Re: Rescue/Kidnap Teleport
a touch would still be considered an attack (probably costing zero end), and one could contemplate a "Touch and Affect" maneuver
Re: More City Books
I've been heavily thinking about creating an "Ultimate Dimension" book, which covers all aspects of dimensions, expanding uses of Teleport and Extradimensional Travel, dimensions as sources of powers etc.
Re: Rescue/Kidnap Teleport
One way to bend the balance in favour of teleport is to take advantage (rule-wise) of the fact that t-port is instantanious.
idea 1: allow T-port to fully combine with other movement - so that if you have run 12" and t-port 30", you can in one full-move run 5" teleport 30" and contiinue to run 7"
you can use the run - IN THAT SAME PHASE AS a Move-thru at the 12" (as you have run 12" that phase)
Re: Rescue/Kidnap Teleport
but I'm still under the impression that (at least in 6e) you aren't allowed to 'grab and tport' a person like you can 'grab and fly' without using some UAA
which I think is unfair
Re: Rescue/Kidnap Teleport
so Superman has to buy Flight usable as an attack to carry off a person?
the flash has to buy Running usable as an attack to carry off someone?
didn't think so.
so why are we treating teleport so differently?
Re: Genre-crossover nightmares
I would expect a bit more of a resemblance between Marge and her sisters.
I also not a touch of anime style in the picture.