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Scott Ruggels

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  1. Like
    Scott Ruggels reacted to Christopher R Taylor in Is Armor Properly Designed in Fantasy Games?   
    Sure, a Bodkin is going to go right through chain mail.  But against a plate breastplate or helm?  Unless its really crappy, that arrow bounces off without barely a dent.  Dozens of people have tested this over and over, you can find youtube videos all over about it.  Here's an example.  There are many others.
     
    There has been a huge explosion of knowledge and study in medieval warfare in the last 20 years or so that has really changed a lot of what people understood or believed in the past.
  2. Like
    Scott Ruggels reacted to Christopher R Taylor in Is Armor Properly Designed in Fantasy Games?   
    After extensive study, including watching testing on shows like Forged in Fire, I have come to the conclusion that it is very likely that the armor (and weapon) stats used in pretty much every fantasy game published is just not right.
     
    For example, I've long used armor piercing on bodkin arrow heads to represent all that force on a small point.  But watching real life archery and testing archery against various armors, either the bows aren't doing nearly the damage listed in games, or they aren't actually armor piercing.
     
    Also, armor seems to have been much more protective in real medieval combat than in fantasy movies and games.  A fully plate wearing warrior was like a tank in combat; you had to disable it (get him on the ground) then stab at gaps to even harm someone in a suit.  Arrows just bounce off unless they hit a joint, and while the wearer feels some impact, its not especially significant.
     
    It has to be remembered that most medieval combat was against very lightly (or no) armored foes, so weapons like axes and so on were a lot more effective.  Swords are deadly against someone like that, but if the target has decent armor, aren't going to do much.  Over time different, more ghastly weapons were developed to try to defeat armor (pole arms, weapons like the Estoc, etc) and swords were not the go-to weapon against armor.
     
    This turns pretty much every trope and fantasy game theme on its head, and maybe that's not a good way to go but I'm currently working on weapons and armor builds for my Jolrhos Player Guide and the thoughts came up as I was working on it.  Should Plate be hardened armor?  Should it have higher defenses?  Should arrows do less damage?
  3. Haha
    Scott Ruggels reacted to BoloOfEarth in DC Movies- if at first you don't succeed...   
    And then decide that's the way to go with the next Superman movie.  "Hey, he's an alien, right?  Why not two heads?"
  4. Like
    Scott Ruggels reacted to Old Man in Ever play (or own) an RPG that was well received by others but you hated?   
    I download .stl files from Thingiverse or Hero Forge and print them on my Monoprice Select v2.  It's slow and the detail's only okay, but it's way cheaper than buying metal.
  5. Like
    Scott Ruggels got a reaction from Ninja-Bear in Ever play (or own) an RPG that was well received by others but you hated?   
    Yeah, but such ugly, mis-proportioned miniatures. I hate that particular, exaggerated, style. For me it’s less about the rules, and more about the ugly art, and depressing background.  
     
    I am learning and practicing digital sculpting so at some point in the near future, I can produce my own miniatures. 
  6. Thanks
    Scott Ruggels reacted to Grailknight in DC Movies- if at first you don't succeed...   
    Nothing can be done until they get a new generation of writers and editors who understand the medium and the market though. Anyone who blames consumers for not buying their product should be "promoted" to a new industry with a rubberstamped exit interview.
  7. Like
    Scott Ruggels reacted to unclevlad in DC Movies- if at first you don't succeed...   
    Is this practical?  Yes, it might've worked with the later-stage MCU, but that level of success is HARD to achieve.  That level of movie also comes along only a couple times a year.  
     
    And, if the books have to be subsidized, they're eating up the HARD to obtain movie profits.  Movies are an extremely expensive gamble to begin with...so suggesting they'd have to subsidize a possible secondary revenue stream seems like the accounting side is just going to *cringe.*  And so will the stock market, if the profits aren't up to snuff.  
     
    Secondary concern:  this feels like a long-term strategy...years, even decades to pay off.  THAT doesn't work;  these days you've 1 or 2 quarters.  I'd also say that DC *can't* try this...their debt load is simply too high.  They need to funnel a major portion of their revenue streams into debt service;  subsidizing is just not practical.
     
