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6000 non NGD posts.


Enforcer84

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Re: 6000 non NGD posts.

 

That's the great thing. I was considering a Reputation Disad.

 

Reputation: Always Honest. You're so trusted within specific circles that it's well known it's possible to twist your own code against you. This goes beyond the normal psychological limitation, because it colors how people act towards you and treat you. Your forthrightness is both a phenomenal strength - and an exploitable weakness.

 

So I have no skeletons in my closet; remember? I kill the undead for a living. :D

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Re: 6000 non NGD posts.

 

That's the great thing. I was considering a Reputation Disad.

 

Reputation: Always Honest. You're so trusted within specific circles that it's well known it's possible to twist your own code against you. This goes beyond the normal psychological limitation, because it colors how people act towards you and treat you. Your forthrightness is both a phenomenal strength - and an exploitable weakness.

 

So I have no skeletons in my closet; remember? I kill the undead for a living. :D

Then you need to feed your kids. And let them out every once in a while.

 

:D

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Re: 6000 non NGD posts.

 

I knew it was an Enforcer post because he forgot to post the attachment....again! ;)

 

 

The truly sad thing is I went from over 10 a day to about 10 a week over a year ago and you STILL havent caught up to me yet.

 

 

As an aside, and to make this at least somewhat on topic for this forum, could you send me the hdc file for Reactor?

 

Thanx!

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Re: 6000 non NGD posts.

 

I knew it was an Enforcer post because he forgot to post the attachment....again! ;)

 

 

The truly sad thing is I went from over 10 a day to about 10 a week over a year ago and you STILL havent caught up to me yet.

 

 

As an aside, and to make this at least somewhat on topic for this forum, could you send me the hdc file for Reactor?

 

Thanx!

Well my posting has dropped a bit too.

Yeah, I got reactor somehwhere. I'll clean him up for you before I post it. :)

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Re: 6000 non NGD posts.ReactorVal Char Cost Roll Notes30 STR 20 15- Lift 1600.0kg; 6d6 [3]23 DEX 39 14- OCV: 8/DCV: 828 CON 36 15-10 BODY 0 11-10 INT 0 11- PER Roll 11-15 EGO 10 12- ECV: 520 PRE 10 13- PRE Attack: 4d610 COM 0 11-20 PD 7 Total: 20 PD (7 rPD)17 ED 4 Total: 17 ED (7 rED)5 SPD 17 Phases: 3, 5, 8, 10, 1212 REC 056 END 052 STUN 13 Total Characteristic Cost: 156Movement: Running: 6"/12" Leaping: 6"/12" Swimming: 2"/4" Tunneling: 3"/3"Cost Powers END141 Bio-Chemical Energy Field : RKA 3d6+1, +1 STUN Multiplier (+1/4), Penetrating (+1/2), Does BODY (+1), Attack Versus Limited Defense (Power Defense, Armor; +1 1/2) (212 Active Points); No Range (-1/2) 2124 Erosion: Tunneling 3" through 10 DEF material (36 Active Points); No Noncombat Movement (-1/4), Not vs Lead (-1/4) 45 Mentally Tough: Mental Defense (8 points total)21 Toughened Flesh: Armor (7 PD/7 ED)\tabDirty Infighting Maneuver OCV DCV Notes4 Punch +0 +2 8d6 Strike5 Roundhouse -2 +1 10d6 Strike4 Low Blow -1 +1 2d6 NND4 Disarm -1 +1 Disarm; 40 STR to Disarm roll4 Kidney Blow -2 +0 HKA 1d6 +1Perks4 Skilled Assassin: Reputation (A large group) ; 8-, +4/+4d625 Suped up Sportscar: Vehicles & Bases21 Criminal underworld: Contact (Contact has very useful Skills or resources, Very Good relationship with Contact), Organization Contact (x3) (21 Active Points) 12-8 International Player: Fringe Benefit: Concealed Weapon Permit (where appropriate), International Driver's License, Licensed Security Specialist, Membership: League of Assassins, PassportSkills6 +2 with Dirty Infighting15 +3 with HTH Combat3 Acrobatics 14-3 Breakfall 14-3 Climbing 14-3 Concealment 11-3 Contortionist 14-3 Demolitions 11-3 Electronics 11-2 KS: Biochemical Cleanup 11-2 KS: Explosives Production 11-3 Lockpicking 14-3 Paramedic 11-3 Scientist1 1) SS: Bacteriology 11- (2 Active Points)1 2) SS: Biochemistry 11- (2 Active Points)1 3) SS: Chemistry 11- (2 Active Points)1 4) SS: Genetics 11- (2 Active Points)3 Security Systems 11-3 Shadowing 11-3 Stealth 14-3 Streetwise 13-3 Tracking 11-Total Powers & Skill Cost: 344Total Cost: 500200+ Disadvantages15 Hunted: Champions 8- (Occasionally), More Powerful, Harshly Punish20 Hunted: Police 11- (Frequently) (As Pow, NCI, Harshly Punish)15 Social Limitation: Secret Identity: Leon Williams Frequently (11-), Major20 Psychological Limitation: Antisocial Common, Total10 Psychological Limitation: Greedy Common, Moderate20 Psychological Limitation: Sadistic Common, Total15 Reputation: Hired Assassin, Frequently (11-) (Extreme)10 Rivalry: Mechassassin : Professional (; Rival is More Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)10 Susceptibility: Radioactive Substances 2d6 damage per Minute Uncommon15 Unluck: 3d6150 Experience PointsTotal Disadvantage Points: 500Background/History: Leon Williams was always evil. He spent his youth torturing animals and smaller children. Nothing fatal, but he was often sent to child psychologists or juvinile hall. He graduated highschool, went to college where he found to his dismay that he wasn't the biggest or the strongest. Heck, he wasn't even the most violent. He earned a reputation as a dangerous guy and had a few run ins with the law but nothing that couldn't be explained away as a college kid acting out. He got a degree in biochemical science and joined the workforce.

An accident at one of the labs activated his metagene and turned him into a living biochemical reactor. Leon immediately became a supervillain. Now, he's one of the most feared assassins in the world. He joined the League of Assassins in 1999 and has not disappointed his new company.

 

 

Personality/Motivation: Mercenary to the core. Williams cares not for his fellow man, enjoys killing and can be pretty horrific if he puts his mind to it (Hence his reps). However, he is a bright guy and not a mindless slaughterer of anyone within reach. He enjoys causing pain and has no trouble killing but killing in itself isn't a great thrill for him. He likes money and likes to be in the company of beautiful women. Quote: "This will hurt alot."Powers/Tactics: A close range fighter, Reactor wants to get in and snuff his opponents and get out. He is a skilled streetfighter and uses his enhanced physique to do some real damage before slaying his foes with his Chemical AttackCampaign Use: Thug, assassin, mercenary, secruity specialist; a criminal rennaisance man. Reactor is one of my earliest creations and yet over the years His origin hasn't grown. Odd isn't it?Appearance: Red Hair, Green Eyes. Sturdy build. Leon wears a black costume with green highlights and the "biohazard" symbol on his chest. He wears a green domino mask.

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