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GDShore

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  1. Like
    GDShore got a reaction from mattingly in What Have You Watched Recently?   
    Been watching Quartermas abd the Pit, British serial 1958/1859, six episodes, I am on three. The story line holds up remarkedly well and so hav the special effects so far as they have been mostly in the characters functions so far. Observation, British Sci-fi at least on screen seems better than most North American productions. 
  2. Like
    GDShore got a reaction from Ternaugh in Political Discussion Thread (With Rules)   
    Not a yank, Canadian, we have our own numbskulls up here. IT IS not enough to just vote, you need to get invoived, join a candidate, knock on doors, help distribute propaganda I mean election materials. AS a youth I did just that, became involved in helping a candidate win their with about 5000 of my age mates (was the best 30 days i ever spent) yah, unlike you souheners our elections generally run 30 t0 45 days, I shudder thinking about 6 months let alone multiple years. I have never regretted that 39 days, 36 actually. 
  3. Like
    GDShore got a reaction from Iuz the Evil in Political Discussion Thread (With Rules)   
    Not a yank, Canadian, we have our own numbskulls up here. IT IS not enough to just vote, you need to get invoived, join a candidate, knock on doors, help distribute propaganda I mean election materials. AS a youth I did just that, became involved in helping a candidate win their with about 5000 of my age mates (was the best 30 days i ever spent) yah, unlike you souheners our elections generally run 30 t0 45 days, I shudder thinking about 6 months let alone multiple years. I have never regretted that 39 days, 36 actually. 
  4. Like
    GDShore got a reaction from DentArthurDent in How many potions?   
    Yes containing liquids is a issue, too fragile the container and it shatters at the slightest touch, too strong and nothing breaks it. Usin leather is a possibility, but making leather leak proof is an art not a science, you can make a hundred and one small mistake and the $^%$# leaks all over the place. Metal and pottery are to heavy, other materials have other issues, but not all potions have to be liquid. Delivering a powder, a solid or a gas hafe issues of their own. As GM though you do not have to sit down and think it through, let your players do it. However, any new device, weapon or even a spell NEEDS  to be passed by the GM first. The GM thus controlls the introduction of the new into the game. The player's are just as determined as you that the game work, that everyone have fun and that things not become unbalanced. Let your players use their imagination!!!
  5. Thanks
    GDShore got a reaction from DentArthurDent in How many potions?   
    In one of my campaigns, there was a player who chose to be an 'Alchemist', like me he was also an archer, to be precise a crossbowman. during the campaign he discovered the slurbow, a crossbow with a barrel, increased accuracy, and range. He built one, 75 kilo draw on a 11" stroke. he could hit a 4" targe at 150 meter 95 out of 100 times. Question asked could his Alchemist use a slurbow to toss potions further than he could hand toss them. Using a variety of glass containers he practiced at a local abandoned quarry with around 200 ml of water. Tried test tubes, beakers, gourde shaped, and spheres, in glass and pottery. (pottery types he quickly discarded as useof them ment lower payloads.) The spheres were he found the best overall for range and accuracy although test tube style gave a larger total number of units carried, dispersal with spheres was better. As well, the spheres need a sabot to handle launch or they shatter, the test tube style can have a grove cut across it's face to receive a string. 
         As for how many he could carry my postulae of 200 was not theoretical. He made a duster with a liner that held spaces for 200 test tube style, just don't lie down while wearing it, he did once but not a second time. I don't know where he is now but where ever it is "he is creating some thing unique, nasty and well tested."  If you are not wearin armor you have that 40 kilo of spare encumbrance. 
          The military pack out of the P.P.C.L.I. was approximately 64 kilo's, force march 50 km. and then fight a pitched battle. (Canadian definition of a pitched battle used to be a combat lasting more than 8 hours and using 66% of ammunition carried) 
          As the campaign wound down he came up with a portable Alchemist's labratory, costed out experiance points saved upto purchase it and he got to use it for about 6 months.  
    As for your question Lone Wolf, about creating potions on the fly, I do not think so. As a GM I would not allow it>
  6. Like
    GDShore got a reaction from Christopher R Taylor in Champions Rises   
    In the players section should be a how/why to on character build. First define what you want your character to do, then how to do it. What are your strengths, what are your weakness's, who is your nemisis or whose nemisis are you. The GM should be active in assisting the player in the process of building characteristics, powers, skills and disadvantages so that the hero will fit well within the GM's world. (guiding as gently as possible) There should be a chapter on maximizing the characteristics for lowest cost,  developing a balanced and coherent powers and skills set. (not having a fireball with an ice based character) Under characters you will need to flesh out your NPC's and DNPC's these will be needed to give clues to help move the story along, and also to turn the player's around when they take the wrong turn or the misreasoning from the clues found. 
