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Alibear

HERO Member
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Everything posted by Alibear

  1. Re: Your "Oh #@$%!" Moment On a fight on top of the WTC (pre Sept 11 obviously) The Cat got clobbered, stunned and unconcious and knocked over the edge of the building. Now The Cat had at the time 10 pd and 10 body - he was gonna make a nice 30d6 pavement pizza.
  2. Re: Omcv 1? Seems to be the first house rule has reared it's head for me. No reducing MOCV unless you have an offensive mental power.
  3. Re: Omcv 1? Do you really want the 10 ocvers taking shots to your head with ease?
  4. Re: Omcv 1? Seems cheesy to me. Very, very cheesy.
  5. Re: 6E: Weaponmaster, Deadly Blow, and Killing dice Deadly blow gives you control over weather under 6e? That's why it's more expensive.
  6. Re: Reactions to 6e Ordered today.
  7. Re: Silly Question: Rita Hayworth's COM? A face like a half chewed chip. A face for radio A face like a well smacked arse etc
  8. Re: What do journeyman wizards do for a living? In my world they have to go out and get experience and ready themselves for the Wizard final exam. Most will swap small spells, translations, scribe etc. for food and lodgings. Maybe even do manual labour? Anywhore killing monsters is where the big money is at.
  9. Re: Sixth Edition Showcase #6: Defense Powers Works for me, well done, Mister Long.
  10. Re: It's the Little Things.... Sounds more like a disadvantage to me.
  11. Re: Mutants and Masterminds: Why did you stay/come back? Never even saw the book. I'm pretty happy with what I've got.
  12. Re: Waking up with super powers I'd like Duplication. Just so much stuff to do in the day and I never seem to find the time to do it.
  13. Re: Sixth Edition Showcase #5: Body-Affecting Powers
  14. Re: Sixth Edition Showcase #5: Body-Affecting Powers
  15. Re: Passing through small gaps I thought that was pissing through small gaps for a second. Hero really can model everything.
  16. Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range Did you ever get in a fight outwith the dojo? No rules no foreknowledge of what is coming? I worked in a really rough bar in Scotland and often ended up helping out the doorstaff. Just loads of screaming and fists flying. In my experience there is just no time to react when you're toe to toe with a guy and he's trying to punch your head off. Best to cover up, keep your head down with your chin tucked away, and hope to last longer than the other guy.
  17. Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range I've been thinking that since I started karate, it's nigh on impossible to block a punch in reality, unless the guy you're fighting is an idiot and telegraphing his punches. You just gotta cover up and hope to negate the damage as best you can. Or better still hit the other guy first. I treat most of those blokes I learn in karate as arm breaking maneuvers.
  18. Re: Sixth Edition Showcase #5: Body-Affecting Powers 2 decades for me.
  19. Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range I played a character who was an oarsman on a slave galley. The overseer went to whip my character. As he was chained to a bench he couldnae really avoid the blow so he 'blocked' with his arm to take half damage. The GM gave me an extra xp.
  20. Re: Altered POO I was thinking off setting up a free range haggis farm but could never find the right gradient of hill for them to roam on.
  21. Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range Valid.
  22. Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range If you ever study Martial Arts you'll know you can't block without moving (unless you want a broken arm) ((idd Footwork, footwork, footwork.
  23. Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Him too.
  24. Re: Sixth Edition Showcase #4: Deflection, Reflection, And Range Sorry, I should have quoted. Roll with Blow.
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