighting, but in keeping his head in a threatening situation. The fact he kept the gun and didn't turn the guy in indicates that he's probably not on the side of the angels.

 

Once he was tracked, the response would be appropriate to the situation. If he's just a guy with a good head on his shoulders, wait until he does something. If he's up to something, find out what's going down, then stop the larger threat. And if he was a supervillian in disguise, call in the rest of the team to asssist.

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Hype would brace the guy or give him a NAR-COLA, depending on where he was at in his mood swing (Hype swings between agitated and irritated -- when bored he wimbles between looking for some kind of violent distraction and doing things that involve running back and forth across the city mutliple times rather than just slowing down and taking care of things all in one place before moving on to another -- his life is like one long channel surf :) )

 

 

Major Savage would tail the guy surruptitiously, do a recon, and determine the most tactically sound means of apprehending the perp if the situation seemed to warrant it.

 

 

The MOD would just jump down and take the piece from the guy, and if a fight broke out so be it.

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Anthem: as the director (and public face) of the Freedom Patrol, a project under the aegis of the national security council that provides meta-human operatives to the nation's defense and intelligence agencies (as well as maintaining a critical incident team for meta-human rampages and the like) would check the mugger to make sure he wasn't in immediate need of medical attention, or worse, and then return the gent who walked away with the gun to the scene so all three of them could have a nice talk with the local police department. Good citizenship can never be overrated. If the gentleman didn't want to return to the scene, well, some people never learn...

 

Midnight: he wouldn't be too upset, but he would remove the illegal firearm from the reverse muggers possession. He doesn't like guns, and there are too many unlicensed ones on the streets these days....

 

Pinstripe: would execute the downed mugger on the spot, and then tail the other guy to see if he needed to be "judged" as well...

 

Doc Micro: he'd leave a note to the effect of "only small men resort to violence - I hope you learned your lesson" on the mugger and then tail the guy who took the gun to see what he was going to do with it. If he turned out to be scum he'd get "cut down to size". If possible he'd shrink the gun and remove it from circulation....

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Hmm. I have three active PCs going right now...

 

One, with electromagnetic powers, would probably try to confiscate the gun. Unless the non-victim had a decent strength, he would find it magnetically removed from his possession, to be turned in to the police, along with the mugger. He might give the non-victim a stern talking to, also, about removing evidence.

 

Another one, who worked as a police detective... would probably just silently applaud and hold on to the mugger for the police. He would try to get a good description of the guy, but he's more of a metacop... if the non-victim didn't have powers, it might not even register.

 

 

I do have one guy, 'Reincarnation Man', currently metahuman but also working as a private detective, who would 1) get fingerprints from the mugger before the police show up, 2) tail the non-victim to see where he goes, try to get a license plate, etc, 3) find out if the non-victim has a criminal record. If not... he'll most likely drop it.

 

 

(I envision something like Corbin Dallas confiscating the gun from the guy who tried to mug him in his apartment in The Fifth Element ... if so, rock on, sez I).

 

I didn't know the bit about 'cold iron', although it makes perfect sense.

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Well...

 

Terra Nova would probably grab the mugger then follow after and confront the "victim". He would first chide the "victim" for not placing his used mugger in its proper receptacle. Used muggers should not be just dropped where ever you feel like, for that is littering, and littering is BAD (Terra Nova has this … thing about littering and pollution). He’d then ask the “victim†for the handgun. Assuming that the handgun is handed over (Terra Nova is also a very intimidating human-shaped pile of soil, most people do as he says) Terra Nova would then take the mugger back to his garage (he owns a auto-body/general auto mechanic shop in what was the worst part of Baltimore before he moved in and cleaned it up). TN would then make sure the mugger was OK, wake him up, and attempt to find out why he was trying to mug the “victimâ€. TN would assume that the mugger needed drug money, and TN HATES drugs. He sees them as just another form of pollution, a pollution of the body. He uses his garage as a training school for neighborhood youths, to try to give them another means of support other then crime, and to hopefully give them the willpower and self confidence to not need drugs to get by. He would probably try to help the mugger out as much as he could, either getting him in an addiction treatment program, or a job training program. Now, if the mugger doesn’t want to be helped, he’ll be told he’s just gotten his one free crime, and if TN catches his again…it won’t go so nice.

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Calico: Would follow the "victim" and see if this guy is in the buisiness

Ice Pirate: Would directly confront the "victim", but wouldn't have any problem with the person keeping the gun. It would be kind of hypocritical of her... Depending on outcome, would go back and make sure the mugger was resting comfortably.

Nighthawk: Check on mugger. If in need of medical attention, would do whatever emergency treatment and then go after the other.

If mugger is just knocked out, possibly up to broken jaw. Would still confront "victim", but not as aggressively.

Spectrum: Check mugger, call police and/or ambulance. Check "victim" out mentally. If unable to, call for backup.

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Senerio Continued (for those who chose to follow the guy):

 

The stranger walks a few blocks to an old apartment building (i.e. a flop house). He enters the building, takes the stairs up a couple of floors, and produces a set of keys from his pocket. He enters a small apartment, locks the door behind him, and puts his keys and the gun down on the kitchen counter. The stranger opens the closest, puts his coat on a hanger, hangs it up, and drags out a big navy blue duffle bag. He puts the gun in the duffle with what looks like a vast assortment of other weapons and puts them all back in the closet.

After all this, the stranger goes to the refrigerator, gets himself a beer, and then takes a seat on the couch. He picks up the remote and turns on the TV, Letterman is on.

For those who have the means to run a check on his apartment number (or shake down the owner), it's registered to a "John Smith" and he pays his rent in cash.

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Baron von Darien -- drops a tip to the police about a guy with a huge weapons stash at apartment such-and-such.

 

(The Baron would love to go search the place himself, but he's a *vampire* -- he can't go in the guy's apartment without an invitation. Hiring a normal PI to do it would be foolhardy, as this target's obviously got something weird going on. So option #3 is 'drop a dime to the cops'. If the guy's not doing anything illegal, he should get off, right?)

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