     
  8. Haha
    Scott Ruggels reacted to Cancer in Wizards of the Coast Announces One D&D   
    One D&D to rule them all, One D&D to find them,
    One D&D to bring them all and in the Dorkness bind them,
    In the Land of WOTC where the Hasbros lie.
  9. Thanks
    Scott Ruggels reacted to Old Man in Wizards of the Coast Announces One D&D   
    Since I'm in a 5e campaign, I've been following some online discussions about it and now "One" D&D (which is actually "Six" D&D but why be consistent?).  I note with ironic amusement that a segment of the player base has figured out that there is no way to balance effects, and that if they had something like that then it would solve a lot of balance and complexity problems.  In other words, they're looking for a points based system, though they are only gradually beginning to realize it.
     
    Ditching races is one step.  Perhaps classes will go next, because players are complaining that on one hand you have to squint real close to see the difference between an Arcane Trickster, Bladesinger, or Hexblade Warlock, but on the other hand they often have to resort to multiclassing in order to stat out a particular character concept.  Couple that with a system to build spells, and you have the beginnings of a game that might not suck.
  10. Like
    Scott Ruggels reacted to Steve in Fantasy Hero Builds (Clerics)   
    For a divine source, I think having a limitation expressed something like “must be in good standing with deity” would be a good limitation to replace the unspecified ones. This shows that they are getting their powers from a divine source.
     
    For a RSR, I like what the Narosia campaign setting used, having a deity as a Contact instead of a skill roll, and that Contact roll functioned as the RSR. There were also Perks that added to the roll for being a favored servant. It gave it a nice flavor that you are drawing upon your patron/matron for magical support.
  11. Like
    Scott Ruggels reacted to Ternaugh in DC Movies- if at first you don't succeed...   
    My parents liked to read comics, and we'd frequently go to a local newsstand to buy them when I was a little kid. It was also common for me to get a comic from the spinner rack at the local convenience store or supermarket. Comics seemed to be everywhere.
     
    That changed, starting in the 80s, when the distribution model changed away from the rack jobbers, and into dedicated comic stores. Prices went up, and, in many cases for me, the appeal went down. I pretty much stopped picking up new comics in the mid- to late-80s, when special issues and variant covers all seemed to be the rage. A move toward more "adult" material also didn't keep my attention, and I'm pretty much burned out on the handful of stories that DC's movies seem to revolve around (I really don't need to see yet another version of Flashpoint). While I've picked up a few graphic novels and comic collections since then, I haven't really seen much to bring me back into the newer comics (with a few exceptions: I enjoyed the Wonder Woman '77 material, but it felt very much like a throwback to a vanished era).
     
    So, it's not really surprising that the two majors have lost their way, nor is it surprising that Scholastic, flush with cash from the Harry Potter books, was able to take over so much of the market with material that was more kid-friendly. 
  12. Thanks
    Scott Ruggels got a reaction from Ternaugh in DC Movies- if at first you don't succeed...   
    I went looking for the guy on YouTube that was mentioned in the article above, and found him. He backs his facts up with receipts. He has a different take on the decline of Marvel and D.C. and it's numbers based:
     
     
  13. Haha
    Scott Ruggels reacted to Christopher R Taylor in How Tony Stark spends his Experience Points..,   
    They actually seemed on average to be much less powerful.  Half of them were destroyed by running into things on the way to the fight.  One solid hit sent them flying into component pieces.
  14. Like
    Scott Ruggels got a reaction from Ternaugh in What Have You Watched Recently?   
    It was a very good start for a show I had no interest in.
     
     Watched "Carter" on Netflix.  Korean, over the top action movie, The Director borrowed a lot from From Hardcore Henry, but with an even  more unrestrained camera and drone footage. Huge bodycount, film rarely stops to catch it's breath.
     