    Under adventures, the GM will need to tailor the adventures to the size/makeup of the group and will need to know how to reshape or adapt an adventure on the fly  particularly if a player misses a session. How to build each session as though it were a chapter in a book is also animportant skill to have, also incase the GM mistimes how to stretch or shorten seamlessly. Finally a couple of prepared adventures with explanations of why this or that was done and how to implement or change things as neccesary.
    I would very much like to contribute to such a project. 
  7. Like
    GDShore got a reaction from Christopher R Taylor in Champions Rises   
    This sounds like an awesome project. 
     First I think it will have to be devided into sections, one a GM's section, one a player's section and an adventure's section.
    Under GM , defining the campaign - is it local, national, inter-national or global.  Is the campaign a solo, duo or group, What I think will be needed is a primer, to teach a novice (very often a group of friends will get togetherto role play, one will volunter to GM, and his knowledge will be near non-existent) a journeyman and a master how to do and how to improve their skill set. The tricks of the trade, how and why they work, the pitfalls that can break a gaming group apart what not to do and why. (this might be the most improtant part of the GM section, the why has to be explained not just told) Next is fleshing out the campaign world, who are the baddies, are they individuals, part of an informal group or a large well defined group with a clear defined goal. (eg. Injustice League - a gather of villains who are associated because they are hunted by a single hero or a batch of heros not neccessarily a defined group, the villains will have their own individual needs, drives or goals not shared by their fellows, or a SMERSH - a large group all working towards a defined goalthat may only be known by the inner cabal, while the minions toil towards it's eventual achievement.) The GM will need to have in their mind what the world will look like for an extended campaign. For the novice an existing set of villains and group[s] of villains is almost a neccessity, for the journeyman/master a DIY primer on purpose, goals and needs of their villains. 
     
    As you can see I have been thinking about such for some time my self.
  8. Like
    GDShore got a reaction from Christopher R Taylor in Champions Rises   
    I am not sure about using an existing baddie, I believe that creating one from scratch is a better idea. It would give new player's and especialy new GM's an insight into charactercreation, from concepting, to fleshing the characteristics, to choosing the powers and skill sets and disadvantages. Creating your first character in "Hero System" is quite a jump if what you are used to is D&D, if we can make that esier we may extend our base. 
        I like the idea of an apartment fire to 'assemble' the party. My first event was a multi-car pile up on a major highway as a result of a police chase of "bank robbers".  There are at least as many possibilities to bring hero's together in the apartment senario as there are hero tropes. 
  9. Like
    GDShore got a reaction from Christopher R Taylor in How fast is this ship???   
    THere was one small, little detail I forgot to mention in my list of things a ship's Captain would have to accomplish to make the cross galaxy trip. Refeuling, the ship that is, one assumes they have enough storage for at least 3 months of consumables onboard. So, at least 12 to 18 months to make the voyage.
  10. Like
    GDShore got a reaction from GoldenAge in How fast is this ship???   
    THere was one small, little detail I forgot to mention in my list of things a ship's Captain would have to accomplish to make the cross galaxy trip. Refeuling, the ship that is, one assumes they have enough storage for at least 3 months of consumables onboard. So, at least 12 to 18 months to make the voyage.
  11. Like
    GDShore got a reaction from Christopher R Taylor in How fast is this ship???   
    True Mr. Taylor true. At the same time you don't want to take so much time moving from star "A" to star "B" that your players lose focus and intrest.
  12. Like
    GDShore got a reaction from GoldenAge in How fast is this ship???   
    True Mr. Taylor true. At the same time you don't want to take so much time moving from star "A" to star "B" that your players lose focus and intrest.
  13. Like
    GDShore got a reaction from GoldenAge in How fast is this ship???   
    Marcus is correct, it will take 2000 hours to cross the galaxy assuming the 100,000 LY width. 2000 hours = 83,3 days or just shy of the 3 months. In actuality it will probably take at least twice that, refueling, eating, sleeping and general maintainence on the vessel will extend the trip to a year to 18 months. You will have to achieve my short list of tasks to complete this goal, mainly sleeping. It has been a very long time since I pulled an all nighter, back then I went "5 days" without sleep during exam week, the end result was not pretty.
