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Hyper-Man

HERO Member
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Everything posted by Hyper-Man

  1. Re: Looking for NEW words of transformation: (SHAZAM, Thunder! Thunder!...) That'd be cool! Able to spout 50 insults in a single breath!
  2. Re: Looking for NEW words of transformation: (SHAZAM, Thunder! Thunder!...)
  3. Re: Looking for NEW words of transformation: (SHAZAM, Thunder! Thunder!...) Gizmo-Duck? Is he from Duck Tales? btw the prize is optional.. only about 2 people have actually admitted to voting for Mightybec but he has 12 votes....
  4. Re: Looking for NEW words of transformation: (SHAZAM, Thunder! Thunder!...) roflmao!! Somehow I think that will take more than a phase to say though...
  5. Re: Looking for NEW words of transformation: (SHAZAM, Thunder! Thunder!...) Actually, his real name is Mike Maxwell in honor of Billy Batson but I may have to change it to Stan if I can come up with a good matching last name!
  6. Re: Looking for NEW words of transformation: (SHAZAM, Thunder! Thunder!...) Oww... that one's giving me an ice cream headache.
  7. Hi guys, I am looking for NEW words of transformation for characters with powers that only work in heroic id. Examples: SHAZAM! By the Power of Greyskull!... Thunder! Thunder! ThunderCats Ho! Freakout! Thing Ring do your Thing! Flame On! any sailor senshi/scout (as much as it pains me to admit..) Wonder Twins Powers Activate! Enuch Chuck! You wouldn't like me when I'm Angry... Change, change, the form of man! Free the prince forever damned! Release the might from fleshy mire! Boil the blood in heart of fire! Gone, gone, the form of man! Arise the Demon --- Etrigan! In brightest day, in blackest night, no evil shall escape my sight, let those who worship evil's might, beware my power, Green Lantern's light! (I know, this isn't exactly a transformation but it's still cool!) Abrakadabra, Hocus-Pocus, Open-Sesami Abraka-Sesami, Hocus-kadabra BTW this is actually for a speedster/brick named Hyper-Man that I am still working on. And yes, he is a lot like Freakazoid meets Dragon Ball Z. Everyone who can name all the referrences will qualify for a drawing to win a 'Vote Mightybec 04" campaign thread mention!
  8. Re: Longest Running Thread EVER That reminds me of the old Pink Panther cartoons!
  9. Re: The cranky thread Three solid days together with one's spouse and mother in law?
  10. Re: Power Trick For Heat Vision I have to agree with Hawksmoor on this one. For a Supers/Champions game special effects like this are the one thing that should come closest to being 'free' the way that normal items/weapons are in an heroic level game. Going down the road of forcing players to define everything a character can possibly do encourages a wargame mentality in some. Others did bring up valid points in that if the player plans on taking advantage of said ability on a regular basis he should pay for it. I would try and avoid that type of confrontation with the player by just building the power for him by use of GM perogative to assign a portion of experience to players over a series of games. That way the player doesn't have to build it and you as the GM don't have to approve what the player builds. You already did it!
  11. Re: I've Gone Totaly Mental! good point on 'double dipping'.
  12. Re: The cranky thread Or getting arrested!
  13. Re: The cranky thread well you know the saying "That which does not kill me or drive me insane will put a Doctor's kid(s) through college!"
  14. Re: The cranky thread Well, It could be memory loss but it could also be her just having fun with you to get a reaction. Parents have a sense of humor too you know, otherwise we wouldn't be here!
  15. Re: Super Speed Accelration Cool, thanks for posting the chart! :bounce: A ~10 speed with no garantee that you get any particular phase unless you delayed I guess does have its downside.
  16. Re: Longest Running Thread EVER Makes me wonder what the tensile strength of that single thread must be. Wow!!
  17. Re: Longest Running Thread EVER I like it. I like Thongs too!!
  18. Re: Stargate weapons I am sorry if I somehow offended anyone. I can see the internal logic in everyone's comments. I can sometimes just get carried away!
  19. Re: Super Speed Accelration Now if you want a 'real' limitation to put on speed try activate on 14- on speed 12. The Character will probably get about 8 phases but he won't know exactly when. Of course the activation roll every phase would get tedious VERY quickly.
  20. Re: Stargate weapons Well I seem to remember that a heavy staff from UMA (Ultimate Martial Artist) does 6d6 base with somewhere between a 10-20 STR minimum. I only bring this up because a 10 STR normal with a martial offensive strike which gives +4 damage classes already does 6d6 normal damage. I would think a big metal stick would potentially let a non-martial artist do a little more.
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