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World Creation Superdraft 7: July 2023


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57 minutes ago, death tribble said:

The following have tried to do something about the murdered continent and have been rewarded.

Assault, Hermit, Logan, Psybolt, Sociotard

 

Cancer has an idea pending.

 

That means that the following can try and do something and get a reward

Csyphrett, DShomshak, Enforcer84, L Marcus, Old Man, Pariah and Pattern Ghost

 

The weekend is for catch up and flavour text

Can we do picks with the bonus picks on weekend?

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The chanting crowds were drawing nearer. "He-don-ia! He-don-ia!" came from one direction. "Mar-ket! Mar-ket!" came from the other.

 

Soon they would meet, and the mayhem would begin.

---

Where there is competition, there are fans. And when you mix rival fans and the gifts of Oeneus, there is trouble.

 

Whether it is chariot racing or Foote-the-Ball, there are hooligans.

 

Secondary Domain: Hooliganism.

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Etterskell never meant for it to happen. They did not will the horror into being; they didn't ask for it to be done; it wasn't even another Oops. And yet, the creature could never have existed without the gifts Etterskell gave to mortal kind.

 

Anyone who knows anything about Etterskell knows that They broke the world; and consequently, everything that world is a little bit broken in turn. (Except the other Gods, who are whole and perfect and completely wonderful, just ask them. Especially, Masque, Crax, and Mister Rancor, whom we love and wouldn't have any different.) And in the Sharded World, everything can be divided into parts, which can be reassembled into new wholes.

 

The cult of Aleph believed that mortal misery came from incompleteness. Individual souls were shards of a primordial World-Soul that broke in the Big Oops. Enlightenment came from recognizing that incompleteness; salvation came from reconnecting to other creatures and other souls. As mortals reconstructed the World-Soul, they would approach divine bliss and, ultimately, redeem the world.

 

Etterskell insists They never said this. No other God will take the blame, either. Even Mister Rancor, Father of Lies, says "Ew" at the doctrine, mocks its touchy-feely optimism, and suggests maybe Nadiya gave mortals this hopeful dream. Which turned out to be so terribly destructive. Nadiya denies it. Calm Aziza, however, points out that mortals are more than capable of coming up with delusions on their own and any deceit by the Gods is redundant.

 

But getting to the point: Aleph cultists often engaged in wild chimerism as a way to connect with other creatures and blur the distinctions between species, including the different species of the cultists. As best anyone can reconstruct the disaster, one group sought to connect their minds and bodies into one being -- to become the seed of a renewed World-Soul. But they went too far. Too much alchemy, too much metamorphosis, too much connection, broke their mortal forms completely. They... deliquesced, and flowed together into one shifting, churning mass of protoplasm.

 

And hungry.

 

The... thing... oozed out from the cult's shrine. Whatever it encountered, it consumed. Grew. Sought more. And it especially sought people.

 

It overwhelmed homesteads, then villages. Heroes did battle, and fell, and were devoured. As it consumed a city, the Gods bade all their champions to try slaying the Thing. They failed. It was too big. It had no vital organs. It could not die.

 

Until finally the God of Murder himself was prevailed upon to kill it. Mortals can only speculate what incentives were offered, whether threat, bribe -- or perhaps the fear that the Thing truly would consume and assimilate all life in the Chimney, and there would be nothing and no one left to kill or be killed.

 

A creature bigger than a city is long in dying, even at the hands of a God. And in its death throes, Fitz say a flailing bit of the Horror fall across a Crack -- and vanish. To the past, to the future, no one knows. But the Chimney has not seen the end of the creature that threatened to devour the World.

 

The creature had a name, Those who saw it and lived call it the Shoggoth. They just knew.

 

In the aftermath, Etterskell did her utmost to stamp out the Aleph cult. They appeared to every one of the cult's initiates, slapped them upside the head, and said, "No! It doesn't work like that!" But the doctrine is still known, and other accidents may happen from excessive use of alchemy and chimerism. So that's another way a Shoogoth could menace the World again.

 

Mythic Monster: The Shoggoth

 

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And Etterskell is very sorry for this terrible accident that resulted from her well-meant gifts.

 

Dean Shomshak

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By my reckoning, that's the last of the regular picks for Etterskell. Nothing left except the Bonus Monster/Guardian that DT awarded.

 

This will be a Guardian. Here's how it starts:

 

Crax, the Head Honcho of Homicide, was devising another scheme for a Perfect Murder to whisper in some mortal's ear. Then suddenly Etterskell stood before him.

 

"Crax," she began without the least opening courtesy, "We need to talk."

 

Gah! Interruption, right when he was about to figure out how the killer would frame an innocent man for the crime -- a double murder, from the execution!

 

"Talk to the hand," he snapped as he flipped up the divine appendage so named. Then curled in all but the middle digit.

