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AmadanNaBriona

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Everything posted by AmadanNaBriona

  1. Re: "Neat" Pictures Renee's transitioning right now, producing the Accordion Babes calendars and doing Babes gigs, but up till very recently she was with Culann's Hounds. Whitney (the brunette) produces The Hubba Hubba Revue, which is where these shots were taken
  2. Re: What Are You Listening To Right Now? Hey Johnnie Cope by the Corries
  3. Re: "Neat" Pictures Yeah, Honky is a neat machine. Diatonic button accordions are cool
  4. Re: Quote of the Week From My Life. "Despite all the chaos and insanity in your life, at least you're the guy who has women throwing off their clothes whenever he's around." -One of my camping buddies this weekend, after the campful of lesbians next door discovered my dress-up bag
  5. Re: What Are You Listening To Right Now? "Let The Monster Rise" from Repo: the Genetic Opera
  6. Re: "Neat" Pictures "On the woad again, just can't wait to put on the woad again..."
  7. Re: "Neat" Pictures Ooooh, moar of the pretties [ATTACH=CONFIG]42992[/ATTACH][ATTACH=CONFIG]42993[/ATTACH][ATTACH=CONFIG]42996[/ATTACH][ATTACH=CONFIG]42995[/ATTACH]
  8. Re: Anniversery of the War of 1812 scenarios
  9. Re: "Neat" Pictures Irish musical hotties I costumed and did backstage support (Make up & dressing) for.... [ATTACH=CONFIG]42991[/ATTACH] Edit: I should add my thanks to Nightshade of The Blight photography for taking the awesome shots
  10. Re: Anniversery of the War of 1812 scenarios not really symbolic of the anniversary at all, but the nastiest thing I could think of for a Canadian master plot would be to influence the government to extend the offer of provincehood (or whatever'd be more appropriate, I confess to an appalling shortcoming in regards to knowing the the way Canadians run things) to any US states that are tired of the way our Federal government has become paralyzed. It could be a great soft hand approach to provoke an American over-reaction, which could then give the "patriotic" supers the weight of public opinion behind them to go whup on US forces. Which might actually be a good War of 1812 plan, I suppose, if you timed it right. I'm sure Borealis has read Machiavelli, after all
  11. Re: The cranky thread My sympathies, buddy. I've been having ongoing dominance issues among my pride as well, so lots of fighting, posturing... and marking. My whole place smells like cat pee. It's driving me slightly nuts, on top of everything else.
  12. Re: The cranky thread Whoever said parting is sweet sorrow is full of zwoot dung. A noise came out of my throat I've seldom heard except from a dying animal, completely out of my control. My face hurts. And I haven't even gone all Jubei Kigagami and started headbutting 'til things start going squish. 'Cause I promised I wouldn't, after I put my head through the wall last Friday.
  13. Re: What Are You Listening To Right Now? giving Tyr a listen. They're soothing the Asatru side of me, tho I'm kinda jonsing for my axe...
  14. Re: Like Cold Fusion... Except It Works? Yeah, but if you use it and roll a mushroom cloud(or spin a triple yield) you destroy the world... (I played a LOT of Nuclear War/Escalation, back in the day)
  15. Re: "Realistic" gun damage That doesn't sound right, yeah. I could, maybe, see 8 shots to the pound with premeasured charges including the ball, but just the powder? No way. I've gotten more shots than that out of a pound of powder using a cannon. A signal cannon firing blanks, mind, but still....
  16. Re: "Realistic" gun damage 50 Grams is insane. 50 Grains is closer to a proper powder charge, tho a bit light for a long arm. Yeah, most fantasy games don't get up to the tech level you're at, because once you get to breach loaders and minie balls, you get effective rifled guns, and then all other weapons technology begins to fall by the wayside, until you start messing with better explosives.
  17. Re: Like Cold Fusion... Except It Works? From what I read, and I freely admit to being a dilettante in my hard sciences, it seems to me that this is more of a EM stimulated catalytic reaction, one that liberates more heat than the energy it costs to generate the pulse that initiates the reaction. Which is still cool, and potentially very useful
  18. Re: "Realistic" gun damage Just so. Early naming conventions had cannon classes named for birds of prey. the Falconet was the smallest field piece, but the Musquet was the smallest weapon named according to the convention... period tacticians consider muskets support weapons, and expected them to be able to punch "proof" armors up to a around 30 paces, IIRC.
  19. Re: "Realistic" gun damage I'll poke around my books and see if Im can dig up my copy of Elizabethan Military Science. It has a good set of benchmark performance expectations for period muzzleloaders as written by veteran contemporary commanders, so they should reflect fairly realistic expectations of what various early/midperiod BP guns can do. Incidentally, the Brown Bess, whilst verra common in it's day, reflects a later period than most Fantasy age firearms (which usually hover around 15th-early 17thC tech levels)
  20. Re: Like Cold Fusion... Except It Works? Wow. Who'd a thunk it? very cool
  21. Re: "Realistic" gun damage What make that extra funny, in my eyes, is to take that number and compare it to the HSVG 5th Black Powder cannons, and find that said musket does WAY more damage than a 12 pounder (I take exception with the 5th Ed VG cannons, obviously)
  22. Re: "Realistic" gun damage Exactly. In fact, I've found it shaves a lot of the time load you gain from using other optional combat rules, because a LOT of combats are so mean that you don't end up having to worry about the options much except on the PC's, which mostly can be managed by the players. Roll-under-half Criticals are also an amazing way of encouraging players to take realistic defensive measures. Fear and Loathing in the HERO system, baby.
  23. Re: "Realistic" gun damage Another note about using optional rules for realism, which kinda ties in with the Guns, Guns, Guns discussion above, is the optional 5th Edition standard "Roll under half needed to-hit for Max Damage" Critical Hit rules. When combined with the rest of the Optional rules mentioned already, it changes the core assumptions in HERO significantly, and thus results in radically altered gameplay experience. It plays a lot like some of the harsher realistic combat games of Yore, like Morow Project or the Tri-Tac system. You start thinking of weapons in terms of max damage, not average damage, which IME actually makes it easier to benchmark campaign standards. It might be worth foolin' around with. I've liked the results I've gotten from playing this way, but YMMV
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