  14. Like
    GDShore got a reaction from DentArthurDent in How fast is this ship???   
    Marcus is correct, it will take 2000 hours to cross the galaxy assuming the 100,000 LY width. 2000 hours = 83,3 days or just shy of the 3 months. In actuality it will probably take at least twice that, refueling, eating, sleeping and general maintainence on the vessel will extend the trip to a year to 18 months. You will have to achieve my short list of tasks to complete this goal, mainly sleeping. It has been a very long time since I pulled an all nighter, back then I went "5 days" without sleep during exam week, the end result was not pretty.
  15. Like
    GDShore got a reaction from DentArthurDent in Environment as an antagonist   
    Environment can be more than one thing, fear can be a very hard thing to overcome but it can also be the climate environment. From '80 till 2000 I ran adventure's every other weekend, then I got a promotion at work (or as one of my friends called it a demotion with higher pay) and had to work every weekend from April till the end of September and sometimes into the end of November. I have always used the weather as an antagonist in my adventures. I would keep a weather diary actually 4 or 5 such. Tempreture, precipatation, wind conditions and severe weather having to face a blizard in May can be a bit of a schock. With the Change Environment Power maybe not so much anymore although, a 3-4 tornadoe might just play havock with that too. Having your party wet, cold, misarable can and will affect thier ability to function. I created at one point a table of weather effects on melee, ranged and spell casting, I wasn't capricious with the weather, I would have friends or relatives send me a daily weather report on thier locale conditions. I would use those offset by a year, to handle weather in the campain. Then there is the political environment laws, culture, prejudices and locale mores. It enrich's your world. 
  16. Thanks
    GDShore got a reaction from Steve in Cortical Stack   
    There are some very pointed questions to be asked and answered about this before using it. 1. is the transfer v forced or voluntary? (does the transferer have permission of the transferee to take their body or do they simply steal it?) 2. what happens to the body that has been acquired after the transferer decides to leave it? (does the origional user return to the body? is it left a lifeless husk? what happens to the transferee?) How many times can such a transfer be achieved? (how easy is it to do? how expensive? what resources dos it eat up?)
    As you can probably ascertain I am not in favour of such a concept. That is most certainly a condition of my age, I am plus 70, but my knowing that does not change my feeling, this is an evil concept, as a plot device that allows a party to face off against and oppose and in game defeat (at least that is desired) this is with out peer. I can only conceive of two circumstances in which this has a valid non-evil function. 1. transfer of the cortical stack into an android body, 2. transfer the cortical stack into the body of a clone of the stack origionator. 
    As for how to create this in game terms, yes, eidetic memory, plus a new talent muscle memory (as a martial artist when conducting my art, I do not think of what I will next do, I simply do, if I stop to think of it I lose) [cost of this talent should be 15 character points]  there would also likely be an ego, (strength of will) intelligence and maybe a perception factor at the bare minimum. 
    Talent --- Muscle Memory - an ability to train the body to perform a series of tasks without having to think about their performance. The actions become as inate as breathing and simply are.
  17. Like
    GDShore got a reaction from Barton in Environment as an antagonist   
    Environment can be more than one thing, fear can be a very hard thing to overcome but it can also be the climate environment. From '80 till 2000 I ran adventure's every other weekend, then I got a promotion at work (or as one of my friends called it a demotion with higher pay) and had to work every weekend from April till the end of September and sometimes into the end of November. I have always used the weather as an antagonist in my adventures. I would keep a weather diary actually 4 or 5 such. Tempreture, precipatation, wind conditions and severe weather having to face a blizard in May can be a bit of a schock. With the Change Environment Power maybe not so much anymore although, a 3-4 tornadoe might just play havock with that too. Having your party wet, cold, misarable can and will affect thier ability to function. I created at one point a table of weather effects on melee, ranged and spell casting, I wasn't capricious with the weather, I would have friends or relatives send me a daily weather report on thier locale conditions. I would use those offset by a year, to handle weather in the campain. Then there is the political environment laws, culture, prejudices and locale mores. It enrich's your world. 
