Cybernaut Posted October 8, 2003 Report Share Posted October 8, 2003 It's time for another Champions Good Idea/Bad Idea... Good Idea: Having a powered armor suit, whether defined as OIF or OIHID. Bad Idea: Having no useful abilities outside of the suit. Worse Idea: Wearing nothing underneath but your skivies the one time the bad guys manage to strip it off you. Quote Link to comment Share on other sites More sharing options...
pinecone Posted October 9, 2003 Report Share Posted October 9, 2003 Worse idea...Buying the armor as your character and having a Follower to ride around inside? (only truely bad if GM has good left hook or ready acess to weapons) Quote Link to comment Share on other sites More sharing options...
Chuckg Posted October 9, 2003 Report Share Posted October 9, 2003 Good Idea: Taking 'Novice Hero' as a disad for role-playing purposes. Bad Idea: When you're the team leader. Worse Idea: And you're taking it at the 'total commitment' level. Quote Link to comment Share on other sites More sharing options...
Blue Posted October 9, 2003 Report Share Posted October 9, 2003 Good Idea: Mental Paralysis entangle Bad Idea: Mental Paralysis Disadvantage Good Idea: Duplication power Bad Idea: Having your duplicate as your Hunted. Good Idea: Breakaway uniforms on attractive heroines Bad Idea: Breakaway suits of powered armor Quote Link to comment Share on other sites More sharing options...
Fireg0lem Posted October 9, 2003 Report Share Posted October 9, 2003 Good idea: Entangle damage shield Bad idea: Forgetting to put "transparent" on it. (this actually happened to me). Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted October 9, 2003 Report Share Posted October 9, 2003 To take from #1 Good Idea: Having Powered Armor with a cool design bought OIF Bad Idea: Having Powered ARmor with a big button marked "Eject" on the chest bought OAF Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted October 9, 2003 Report Share Posted October 9, 2003 Good idea: using a car for cover against attacks. Bad idea: using your car for cover against attacks. Worse idea: using the Police Chief's car for cover against attacks. Quote Link to comment Share on other sites More sharing options...
Cybernaut Posted October 9, 2003 Author Report Share Posted October 9, 2003 Worst Idea: Daring the bad guys to shoot the gas tank. Quote Link to comment Share on other sites More sharing options...
Cybernaut Posted October 9, 2003 Author Report Share Posted October 9, 2003 Good idea: Offering to help with security at the local PRIMUS office. Bad idea: Offering to help with security at the local VIPER nest. -------- Good idea: Dressing up as your character for a Halloween party. Bad idea: Dressing up as your character for a job interview. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted October 9, 2003 Report Share Posted October 9, 2003 Good Idea: Marrying into nobility. Bad Idea: Marrying the Baronet of South Mallon. Quote Link to comment Share on other sites More sharing options...
Wormhole Posted October 9, 2003 Report Share Posted October 9, 2003 Good Idea: Creating a character who got his superpowers by being mutated with gamma radiation. Bad Idea: Trying to aquire superpowers by the same method in real life. Quote Link to comment Share on other sites More sharing options...
Blue Posted October 10, 2003 Report Share Posted October 10, 2003 Good idea: A bottle in front of me (Temporary INT drain) Bad idea: A frontal lobotomy (Selling back all your INT). Quote Link to comment Share on other sites More sharing options...
Pteryx Posted October 10, 2003 Report Share Posted October 10, 2003 Good Idea: Giving your energy projector a Vulnerability to bladed weapons. Bad Idea: Giving your martial artist a Vulnerability to bladed weapons. Good Idea: A Major Transform to give your foes 1d6 Unluck, defined as a magical curse. Bad Idea: Giving this Major Transform a Side Effect of giving you 3d6 Unluck. ("But it falls in line with the Three-Fold Law!") Good Idea: Pulling a punch against a civilian. Bad Idea: Pulling a punch against an automaton. Keep 'em coming. -- Pteryx Quote Link to comment Share on other sites More sharing options...
Tech Posted October 10, 2003 Report Share Posted October 10, 2003 Good Idea: Buying more INT Bad Idea: Buying more INT which only affects your opponent. Good Idea: Buying an Indirect, AE attack, defined as a meteor falling from the sky and striking your enemy. Bad Idea: Giving it the disadvantage 'No conscious control'. Quote Link to comment Share on other sites More sharing options...
Tim Posted October 10, 2003 Report Share Posted October 10, 2003 Originally posted by Pteryx Good Idea: Pulling a punch against a civilian. Bad Idea: Pulling a punch against an automaton. Good Idea: 60 str brick haymakering an automaton. Bad Idea: 60 str Brick haymakering a civilian Quote Link to comment Share on other sites More sharing options...
Glen Sprigg Posted October 11, 2003 Report Share Posted October 11, 2003 Good Idea: Taking a Hunted Disadvantage Bad Idea: Being Hunted by Dr. Destroyer on 14- Good Idea: Buying an AE Sleep Gas attack Bad Idea: Making it No Range without buying Personal Immunity Good Idea: Buying a Duplication power Bad Idea: Asking Teleios to clone you Glen Quote Link to comment Share on other sites More sharing options...
Ghost who Walks Posted October 11, 2003 Report Share Posted October 11, 2003 Number 1 Good Idea: Buying a no range explosion, linked to teleportation. Bad Idea: Exploding, and teleporting straight up. Worse Idea: Buying tempermental and impatient for the character. Worst Idea: Riding in an elevator with said character, on the way to a fight. Number 2 Good Idea: Building a martial artist with gliding, linked to a flying kick maneuver. Bad Idea: Jumping out the window of a 25 story building, gliding to the ground to deliver a 27d6 attack, to a thug. Worse Idea: Buying side effects for the gliding, with the result being that you break your leg. You then notice the thug you just brained has 30 friends with tire irons. Number 3 Good Idea: Wearing clean underwear, before a fight. Bad Idea: Wearing clean underwear, as part of your costume. Worse Idea: Claiming that this is instant change to your GM. Quote Link to comment Share on other sites More sharing options...
KnightShade Posted October 11, 2003 Report Share Posted October 11, 2003 Good idea: Bringing food for all the players Bad idea: Bringing food for all the players except the guy that bought life support: does not eat. Quote Link to comment Share on other sites More sharing options...
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