Nullcron Posted March 24, 2015 Report Share Posted March 24, 2015 Rules question. How would you play out a hero shooting a gun out of the hand of a villain? Is it a grab roll to the hand? Or a targeted shot to the hand? This is to hit the gun or the hand and not kill the villain. Thank you. Quote Link to comment Share on other sites More sharing options...
Scott Baker Posted March 24, 2015 Report Share Posted March 24, 2015 If this is some form of "ordinary" weapon (built as an accessible focus, or possibly as restrainable), use the Disarm maneuver (6E2 60; CC 149). Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 24, 2015 Report Share Posted March 24, 2015 Hit Location: Hand Modifier Or Martial Arts - Ranged Maneuver: Ranged Disarm Damage Value counts as STR + Modifiers. Count the up the total and higjest wins. IIRC QM Quote Link to comment Share on other sites More sharing options...
Lucius Posted March 24, 2015 Report Share Posted March 24, 2015 If I recall correctly, the penalty for targeting an Accessible Focus is -2 OCV. So one way to do it is to roll to hit the target character, with the -2 for targeting the Focus instead, and then if you hit, roll damage to the Focus. You probably have a good chance to destroy the gun (doing even 1 BOD eliminates on Power from a Focus, and a gun usually has only one main Power.) Lucius Alexander Obvious Inaccessible Palindromedary Quote Link to comment Share on other sites More sharing options...
pinecone Posted March 25, 2015 Report Share Posted March 25, 2015 Rules question. How would you play out a hero shooting a gun out of the hand of a villain? Is it a grab roll to the hand? Or a targeted shot to the hand? This is to hit the gun or the hand and not kill the villain. Thank you. Ranged Disarm? Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted March 25, 2015 Report Share Posted March 25, 2015 Ranged Disarm: 1/2 Phase, +0 OCV, +0 DCV, Range +0, Disarm, +3 DC to Disarm Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 25, 2015 Report Share Posted March 25, 2015 Martial arts supplement, 4 points Quote Link to comment Share on other sites More sharing options...
Comic Posted March 25, 2015 Report Share Posted March 25, 2015 If your goal is to hit the gun in someone's hand, I'd go with the standard -2 OCV to target an OAF. If it's to shoot the gun out of their hand after hitting it, I'd apply Knockback rules based on object size. A standard gun weighs about a pound, or two levels of Shrinking, adding 12m to the knockback distance, so if not enough BODY is done to destroy the weapon, it either drops to the ground or flies from the wielder's hand. Quote Link to comment Share on other sites More sharing options...
Lucius Posted March 25, 2015 Report Share Posted March 25, 2015 The original question was Rules question. How would you play out a hero shooting a gun out of the hand of a villain? The wording suggests to me this is a "one shot" (so to speak) situation. Not asking how to give a character the ability to do this repeatedly or reliably, just asking what to do when a player says in combat "I shoot the gun out of his hand!" Lucius Alexander don't shoot the palindromedary Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted March 25, 2015 Report Share Posted March 25, 2015 From Fantasy Hero Complete pg 174-175: Disarm (1/2 Phase; -2 OCV; +0 DCV) Allows a character to knock a weapon or hand-held object out of another character’s grasp. With a successful Attack Roll, the two characters engage in a STR Versus STR Contest. If the defender’s BODY total is higher, the Disarm attempt fails. ... Characters can perform Disarms with Ranged attacks (such as using a bow to shoot a knife out of an enemy’s hand) with an OCV penalty based on the size of the weapon/object being Disarmed instead of the normal -2 OCV penalty. This penalty typically ranges from -2 to -3 for crossbow or sword (or similarly sized object), up to -5 to -8 for a knife (or similarly sized object). Convert the Damage Classes of the Ranged attack used to Disarm into STR for the STR Versus STR Contest at the rate of 1 DC = 5 STR. Generally I would consider -2 the minimum penalty on a ranged Disarm unless the object was unusually large or difficult to hold on to for some reason. A handgun would probably a -3 or 4 depending on size, though it's really up to the GM. Being consistent in what penalty you apply is more important than what number you use. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted March 25, 2015 Report Share Posted March 25, 2015 Yeah I just use ranged disarm. You could rule that a called shot on the hand that does more damage than the character can manage with their strength would work as well (and possibly give the character a -5 strength penalty for only being able to use one hand for a pistol etc). Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted March 25, 2015 Report Share Posted March 25, 2015 I think it's important to not that it's note a "Ranged Disarm" which is a specific Martial Art Maneuver that must be purchased. It's using the Disarm Maneuver, which is a general maneuver that anyone can use, with a Ranged Attack. You don't have to buy anything special to do this. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted March 25, 2015 Report Share Posted March 25, 2015 I think it's important to not that it's note a "Ranged Disarm" which is a specific Martial Art Maneuver that must be purchased. It's using the Disarm Maneuver, which is a general maneuver that anyone can use, with a Ranged Attack. You don't have to buy anything special to do this. I always thought that the standard disarm was hth only however since they did expand martial arts to include range then making disarm ranged also seems appropriate too. Dark Champions has rules for shooting guns outta villians hand. The biggest thing is to make the damage equivalent in damage class to normal and it think its a strength vs strength roll. Quote Link to comment Share on other sites More sharing options...
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