 

Etterskell's lips tightened. "If you insist," he said. "Shall I take it when I go, and hold my conversation elsewhere?"

 

To be continued.

 

Dean Shomshak

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On 7/14/2023 at 6:59 PM, Psybolt said:

Can we do picks with the bonus picks on weekend?

Yes

 

Update

 

image.jpeg.3191117581a1c3a2841f47da904d6d55.jpeg

WORLD CREATION SUPERDRAFT 7

OUR WORLD CREATORS THIS YEAR ARE . . .

Player 1. Assault God of Intoxicants, Oeneus

  • Geography. Pastures

  • Sentient Life. Satyrs

  • Gift to Civilization. Herding

  • Fauna/Flora/Ore. Caprines (sheep and goats)

  • Interference. Fitz’s Monuments are built with rollers  

  • Mythic Monster or Guardian. 

  • Secondary Domain. Sex

  • Secondary Domain . Music

  • Secondary Domain: .Hooliganism

  • Bonus Choice

Player 2,Cancer God of Fire, Thoal Anni’in

  • Geography. The World is a cylinder

  • Sentient Life. 

  • Gift to Civilization: 

  • Fauna/Flora/Ore. 

  • Interference: 

  • Mythic Monster or Guardian. 

  • Secondary Domain. Purification and Healing

  • Secondary Domain. 

  • Secondary Domain. 

Player 3,Csyphrett God of Heroes, Clarkent Kal

  • Geography. Watch Tower

  • Sentient Life. Gandians

  • Gift to Civilization: Book of Dooms

  • Fauna/Flora/Ore. 

  • Fauna/Flora/Ore (bonus):

  • Interference: 

  • Mythic Monster or Guardian. 

  • Secondary Domain. Justice

  • Secondary Domain Righteousness

  • Secondary Domain. Exploration

 

Player 4. Death Tribble, God of Murder, Crax

  • Geography. 

  • Sentient Life: K’rac C’ho C’o

  • Gift to Civilization. 

  • Flora/Fauna/Ore: Flora Intoxicana aka The Murder Plant

  • Interference: Murdered an entire continent

  • Mythic Monster or Guardian. The Soul Eater

  • Secondary Domain. Evil

  • Secondary Domain. 

  • Secondary Domain. 

Player 5, DShomshak God of Multiplicity, Etterskell Breaker of the Sharded World

  • Geography. Cracks that can take people backwards or forwards in time

  • Sentient Life. Chimerae

  • Gift to Civilization. Alchemy

  • Flora, Fauna, or Ore. Organ Trees

  • Interference. Hypostases and Composite Dieties

  • Mythic Monster or Guardian. Shoggoth

  • Mythic Monster or Guardian (bonus):

  • Secondary Domain. Accidents

  • Secondary Domain. Parts and Wholes

  • Secondary Domain: Transplant Surgery 

Player 6. Enforcer84 Goddess of Strife, Ceass

  • Geography. Wildlands

  • Sentient Life. 

  • Gift to Civilization. 

  • Flora, Fauna, or Ore. Hippopotamus

  • Interference: 

  • Interference (bonus)

  • Mythic Monster or Guardian: 

  • Secondary Domain: Freedom

  • Secondary Domain / Option: Courage

  • Secondary Domain / Option. 

Player 7. Hermit Goddess of Hope, Nadiya Brightbringer

  • Geography. Elven Lands

  • Sentient Life. Elves

  • Sentient Life (bonus):

  • Gift to Civilization. Competitions and Champions to settle disputes etc

  • Fauna/Flora/Ore: Skywood

  • Fauna/Flora/Ore (bonus): Flutterbys

  • Interference:  The Silver Lining

  • Mythic Monster or Guardian. Simacada

  • Secondary Domain.  Resiliance

  • Secondary Domain: Intuition

  • Secondary Domain / Option.

 

Player 8. L Marcus God of Intrigue, Masque

  • Geography. 

  • Sentient Life. Shades

  • Gift to Civilization. Espionage

  • Flora, Fauna, or Ore. Spiders

  • Interference: .

  • Mythic Monster or Guardian. The Facilitator (a giant spider)

  • Secondary Domain. Ambition

  • Secondary Domain. Intelligence and Wits

  • Secondary Domain: Shadows

  • Bonus choice

 

Player 9. Logan  God of Avarice, Nagus Sterling

  • Geography. .Holy City of Hedonia

  • Sentient Life: Dwarves

  • Gift to Civilization.Commerce

  • Flora, Fauna, or Ore. Squirrels

  • Interference. 

  • Mythic Monster or Guardian. Fleeze the First Dragon

  • Secondary Domain . Profit

  • Secondary Domain:/Option: Opportunity

  • Secondary Domain / Option. 

  • Secondary Domain/ Option (bonus😞 The Great Market

Player 10, Old Man God of Illumination, Alitheon

  • Geography. The Celestial Skies

  • Geography (bonus):

  • Sentient Life. The Geniu

  • Gift to Civilization. 

