Re: What does HERO Games have against >30 DEX, INT and EGO?
You would be mistaken. I have run a significant portion of the games in which Zlf was involved. There has never been a problem challenging the PC.
She has been snatched up by Fezzik, a Brick with a 5 SPD and 23 DEX because he had 5 HtoH combat skill levels. He misses a lot but when he hits she cannot leg sweep him away as he is a giant and heavy, she can't break loose because his STR was 75 and when she hit him, he did not take any STUN. She needed back up from the team Brick to hurt the baddie but he had her in grasp.
She had to fight the Giant Spiders from Mars who had resistant defense and weak spots that would required her to get close enough to be hurt. The had a 23 DEX as well with three CSLs. She hits more but they hit harder. The average STUN per Turn was almost always a wash.
Explosive and AE attacks against the team meant that tougher PCs were able to take a few hits but Zlf had to burn some of those numerous actions dodging out of the way.
Look at this way. Zlf needs to hit an average Super villain four or five times to take them down. They need to hit her only once or twice. Zlf is likely to hit three times and maybe four in a turn. The baddies are likely to hit once and maybe twice during the same turn. The chances of either character going down has been pretty even, especially when the heroes have to rescue innocents or otherwise save the day. We are not talking about arena battles here.
Zlf as been unconscious face down at least as often as any other PC in the campaign.