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DoctorImpossible

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    DoctorImpossible reacted to Hugh Neilson in How is Reputation determined?   
    I believe you have to have some de minimis number of posts before getting out of "moderator", but moderation is pretty quick.  It's largely a spam protector, I believe.
     
    At the bottom right of your post, I see a heart.  If I hover over it, it goes colour and provides reaction options.  If you can't see it, I suspect reactions are unavailable until that minimum post count is achieved.
  2. Thanks
    DoctorImpossible reacted to Panpiper in Does this character do 9d6 or 12d6 with his club?   
    A strength requirement means that a character needs to have that much strength to do the listed damage. If they have that strength, they do the full listed damage, it does NOT do "less" damage. If the character has 5 or more points of strength 'higher' than the strength minimum, each 5 points more adds an extra damage class, so it does 'more' damage, not less.
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    DoctorImpossible got a reaction from DeleteThisAccount in How is Reputation determined?   
    .
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    DoctorImpossible got a reaction from DeleteThisAccount in Usable as 2nd form of movement (6E)   
    I think this seems like the perfect time for a multipower. Two powers that are achieving pretty similar things, with strong thematic ties, that you don't want to use at the same time as each other? Two fixed slots in a multipower
  5. Like
    DoctorImpossible reacted to Astromath in Usable as 2nd form of movement (6E)   
    My wife wants to build a lightning based character.  Teleportation over wires is one form of movement, but she also wants to fly.  I'm thinking either Teleportation Usable As Flight; or Flight Usable As Teleportation (both have the 1m = 1m, so it doesn't matter which the UA2nM is on).  My question is which way would be better represented.  It also would look like that Usable As 2nd Form Of Movement would be a Naked Advantage due the nature of what she wants.  Opinions?
  6. Like
    DoctorImpossible reacted to CaptainCoulson in What is the difference between the limitation 'gestures' and 'complex gestures'?   
    The difference between Gestures and Complex Gestures is just that a part of the Special Effects of the power becomes more complex, and therefore potentially more likely to fail or be stopped, and less likely to be replicable. For you to cast a spell that takes Complex Gestures, for instance, might mean that you have to be able to move your fingers in certain positions which you couldn't achieve if, for example, you were in a car accident that damaged the nerves in your hands. On the other hand, simple Gestures might allow you to do the same spell without even having that hand, because you just need to point your wrist in the right direction, since you have the special effects saying that your will to make magic happen is focussed enough that missing a hand is not an impediment. In this instance, "Gestures" is something like pointing roughly in the direction you want the spell to go, while "Complex Gestures" is a precise way of holding your fingers, while pointing exactly at the target.
     
    Basically, if you want more of a limitation from the Gestures limitation, you take it as a Complex Limitation to let the GM know that this is your power's weakpoint, more so than ever.
  7. Haha
    DoctorImpossible reacted to Certified in Funny Pics II: The Revenge   
  8. Haha
    DoctorImpossible reacted to Cygnia in Funny Pics II: The Revenge   
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    DoctorImpossible reacted to C-Note in How is Reputation determined?   
    I just wonder why I'm still classified as a "New Member" after being here for 16 years.  Babies born when I joined the board are driving now!  🙂
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    DoctorImpossible reacted to Gauntlet in How is Reputation determined?   
    Thank you very much for the info.
  11. Like
    DoctorImpossible reacted to Gauntlet in How is Reputation determined?   
    How is Reputation determined and what does it mean?
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    DoctorImpossible reacted to Ninja-Bear in Understanding spells (from Grimoire)   
    Speaking of skeleton and other monsters bought as automations. By default Mental Power don’t affect them however the classic work around is that skeleton have a complication that Mental powers do affect them.
  14. Like
    DoctorImpossible reacted to Gandalf970 in Understanding spells (from Grimoire)   
    I am looking at the cost of spells in the Grimoire 6th edition and I understand that, but specifically I don't understand some options.  On page 182 Create Skeleton it costs 9 xp to buy this spell which Creates one Skeleton, but only costs 20 to Create a Skeleton Army?  What am I missing?  Do they need to be controlled with a spell?  I seen there is a spell called Control Undead, but that was a Mind Control.
     
    Any help would be appreciated.  
  15. Like
    DoctorImpossible reacted to Lee in Understanding spells (from Grimoire)   
    I think they used the 5-point adder under the Summon power to double the number of skeletons summoned. With all the limitations attached to the spell, even 10 levels of the adder, resulting in 1024 skeletons (reduced to 1000 by fiat) would not be too cost prohibitive.
  16. Like
    DoctorImpossible reacted to Gandalf970 in Understanding spells (from Grimoire)   
    Thank you Lee and Massey, big help in understanding!
  17. Like
    DoctorImpossible reacted to Kal'El Wayne 2nd Account in Holding actions (to interrupt spells)   
    Alternatively, rather than hold an action, you could preemptively do something that inhibits spellcasting that you expect to happen a certain way. Make a silent zone, to prevent incantations, or grapple the caster to prevent gestures, or create a dark cloud to block line of sight.
  18. Like
    DoctorImpossible reacted to Opale in VIPERS assets   
    Hi LL !
     
    Yes, with COVID, I had at least time to come back to Champions rpg somehow ^^. And let my imagination do the rest.
     
    Thanks for the pointers. I am considering opening a tabletop for a campaign where my PCs starts as normal guys, and get empowered. Or maybe they will become agents of VIPER, ARGENT, or who know where they will decide to go ! 
     
    Maybe I should open another thread focused on VIPER, and see how the community can contribute 😛
  19. Like
    DoctorImpossible reacted to Anaximander in Signature Question   
    I have a Facebook page that I am using for a discussion forum for Star Wars, roleplaying games, and writing in general.  I would the link in my signature at the bottom of my posts, but I am seeing where I can add a signature, and I want to make sure there isn't a rule violation for doing that.
  20. Like
    DoctorImpossible reacted to bluesguy in Signature Question   
    If you click on your name, top right corner and then select Account Settings you should see where to create an Signature
  21. Like
    DoctorImpossible reacted to Doc Democracy in How is Reputation determined?   
    You spend too much time writing posts and not enough exploring the software....
    https://www.herogames.com/settings/signature/
     
    😎
     
    Doc
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