Re: Free equipment side discussion.
Aren't the Western, Military, Fantasy, Pulp, and Spy genres generally at least somewhat more lethal then Champions? I mean, one of the staples for a lot of people in Fantasy games is running around killing things, and Western and Military result in death from common weapons all the time. If the PCs are allowed to be more lethal than their superhero counterparts usually are, then shouldn't their opponents also have an increased level of lethality, especially if they are all using the same weapons? I can understand applying this scale to supers (even though I don’t think it’s really a necessity) but why should it be twice as hard to kill Gomer Pyle in the military game? If the answer is, “because the PCs are the heroes and the heroes shouldn’t die all the time,” then I’d argue that’s what combat luck is for; that’s why it’s considered a Talent not a Power.