Clonus Posted April 23, 2010 Report Share Posted April 23, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? However, I'd like to know if there's a more generally useful martial style, one flexible enough to be adapted to the wide variety of conditions in this campaign: "normal" gravity, spin gravity, and zero gravity. If you had to pick a martial art to be used in all these environments... ? In reality a style suitable for being used in free fall would have to be some kind of grappling style, one that emphasized groundfighting. Hitting people in zerogravity without having a firm grip on them would just be ludicrous. Quote Link to comment Share on other sites More sharing options...
Susano Posted April 23, 2010 Report Share Posted April 23, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Don't need to put them in orbit' date=' use the Vomit Comet.[/quote'] "I thought the Vomit Comet was for astronaut training." "Well, today it's getting hit on the head lessons." "What a stupid concept." Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted April 23, 2010 Author Report Share Posted April 23, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? "I thought the Vomit Comet was for astronaut training." "Well, today it's getting hit on the head lessons." "What a stupid concept." But it's for SCIENCE, you fools! This smilie brought to you by the Institute for Applied Retro-Phrenology. Quote Link to comment Share on other sites More sharing options...
lapsedgamer Posted April 24, 2010 Report Share Posted April 24, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? "I thought the Vomit Comet was for astronaut training." "Well, today it's getting hit on the head lessons." "What a stupid concept." I just can't believe that you wouldn't be able to get behind spending hundreds of thousands of taxpayer dollars to settle an Internet forum argument. Here I thought I knew you. Quote Link to comment Share on other sites More sharing options...
Susano Posted April 24, 2010 Report Share Posted April 24, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? I just can't believe that you wouldn't be able to get behind spending hundreds of thousands of taxpayer dollars to settle an Internet forum argument. Here I thought I knew you. Hey, I was just paraphrasing Monty Python... s'cool. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted April 24, 2010 Report Share Posted April 24, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? I cannot find who suggest Caporia and Tae Kwon Do, but I think that some elements of this could be added to a brazillian Jiu-jitusu. Capeoria because of the aerobatics, could help you keep yourself orientated when spinning in zero-g. Spinning was mentioned a couple of times, so if your opponent doesn't know which way is up (from a fall), that could stop a lot of fights in a hurry. Also Tae Kwon Do is know for rotating the hip in roundhouses and sidekicks, that training could help you to throw the kick in zero-g. Though the damage would probally be negilible (unless a good shot in the face), it could be used defensively to knock an approaching person. Quote Link to comment Share on other sites More sharing options...
dmjalund Posted April 24, 2010 Report Share Posted April 24, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? in zero g noone knows which way is up Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted April 24, 2010 Report Share Posted April 24, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? in zero g noone knows which way is up Unless you have a gadget that can give you a personal reference of up. Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted April 25, 2010 Author Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? in zero g noone knows which way is up "The enemy's gate is down." Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? I wanted to clarify that with orientation and caporia, I was really meaning personal disorientation, from doing flips. The closest thing I can compare to is the feeling of disorientation if you ever get caught in the wash of a nasty wave that breaks. I'm thinking that a trained spacer would not allow his lost of sense of direction overwhelm him as an untrained spacer probally would if he got spun around a couple of times. Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted April 25, 2010 Author Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? I wanted to clarify that with orientation and caporia' date=' I was really meaning personal disorientation, from doing flips. The closest thing I can compare to is the feeling of disorientation if you ever get caught in the wash of a nasty wave that breaks. I'm thinking that a trained spacer would not allow his lost of sense of direction overwhelm him as an untrained spacer probally would if he got spun around a couple of times.[/quote'] I've been giving some thought to this, WRT martial maneuvers with the 'target falls' feature. In zero-G, 'target falls' is pretty much meaningless. So I'm thinking of changing the meaning of 'target falls' in zero-G combat to 'target loses control', after which they'll take full penalties for zero-G until they make a PS: Zero-G Operations roll. The actual martial maneuvers involved might not be the same; throwing someone to the ground vs. sending them tumbling in zero-G may be completely different. But the results are about the same in terms of game balance: taking a half-phase to stand up (or making a Breakfall roll to do so as a zero-phase action) vs. taking a half-phase to make a PS: 0-G Ops roll and get re-oriented. (Would the Zero-G Adaptation Talent allow this as zero-phase action? I kind of like that idea.) Quote Link to comment Share on other sites More sharing options...