  18. Like
    GDShore got a reaction from Doc Democracy in Environment as an antagonist   
    Environment can be more than one thing, fear can be a very hard thing to overcome but it can also be the climate environment. From '80 till 2000 I ran adventure's every other weekend, then I got a promotion at work (or as one of my friends called it a demotion with higher pay) and had to work every weekend from April till the end of September and sometimes into the end of November. I have always used the weather as an antagonist in my adventures. I would keep a weather diary actually 4 or 5 such. Tempreture, precipatation, wind conditions and severe weather having to face a blizard in May can be a bit of a schock. With the Change Environment Power maybe not so much anymore although, a 3-4 tornadoe might just play havock with that too. Having your party wet, cold, misarable can and will affect thier ability to function. I created at one point a table of weather effects on melee, ranged and spell casting, I wasn't capricious with the weather, I would have friends or relatives send me a daily weather report on thier locale conditions. I would use those offset by a year, to handle weather in the campain. Then there is the political environment laws, culture, prejudices and locale mores. It enrich's your world. 
  19. Like
    GDShore got a reaction from Korgoth in Favourite Mediaeval Setting?   
    For me, the period between 1180 and 1200 A.D. middle England, Richard the Lionheart, John Lackland and Robin Hood. The sets write themselves, you can do almost anything you want and it will work. can 
  20. Haha
    GDShore got a reaction from Scott Ruggels in Best Quotes or your Characters or Villains   
    This occured during the Regan years (during the air traffic controllers dispute) We had been in a long campaign which involved a 'coup' against the Canadian government, which we foiled, then traced the group back to a base near Curchill Mabitoba. After fighting our way into the base, defeating the evil doers, we discovered that the leaders were space aliens, who escaped in a private jet fleeing southwards, I was in command of the group, and contacted the Canadian forces base outside of Winnipeg, I ordered air force units to scramble and force the jet down. When they refused, claiming to be FBI agents I told the pilots "I don't care who they claim to be they are violating Canadian airspace."
         Two weeks later, The Calgary Herald, ran a cartoon, "two Mounties, one mounted the other dismounted wearing the red serge uniforms (which are actually dress wear) holding his hosre's reins and a smoking pistol pointed to the ground, a short distance away a figure is buried to his shoulders wearing a cape, on his chest a logo 'a diamond with an S inset. It's captioned "I don't care who he was he was violating Canadian Air Space". 
  21. Like
    GDShore got a reaction from tkdguy in Pointless Champions in a Fantasy Campaign.   
    Oy, that one is simple. Take one old man, put him in mismatched piece's of armor, seat him on a bedraggled charger with a chubby MPC companion riding a donkey. Voila!
  22. Like
    GDShore got a reaction from Lord Liaden in Best Quotes or your Characters or Villains   
    This occured during the Regan years (during the air traffic controllers dispute) We had been in a long campaign which involved a 'coup' against the Canadian government, which we foiled, then traced the group back to a base near Curchill Mabitoba. After fighting our way into the base, defeating the evil doers, we discovered that the leaders were space aliens, who escaped in a private jet fleeing southwards, I was in command of the group, and contacted the Canadian forces base outside of Winnipeg, I ordered air force units to scramble and force the jet down. When they refused, claiming to be FBI agents I told the pilots "I don't care who they claim to be they are violating Canadian airspace."
         Two weeks later, The Calgary Herald, ran a cartoon, "two Mounties, one mounted the other dismounted wearing the red serge uniforms (which are actually dress wear) holding his hosre's reins and a smoking pistol pointed to the ground, a short distance away a figure is buried to his shoulders wearing a cape, on his chest a logo 'a diamond with an S inset. It's captioned "I don't care who he was he was violating Canadian Air Space". 
  23. Like
    GDShore got a reaction from Duke Bushido in Starting Spider-Man = Teen Champion?   
    When I ran my champions campaign, a weekend where someone earned more than "2" points was a big weekend. I've always been somewhat of a miser.
  24. Thanks
    GDShore reacted to Hermit in Moderator Note to folks: Regarding the F word overuse   
    Since this first went up, Guidelines have been made official by the admins etc.
     
    So.. putting them here for anyone who missed them:
     
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  25. Like
    GDShore got a reaction from Scott Ruggels in The Most Grandiose Crime?   
    Mine is actually from"Traveller Hero", The party is hired to retrieve a runaway scion, along the way they find they are not the only ones looking for him. The other group is trying to kill him. Shortly after that they discover he is an Imperial prince, fifth in line to the throne. Much adventure some heartache (one of the party is lost permanently {shot out of a missile tube into a sun will do that}) they succeed. When they rendevous to hand over the princeling, the Imperial Chancellor greets him as "Your Majesty" there had been an attempted coup and the prince was the last of the Imperial line.  THe story arc took just under two years and was my second best storieline. 
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