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About Lee

  • Rank
    Competent Normal
  • Birthday 03/18/1965

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    Shreveport, Louisiana, United States
  • Interests
    Gaming, Art, Writing, Theoretical Physics, Cosmology, Advanced Mathematics (Group Theory mainly), Science in general, Software Engineering
  • Biography
    I have been interested in Role Playing Games since I was first introduced to them in 1977 at the ripe old age of twelve. I started with the original boxed set of D&D + Chainmail and Traveller. In the early eighties (1981 I think) the gaming group I was in discovered Champions. I continued to play until the late eighties or early nineties. Then, real life reared its ugly head. As my friends and I grew older and up, we no longer had as much time to devote to gaming and all of the friends that I gamed with eventually moved away. So, I dropped out of role playing for many years. My interest was renewed when I discovered MMORPGs and specifically Star Wars: The Old Republic. I thought it would make a great setting and wanted to use Champions. I rediscovered Champions, or actually the HERO System, and along with my interest in writing, my love for RPG's (HERO System especially) was rekindled.
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    Software Engineer

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  1. I think they used the 5-point adder under the Summon power to double the number of skeletons summoned. With all the limitations attached to the spell, even 10 levels of the adder, resulting in 1024 skeletons (reduced to 1000 by fiat) would not be too cost prohibitive.
  2. Maybe change the question a bit. What might wizards need to make their living? Reagents. Some of them they won't be able to get for themselves and will need to join a band of adventurers.
  3. I don't think they were originally ever intended to be taken seriously. Remember, the original concept came from a pun. (For those who don't know -- Spoiler Alert -- back in the day (it may still be true) that if you killed a Beholder and cut open it's big, central eye you'd find a diamond. That's because "Beauty is in the eye of a Beholder.")
  4. Also, most will run quite well in a Parallels virtual machine--I've run several Windows only games that way.
  5. So, it's the locus of local locusts?
  6. Nope. They just explode once they reach a certain age.
  7. It seems to me that, since canon is already established "fact" in the universe, as long as Luke Skywalker still destroys the Death Star 1 and Pickard is still the arbiter of succession for Gowron, that Wookies are not featherless, flightless birds on the plains planet Goobldorf and Vulcans aren't short, little blue elephants that get angry at the drop of a hat, canon hasn't been broken. However, that's as far as it goes. Because, once the game begins, by definition, cannon will always be changing because the actions of the players and the story the GM is trying to tell are going to be different from any canonical source. The only other case I see is that the GM is running a scenario that _is_ a canonical story and the players are doing _exactly_ the same things the characters did in the original source material. If that's the case, they might as well be reading a book. So, I think that anytime players and GM's try to play in an established universe, such as Star Wars or Star Trek, they will necessarily be breaking canon. Perhaps not what has already occurred, but certainly what is and what will be. If someone doesn't want to do that, they shouldn't play in an established universe. Just my $0.00 (it's not even worth $0.02) Lee
  8. This. But as an additional alternative, how about making all the mundane documents free (as already stated) but offering a complication (a small one) for those who don't? You can save points by not taking the "freebies" but you are likely to "pay" for it during your adventures.
  9. Agreed, LL. Given that it takes a 2/3 majority to convict (which is never going to happen) the only hope I have is for just a handful of Republicans to vote to convict so that just more than half of the Senate votes to convict. It won't remove him from office but it will send a message that a majority of people think he's guilty.
  10. Wait, what? 0.o I believe massey is referring to the APG 1 p 83 "Change Environment: Stunning". But note that it is a "stop sign" power.
  11. As is the argument for roll high when the system is designed roll low.
  12. In Fantasy Hero 6e (not FH Complete, though), on page 148 under "Fantasy Hero Powers": Maybe that's what you're thinking of (or maybe it will help anyway)?
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