lapsedgamer Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? I've been giving some thought to this, WRT martial maneuvers with the 'target falls' feature. In zero-G, 'target falls' is pretty much meaningless. So I'm thinking of changing the meaning of 'target falls' in zero-G combat to 'target loses control', after which they'll take full penalties for zero-G until they make a PS: Zero-G Operations roll. The actual martial maneuvers involved might not be the same; throwing someone to the ground vs. sending them tumbling in zero-G may be completely different. But the results are about the same in terms of game balance: taking a half-phase to stand up (or making a Breakfall roll to do so as a zero-phase action) vs. taking a half-phase to make a PS: 0-G Ops roll and get re-oriented. (Would the Zero-G Adaptation Talent allow this as zero-phase action? I kind of like that idea.) Excellent!! Quote Link to comment Share on other sites More sharing options...
tkdguy Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Here's a video of the opening of the Kibo lab in the ISS. There's no combat of course, but it may give you an idea of how people would move in microgravity. If you get bored, skip to 3:10 and look at Garrett Reisman's performance. Quote Link to comment Share on other sites More sharing options...
L. Marcus Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Very nice, TKD! I like how they seem to collectively settle on one direction in the module as "up" ... Is that part of the training, you think? Quote Link to comment Share on other sites More sharing options...
lapsedgamer Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Here's a video of the opening of the Kibo lab in the ISS. There's no combat of course, but it may give you an idea of how people would move in microgravity. If you get bored, skip to 3:10 and look at Garrett Reisman's performance. Now if we could only get them to fight. Quote Link to comment Share on other sites More sharing options...
L. Marcus Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Tell them to start making Yo' Momma-jokes! Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted April 25, 2010 Author Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Here's another good one: an early demonstration of spin-gravity, proving that the idea works even if it's the astronaut that's spinning, not the station! Embedding has been disabled on this video; you'll have to 'click thru' to youtube. Quote Link to comment Share on other sites More sharing options...
dmjalund Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? The first rule of space-flight club..., Quote Link to comment Share on other sites More sharing options...
tkdguy Posted April 25, 2010 Report Share Posted April 25, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Very nice' date=' TKD! I like how they seem to collectively settle on one direction in the module as "up" ... Is that part of the training, you think?[/quote'] I hadn't thought about that, but I suppose it would make it more convenient to everyone when they're setting up their equipment and working on other stuff. Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted April 26, 2010 Report Share Posted April 26, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? I hadn't thought about that' date=' but I suppose it would make it more convenient to everyone when they're setting up their equipment and working on other stuff.[/quote'] Yeah, you don't want half the text on the readouts to be upside down all the time. Also, having half the room be upside down might induce stress. Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted April 26, 2010 Author Report Share Posted April 26, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Yeah' date=' you don't want half the text on the readouts to be upside down all the time. Also, having half the room be upside down might induce stress.[/quote'] Hmmm... more campaign fodder. I can see a distinct difference in styles developing between baseline humans with PS: Zero-G Ops (skill) and gene-tailored spacers with Zero-G Adaptation (talent). The former like to have everything oriented WRT a nominal floor; the latter really don't care which way anything is oriented. (They read upside down and cook breakfast with their feet.) Quote Link to comment Share on other sites More sharing options...
dmjalund Posted April 26, 2010 Report Share Posted April 26, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? just have a screen rotation function - if an iPhone can do it... Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted April 27, 2010 Author Report Share Posted April 27, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? just have a screen rotation function - if an iPhone can do it... Actually, most folks in my Star Hero campaign carry a uPad; universal portable all-purpose device. Mainly because I'm sick of those generic 'hand computers.' Quote Link to comment Share on other sites More sharing options...
Folded Posted July 7, 2010 Report Share Posted July 7, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? It seems to me that a large part of HTH inside a structure in ZG would be making use of the available surfaces and protrusions. There doesn't seem to be a whole lot of reason to have large empty spaces in a ship or other environment. Empty space is expensive, fill it with something useful. Likely, the dimensions of any given space would be similar to those in current buildings on Earth. Okay, cargo bays and the like, yes, but they won't represent much of the structure. Look at a modern aircraft carrier or submarine, and you don't see big emtpy rooms. So, weird as it sounds, parkour might be a good model. Lots of changes in direction that have a specific purpose. Using the physical environment to control your movement. Creating leverage where none exists naturally. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 7, 2010 Report Share Posted July 7, 2010 Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? .... So, weird as it sounds, parkour might be a good model. Lots of changes in direction that have a specific purpose. Using the physical environment to control your movement. Creating leverage where none exists naturally. Actually makes a lot of sense. Makes combat work a lot like 3D billiards. Billiard/Pool often thave to think multiple balls ahead when deciding how hard to strike the Que as it is so crucial to setup for the next strike. Quote Link to comment Share on other sites More sharing options...
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