    Watched RRR on Netflix. Tallywood epic about two revolutionaries that meet each other in 1920s India. Very Lush and well staged. Same Director as the Epic Bahubali 1 & 2 (Also on Netflix).
  15. Like
    Scott Ruggels reacted to Ninja-Bear in Is Hero still your "go-to" rpg system?   
    Several months ago (perhaps even a year or two), I was on a Champions 3rd ed kick. I can see myself running that edition as long as I pay of my Pych Disadvantage: By the book. If I allow myself to add in or change Rules as needed (by me), I would gladly run that edition.
  16. Thanks
    Scott Ruggels reacted to Logan D. Hurricanes in What Have You Watched Recently?   
    We've been watching The Orville. This is much better than I expected. I thought it was going to be a raunchy family guy style parody, but they are actually taking it pretty seriously. And the effects are as good as anything ST:TNG had. Of course, that was 36 years ago, they should be at least that good. 
     
    So, yeah, I'm a little late to the party, but I'm on board for this. 
  17. Thanks
    Scott Ruggels reacted to Hermit in What Have You Watched Recently?   
    I love the hell out of that show. The style and focus shifts over the seasons. I think the first is the weakest and I still enjoyed the heck out of it. I like it better than what I've seen of the current Official Trek myself.
     
     
  18. Thanks
    Scott Ruggels reacted to Hermit in What Have You Watched Recently?   
    Actually that IS one  i need to check out. to be fair. I heard good things.
     
    Part of me wonders if Orville's semi success didn't help speed up  the Green light on the more comedic lower decks, and the more true to the optimism angle of Strange New Worlds.
    If Orville did shove things back to a more hopeful viewpoint, ST fans may owe Orville even if they never watched an episode
     
  19. Like
    Scott Ruggels got a reaction from Steve in The next Primus Avenger Program.   
    If you look over various Champions forums and Discords, the strict adherence to 70s-80s Silver Age, Comics Code, era tropes, and their antipathy to 90s era comics tropes, would be a good argument against a maturing world, or that Champions is an escape from a maturing world?
     
    Even the propensity for people to play and run Teen Hero campaigns is perhaps a stronger argument against it.  🙃
  20. Haha
    Scott Ruggels reacted to Christopher R Taylor in How Tony Stark spends his Experience Points..,   
    All his labs and every single one of his alternate armor was in the house, I guess he figured nobody would attack that.  He was going with the JJ Abrams defense scheme of no air defenses whatsoever.
  21. Like
    Scott Ruggels reacted to Jhamin in How Tony Stark spends his Experience Points..,   
    Eh, he just doubled his foci a few times and his GM let each one be unique.  I didn't get the sense that any of them were actually more powerful.
  22. Like
    Scott Ruggels reacted to Old Man in Is Hero still your "go-to" rpg system?   
    As mentioned upthread, I still think in Hero, but have had little time for gaming.  Hero has ruined me for all other game systems; I'm in a monthly 5e campaign over Zoom and although it's the best version of D&D since Expert, it's still clumsy and janky by comparison.
  23. Like
    Scott Ruggels got a reaction from David Blue in Is Hero still your "go-to" rpg system?   
    I still “think” in Hero, and have ideas for science fiction and modern campaigns in my head.  I intensely dislike minimalist systems, and I leave the table rather than playing them. 
     
    The problem I have with Hero is not having any players close by.  Online, the player base skews younger, and anyone born after 1991 is going to have an aversion to crunchy mechanics, as for them, the computer handles the crunch. The dark times of when MTG sucked all the money out of the TTRPG industry broke the habit. 
     
    So I do GM, but these days it’s Cyberpunk Red maybe Traveller (Mongoose), but there is only tepid interest in doing anything Hero. As a player, it’s 5e D&D, as that seems to be the only thing other people GM.  At least my Sunday DM homebrew the politics. 
     
    But I am still thinking in Hero. 
  24. Like
    Scott Ruggels got a reaction from BigJackBrass in How Tony Stark spends his Experience Points..,   
    How Tony Stark Spends his experience points seems to mirror how veteran Champions characters spend theirs. 
     
     
  25. Like
    Scott Ruggels got a reaction from tkdguy in Is Hero still your "go-to" rpg system?   
    I try to do my best, as I am not a superhero guy anymore.  I have two FH campaigns ready to go, and a desire to run Traveller Hero, and I used to rumbmodern Mercenaries or Fantady Hero at cons.  
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