  • Flora/Fauna/Ore: Fireflies

  • Interference. 

  • Mythic Monster or Guardian. The Flaming-Eaux

  • Secondary Domain. Learning

  • Secondary Domain. Death and Rebirth

  • Secondary Domain. Guidance 

 

Player 11, Pariah Goddess of Small Things, Strangecharm

  • Geography. 

  • Sentient Life. Talking Mice (Amended edit)

  • Gift to Civilization. 

  • Flora/Fauna/Ore. Wisps (Amended Edit)

  • Interference. 

  • Mythic Monster or Guardian. 

  • Secondary Domain. Sand

  • Secondary Domain. Rain

  • Secondary Domain.Choices

  • Secondary Domain. (bonus) Coincidence 

Player 12, Pattern Ghost Goddess of Reflection, Aziza

  • Geography. 

  • Sentient Life. 

  • Gift to Civilization. Philosophy

  • Fauna/Flora/Ore. 

  • Interference. 

  • Mythic Monster or Guardian. 

  • Secondary Domain. Truth

  • Secondary Domain: Indecision

  • Secondary Domain/Other: 

  • Secondary Domain/Other (bonus):

Player 13, Psybolt God of Hatred, Mister Rancor

  • Geography. Austere, sister city of Hedonia

  • Sentient Life. Humans

  • Gift to Civilization. Politics

  • Fauna/Flora/Ore. Mosquitos

  • Interference. Building temples to two other Gods to launch crusade against Hedonia

  • Interference (bonus)

  • Mythic Monster or Guardian. Pontianak

  • Mythic Monster Guardian (bonus):

  • Secondary Domain. Intolerance

  • Secondary Domain: Vengeance

  • Secondary Domain: Manipulation and Lies 

Player 14, Sociotard Fitz, God of Bastards and Neglect,

  • Geography. Elemental Plan of Sewage and Middens

  • Sentient Life. Rivers

  • Gift to Civilization. Monuments and Pilgrimage

  • Gift to Civilization (bonus):

  • Fauna/Flora/Ore. Wolves

  • Interference. Alchemy lances protected by the Sons of a Gun

  • Mythic Monster or Guardian. Patron Saint of Lost Things

  • Secondary Domain. Midwifery and Birth Control

  • Secondary Domain: Water

  • Secondary Domain: 

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7 hours ago, death tribble said:

 

Player 11, Pariah Goddess of Small Things, Strangecharm

  • Geography. 

  • Sentient Life. Wisps

  • Gift to Civilization. 

  • Flora/Fauna/Ore. Talking Mice

  • Interference. 

  • Mythic Monster or Guardian. 

  • Secondary Domain. Sand

  • Secondary Domain. Rain

  • Secondary Domain.Choices

  • Secondary Domain. (bonus) Coincidence 

 

I think you got Wisps and Talking Mice in the wrong places. I thought Pariah had chosen talking Mice as his sentient race, and Wisps as his flora/fauna choice?

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This is a ketchup selection. 

 

“Diplomacy is the art of letting someone else have your way.” (Acquisitions 4:64)

 

While the rules of basic exchange have been around for ages, there are some things that go beyond a mere silver-for-bananas transaction. Negotiation must occur where no rules exist, or where money is not the means of trade. This can get very tricky and requires real skill.  There’s an art to it and it extends beyond the market to the realm of politics or even romance. “Everything is negotiable.” (Acquisitions 4:12)

 

Secondary Domain: Negotiation! Diplomacy, debate, arbitration, even oration and acting depend upon the basic skills of negotiation. In an ongoing effort to appeal to Nagus Sterling, the Earl of Exploitation, followers are ever engaged in bargaining agreements and their culture treats a win-win result a loss.

 

 

Diplomats of the realm

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Hmm. One catch-up pick, and two bonuses to go for Oeneus.

A grudge against Crax, for the Flora Intoxicana.

A general thought about Oeneus: while he is clearly on the more Chaotic end of things, his gifts bring joy and culture as well as more destructive things. I should probably stress that a little.

 

So: one pick to shaft Crax, another two to do the second bit.

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Ceass looked out upon this haphazard chaotic world ripe for revolution and change. Her wildlands were home to flora and fauna hearty and willful. To survive you had to be willing to fight. And who should guide those wildlands, who would oversee the pockets of civilization here in her land of constant struggle and change. 

Sentient Life: The Folk are a number of tribes called beastkin by their detractors or the uninitiated. They dislike the connotation that they are mindless beasts only good for fighting and rutting. Each tribe resembles their distant human cousins with a few cosmetic and sensory differences, combining their humanity with animal features. 

The most widly known tribes are the: Kitsun, Garu, Lepur, Neko, Tiga, Ursu, Tauru, and Watu. 

 

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Edited by Enforcer84
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