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Trencher

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Everything posted by Trencher

  1. Re: Answers & Questions Q: Who would post at Mightybecs dreamboard? A: Mon-calamari body lotion.
  2. Re: Musings on Random Musings Yes he has, it is called the ninth gate and it has a really anticlimactic ending. The rest of the movie is good though, lots of interesting details and characters.
  3. Re: Scooby Doo Password?
  4. Re: Scooby Doo Ever considerd using more formal lanuage when you post? That way you would not look so insecure every time you write something. I also recommend a more gender neutral screen name. If you adopt a more formal tone and have such a nick then you would be less easy to spot something that is important at your age. And welcome to the boards, again.
  5. Re: A Thread for Random Musings I like my new French avatar. It’s nifty.
  6. Trencher

    grrrr

    Re: grrrr I am offended by this thread!
  7. Re: Musings on Random Musings You did the right thing.
  8. Re: Musings on Random Musings You should report this guy to the police tell them exactly what happened and how he overreacted. It is almost certain that he has done or will do something like this again. If enough complaints gather up the police might want to talk to him to check out how crazy he is. Think of the other motorists on the road. What if somebody else has tried to report him for something even more serious but he managed to trick the courts to believe him rather than his victim, your statement can be the thing that triggers the brain cells for the authorities and they will look into the case harder especially if he lies about having been reported before.
  9. Re: Musings on Random Musings A new game will not make the players behave any better.
  10. Re: Weblink: Pictures That Could Be Superheroes That is so cool, I wish I had a web site.
  11. Re: A Thread for Random Musings I am hungry, but I am too lazy to get out and get something to eat. So now I am stuck here waiting for the hunger feeling to overcome the lazy feeling. Oh great, now I am bored.
  12. Re: Markdoc's Mass Combat Quickie Rules Got it thanks.
  13. Re: Markdoc's Mass Combat Quickie Rules So you are not to type in the attacers ocv minus the defenders dcv? Like 7-6?
  14. Re: Markdoc's Mass Combat Quickie Rules Sorry I was talking about the calculator
  15. Re: Markdoc's Mass Combat Quickie Rules They all hit all the time?
  16. Re: Kurt vs. Peter Spidermans super strenght and thoughness makes it very difficult for Nightcrawler to beat him. Allthough Nightcrawler could just teleport spiderman somwhere far away and then teleport back. Who is quickest of Nightcrawler and the Beast?
  17. Re: A Thread for Random Musings The older I get the more I like cheese.
  18. Re: Semi-Heroic Criminals Actually they were the clans/families who dealt with the more unplesent aspects of civilisation like gambling and prostitution. They were had to walk on the “wrong†side of the road to show their lesser status as a clan. Yakuza means “the wrong side of the roadâ€. Off course there are many legends and on _why_ the different individuals chose the wrong side of the road, and I think that is where you get all the different “heroic†legends from. Well you could just go for it. Have the players have a mentor who they have particular reason to be lojal too, like he saved their life when they were young or something. Then you have him being concerned with keeping things “in the family†and not drawing undue attention to themselves by harming innocents being more of a bother than absolutely necessary to society around them. Since his crew of pc’s are probably going to succeed in crushing all opposition to him after a while he will be a power to be reckoned with and will get more power and territory. You can make him as noble as you want to but he could also just be pragmatic, a total psycho could not lead any organized crime group for long after all. An Example of not so evil mentors from film would be: That guy who hires Ghost Dog in the Ghost dog movie. [quote=Michael Hopcroft Another example would be the character who pretects petty criminals from the local crimelords. Would that not just be ordinary vigilantes? The main difference between a vigilante and other criminals are who they go after and why they do it. A vigilante is not in it for the money after all. While a criminal campaign without fancy cars lot’s of cash and pretty women would not be what most players had in mind, discuss it with your players first. It is because their fight for freedom was an actual fight for freedom and not an excuse for setting up a profitable authoritarian drug and weapons network. If ira had copied the Indian tactics they would have won, off course then the people of Ireland would rule themselves and the ira would not have any say in how the populace should live their lives, their drug trade would quickly be the subject of unwanted attention as well. ---- If you are going to run a criminal campaign I have following advice. Check with the players that they are not going to be complete hack and slashers, the pc’s could turn worse than the enemies they are supposed to fight. Also try to make the victims of their crimes as disgusting as possible the movie Leon gives a good example of this in the opening sequence of the film, notice how the business man is greasy fat and ugly, a really slimy customer. In sharp contrast the pc’s and their allies should be more sympathetic and good looking. Even those who are borderline evil or will betray the pc’s later should be sympathetic. The opposition should be not only more evil but also meaner, uglier, dirtier and sometimes completely mad. Also don’t go overboard with trying to make the pc’s heroes, just make them the lesser of two evils. Also their enemies should be evil the players should be pretty sure of if they break into some random persons house to steal the TV they will also find something to indicate that the owner of the house deserve it, maybe he is a kidnapper and his latest victim is chained up in the basement or he is and insurance agent and his desk is filled with papers explaining how to screw over the customers and cheat out honest folk out of their insurance. If the players play black pc’s all their targets can be racist and so on. All the cops who come after them are corrupt and the honest (if they even know that the pc’s exist) cops see through the fingers with the pc’s antics because they know that they are good at heart. Off course it can take some time before the honest cop understand it but they should in the end. And if the pc’s or their organisation should give the honest cops some bribes it is more of an extravagant gift, an invitation to a secret party or they pay for their mother/wife/child/father’s very important operation who nobody else care about. The ugly vs pretty principle comes into play here: When the villains bribe it happens in a dark damp factory surrounded by gorilla like goons and they bribe with cash in a black suitcase. When the pc’s bribe it is in a friendly setting (maybe a fancy bar they own) and it is a gift to help them out of a tight spot, no money changes hands (it is all done off-screen) and the actual sum is not mentioned. When the villains go out for strippers and prostitutes the place is sleazy and either run down or hideously decorated (or both) the women are often underage and have bruises. They don’t want to be there but they have no choice because they are poor or drug addicts or both. When the players hang goes to their bars it is a much happier place the strippers and prostitutes are intelligent, independent and happy, and they does what they does for a living because they chose to. Off course this is just the extremes if you want to differentiate some more you just mix and match the different genre bits. One genre bit that I don’t think would translate well is the villain who turns out to be a hero or a hostage taker who turns around to protect the hostages for example I think it would be frustrating and boring for the players.
  19. Re: Villian for critique I guess it all comes down to his personality, but I think that (don't have the book with me) an 25 point disadvantage will make him go into hysterical shock or something if he have to take a snap shot. Off course he could very well be insane many DC styles of villains are. Well I guess you learn something new everyday. It warms my heart to see more gamers being involved in fashion.
  20. Re: Of course we're criminals. We have to be. It is more like 26 to 30.
  21. Re: Villian for critique He is a very efficient sniper if he has the drop on the players (16- stealth roll), he could hit them in the head with a 3t6+1 rka with no problem at all. I think that the will not fire without brace and set disadvantage is a little strange? It is also very point heavy. I recommend that you set it down in points to preferred level and give him a small pistol or something. Off course if you want him to be insane then go for it but as is 25 points is very limiting. Also I don’t understand what you mean by “colourful night armour� are it not black?
  22. Re: Presenting: Thor That is a good enough version of Thor. He does not have to be the same Thor as in the marvel comics or in the old legends, just like vampires need not to be the same from setting to setting.
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