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bigbywolfe

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Everything posted by bigbywolfe

  1. Re: Which is your least favorite archetype to play? Not trying to pick on you, you were just the most recent to voice this opinion. What about characters who are lethal weapons? I mean, come on. Look at Human Torch. There is no conceivable reason his attacks should be non-lethal. What’s he do? Emit just enough heat to knock a person out without giving them at least 1st degree burns? Heck, anyone with 40+ STR has the potential to kill a normal with one hit. If the “normal” guy can’t walk around with a sword then why can Superman walk around with Lasers and enough STR to kill someone with his pinky? As far as not considering “trained normals” superheroes, that’s a perfectly fine opinion, and a distinction you can use in your games, but I think it is completely inaccurate to the source material. Batman, Green Arrow, Hawkeye, Black Widow, Mockingbird, Blue Beetle (who’s only super power is being “smarter than Batman”), and Barbara Gordon, are all “normal” people who have served or at least been connected to the strongest teams of “superheroes” in their respective universes. Ask any 10 people to name a superhero; one of them will say Batman. Besides, if Green Arrow and Hawkeye, who both have unnaturally, ridiculously good aim, are not considered “super” heroes than why are Ironman or Green Lantern, both of which have no powers without their respective foci? Also, just for clarification; are those of you saying people who don’t want to kill shouldn’t carry lethal weapons referring only to ‘supers’ or to heroes in general? If you are specifically referring to supers, I guess it may be a legitimate argument, but if you are talking about heroism and killing or not killing in general, then I have to point out Zorro, The Shadow, and many other Pulp/early Supers who have used swords, guns, bows, and such without killing (at least in many of their incarnations).
  2. Re: Poison's Champions Art Thread If you look really close you can see the pin of the grenade sticking up through the top of his hand.
  3. Re: Double Ended Weapons I was wondering about this same thing recently. I’m trying to make a Shaolin Spade for a martial arts project.
  4. Re: Poison's Champions Art Thread Sweet man. That is so freaking awesome!
  5. Re: continuing charges alternatives I think a sensible way to “put those together” is to use the Continuing Charges. That’s the built in way to do it. It seems to be exactly what you are asking for. Now you seem to be asking for a different way to do something that there is already a way to do. I lost track of what you actually want. I understand your complaints about the price not seeming correct, but I still fail to see what your point about it is. As a side note, using Continuing Charges can cost the same or less and be more useful than END Only to Activate in some cases. Example: Force Field (10 PD/10 ED), 1 Continuing Charge lasting 1 Day (+1/4) (25 Active Points) (1 cc) Versus Force Field (10 PD/10 ED), Costs END Only To Activate (+1/4) (25 Active Points) (2 END) Also, even using your initial examples, which make the END modifiers seem overly cheap/ affective, they really become more limiting the more points you add to the equation. Using your same advantages and limitations, but with different starting points: 17RP Force Field (20 PD/20 ED), Costs END Only To Activate (+1/4) (50 Active Points); Increased Endurance Cost (x10 END; -2) (40 END) Versus 18RP Force Field (20 PD/20 ED) (40 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4) Assuming a GM would even accept the x10 END on a Cost END OTA, (which I doubt many would) the x10 becomes more limiting the stronger the power. Also, if the campaign has a hard AP cap the top version is closer to hitting it. I just looked back at your initial post. My answers to your initial question. 1) No, I don’t believe so. 2) That’s what Continuing Charges are for. Also, perhaps you could post a link to the FAQ that you make reference to several times even though you claim not to understand it. That might help the rest of us understand what you are talking about/what you don’t understand.
  6. Re: Need Help With Codes of Conduct A very uncommon perk for that matter. IRL anyways.
  7. Re: Bestiar(ies) questions People Eating Tasty Animals... P.E.T.A.
  8. Re: Expanding Normal Characteristic Maxima I thought he had 4.
  9. Re: Mechanic Definitions: Power Target/Range Ah, I see what you mean. I believe No Range is meant to be the same as the current "No Range" range listed in the book. The "No Range" in the current rules is basically HtH Range.
  10. Re: Mechanic Definitions: Power Target/Range He addresses that with the Type of target instead of the Range of target. A Self Target powers would probably have No Range, but a HtH would be an Any One Thing Target with No Range.
  11. Re: superuseless superpowers LOL, nice Steve. Is that Toph in your profile pick?
  12. Re: Super Fantasy- The Land of Mar'Veldc Sounds like an interesting campaign idea. Kind of an extreme version of Marvel's 1602.
  13. Re: a [can]trippy question Love it.
  14. Re: Fantastic Hero System Resource Very good point nexus.
  15. Re: Bestiar(ies) questions Thanks. Anyway, you get what I meant.
  16. Re: Bestiar(ies) questions Vestnik: There's a difference between discriminatory and Discriminatory. Anyone can tell the difference between food and crap. Not everyone can tell the difference between egg custard and rice pudding by smell alone, or for that matter the difference between walrus crap or sea lion crap (okay, maybe that’s getting into Analyze, but you get my point). In game terms every sense is considered to not be Fully Discriminatory, even sight. EDIT: Sorry, not sure why the font was so huge...
  17. Re: A Complete Overhaul of the Hero System Combat and Skill System Interesting, but I it seems incredibly impractical to me for the same reason Checkmate mentioned. I mean, counting that many beads that many times, would at least triple our current combat time. Also, while I agree the current system isn’t perfect, and it could use more granularity (at least in Heroic level games) I really don’t see this alternative of yours as simpler. In fact, while your method of counting things out may in fact be simpler, I think the whole idea of “Attack Draws” and such is more complicated than rolling a few dice.
  18. Re: New Mechanic: Adjustment Power (Overhauled) Sure, there's Body too, but you get my point. Drain, even if "overpriced," can drain any stat. This seems useful unless your only strategy ever is "hit them until they stop moving". Also, didn't this new model still use some kind of Power Defense? In unmodified RAW games I've seen plenty of people with high PD/ED and little or no Power Defense. It just seemed that the statement didn't really address a problem with the build as much as it emphasized his own play style.
  19. Re: New Mechanic: Adjustment Power (Overhauled) "'Originally Posted by schir1964 Drain (13 Points) Drain allows one to reduce another character's power up to the dice maximum.' 'So a point power caps out at 27 points drained...I think I'll stick with Energy Blast.'" I didn't know EB could "drain" anything other than stun. Would you mind explaining this statement?
  20. Re: Fantastic Hero System Resource It's a good resource, didn't mean to sound like I was complaining or anything.
  21. Re: Fantastic Hero System Resource That's been brought up in several recent (well, the last 3 or 4 months) threads. It is a really great resource. I've recommended it to four or five people already.
  22. Re: Ninja Spring Leap What was wrong with that suggestion?
  23. Re: a [can]trippy question It seems that the term is somewhat common in fantasy, more so than I thought. However, this is the Champions thread. Not everyone familiar with the Super genre is going to catch a gaming/fantasy reference.
  24. Re: a [can]trippy question It became "common vocabulary" the year after I was born. Is it used very often in anything other than gaming? I've never come across it in any of the fantasy I've read. Just curious.
  25. Re: a [can]trippy question I'm into fantasy (as are a majority of my friends) and I'm not familiar with that term either, so I'd have to say no, it's not.
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