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Ragitsu

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    Ragitsu got a reaction from Cygnia in A Thread for Random Videos   
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    Ragitsu reacted to tkdguy in A Thread for Random Videos   
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    Ragitsu got a reaction from DentArthurDent in "Neat" Pictures   
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    Ragitsu reacted to tkdguy in A Thread for Random Videos   
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    Ragitsu reacted to Cancer in Ctrl+V   
    https://en.wikipedia.org/wiki/Chromaticity#/media/File:PlanckianLocus.png
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    Ragitsu got a reaction from tkdguy in Ctrl+V   
    tkdguy, is your favorite frozen treat a Barley Man (TM) Butter Bar?
     
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    Ragitsu reacted to tkdguy in A Thread For Random RPG Musings   
    I playtested this scenario the other day. I had to change a few things to make it viable. The shrews were all 1 hit point creatures, but they automatically got initiative in round 1 and got +1 to initiative rolls after that, as per Basic D&D rules. A successful hit by a shrew prompted a save vs death by the target, where failure meant the target lost his/her attack that round (instead of running away in fear). No gigantic shrew as per the MMO, but that's in the works. The victory condition was that the first to get 10 kills won the contest (50 extra xp); I think I'll allow 20 rounds and everyone who gets 10 kills succeeds in the quest. But the first one who completes it still gets a bonus. Shoes will give 1d4+2 damage. Boots for the biggest shrew get 2d4. Strength modifiers apply.
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    Ragitsu reacted to tkdguy in Ctrl+V   
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    Ragitsu got a reaction from Lord Liaden in A Thread for Random Videos   
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    Ragitsu reacted to tkdguy in A Thread For Random RPG Musings   
    From MMO to TTRPG: This quest is available during the Spring Festival:
     
     
    Amd it just so happens that the giant shrew has been included since the early editions of D&D
     
    OSE Version
     
    d20 Version
     
    Maybe I'll recreate this quest in my next game set in Middle-earth. BTW I really suck at this quest, so I avoid it like the plague.
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    Ragitsu got a reaction from tkdguy in A Thread For Random RPG Musings   
    Every so often, Lady Luck favors us with a smile (oftentimes a modest display, at best, yet still worth cherishing); I was fortunate enough to chance upon this piece of tabletop gaming history. A similar specimen turned up on the electronic bay, oh...a little under two years ago. Nowadays, even (original) 2e products are increasingly beyond the reach of casual collectors thanks to exorbitant premiums; if you have had your eye on something, carpe diem before you find yourself busting out your third kidney.
     
    Speaking of which, has anyone here ever played in or ran campaigns wholly focused on ruins far removed from civilization? Alternatively, a campaign that wasn't entirely confined to exploring the remnants of a lost age, but which still involved a substantial chunk (say, forty percent or greater of the total duration) of discovery throughout long abandoned ancient structures also counts. The idea is to keep player characters away from a fortified base of support while simultaneously denying them easy resupplying of provisions. NPCs willing to engage in civilized discourse - or perhaps trade - are few and far between; friendly personalities are in the minority, while the majority is decidedly neutral in disposition (naturally, vipers lurk in their midst).
     
    P.S. Recommendations for relevant modules are welcome!
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    Ragitsu got a reaction from Old Man in A Thread For Random RPG Musings   
    Every so often, Lady Luck favors us with a smile (oftentimes a modest display, at best, yet still worth cherishing); I was fortunate enough to chance upon this piece of tabletop gaming history. A similar specimen turned up on the electronic bay, oh...a little under two years ago. Nowadays, even (original) 2e products are increasingly beyond the reach of casual collectors thanks to exorbitant premiums; if you have had your eye on something, carpe diem before you find yourself busting out your third kidney.
     
    Speaking of which, has anyone here ever played in or ran campaigns wholly focused on ruins far removed from civilization? Alternatively, a campaign that wasn't entirely confined to exploring the remnants of a lost age, but which still involved a substantial chunk (say, forty percent or greater of the total duration) of discovery throughout long abandoned ancient structures also counts. The idea is to keep player characters away from a fortified base of support while simultaneously denying them easy resupplying of provisions. NPCs willing to engage in civilized discourse - or perhaps trade - are few and far between; friendly personalities are in the minority, while the majority is decidedly neutral in disposition (naturally, vipers lurk in their midst).
     
    P.S. Recommendations for relevant modules are welcome!
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    Ragitsu got a reaction from Cancer in What Are You Listening To Right Now?   
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    Ragitsu got a reaction from Lawnmower Boy in A Thread For Random RPG Musings   
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    Ragitsu reacted to Gauntlet in Quotes of the Day...   
    Ahhhh, so your the kind who lives with Action and not Words!
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    Ragitsu got a reaction from BarretWallace in Quote of the Week from my gaming group...   
    "Do not worry! They are fearful of the electricity."
    "AS AM I!"
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    Ragitsu reacted to death tribble in Quotes of the Day...   
    I don't care if you do surrender, I'm still going to kill you
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    Ragitsu got a reaction from Scott Ruggels in A Thread For Random RPG Musings   
    There are days when the Dungeon Master doesn't feel like indulging his inner thespian.
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    Ragitsu reacted to Scott Ruggels in A Thread For Random RPG Musings   
    Sounds like a reasonable Southern Restaurant to go to.
     
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    Ragitsu reacted to Certified in Ctrl+V   
    Allegory & Metaphor: When X-Men Meet Tabletop   This week we wanted to take a moment to explore the discussions happening around the X-Men, comic books in general, and how that translates to superhero RPGs.   https://housedok.com/allegoryx-men-tabletop/   BSky https://bsky.app/profile/housedokpro.bsky.social Facebook: https://www.facebook.com/MetahumansRising Itch: https://housedok.itch.io/metahumans-rising Twitter: https://twitter.com/HouseDokPro   #Metahumans #Superheroes #TTRPG #TTRPGSolidarity #TTRPGRising #XMen #XMen97
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    Ragitsu got a reaction from Scott Ruggels in Wizards of the Coast Announces One D&D   
    The bottom line is that you cannot expect a corporate entity to behave in a principled fashion; genuine integrity is only ever a welcome bonus. Invariably, they will pursue that which is popular...that which is profitable. If insanity is en vogue, then do not be surprised if they start donning straitjackets as a sign of faux-solidarity.
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    Ragitsu got a reaction from tkdguy in Ctrl+V   
    That a child can read or be read The Lord of The Rings without encountering anything traditionally considered "unsuitable" for children does not mean The Lord Of The Rings is for children. Now, if your definition of "maturity" in writing means sex, violence, cruelty, despair and a general grim darkness to things...then your definition of "mature" is "Rated M for Mature", not actual adulthood - and as such, ironically, marks its defining qualities as being titillation for teenagers, not a literary work for adults.
     
    So perhaps you're right in saying that they're intended for different readers: if this is your definition of adult fiction, then indeed, Tolkien is for adults, Martin is for spotty teenagers to hunch over with grisly glee and go "Ooh, that's so edgy and dark! I'm so mature for reading this!"
     
    The idea that Tolkien's work lacks darkness is born of youthful ignorance; the story is full of proper, old-fashioned horror. But, because it's written for adults, it doesn't strive to be as on-the-nose and overt as a Scooby Doo episode. Rather, it assumes that the reader is well aware of the petty and visceral atrocities of mortal man...and, instead of rolling around in a shallow layer of muck, digs deeper.
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