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Christougher

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  1. Haha
    Christougher reacted to Cygnia in Funny Pics II: The Revenge   
  2. Like
    Christougher reacted to Logan D. Hurricanes in Jokes   
    "You call this a musical?" asked Les miserably.
  3. Like
    Christougher got a reaction from Ockham's Spoon in Funny Pics II: The Revenge   
    What Obi Wan should have told Luke about how his father died...
     
  4. Like
    Christougher reacted to Clonus in Superhero Origins   
    Then you need to define the origin in a way that has that make sense.  Which is to say you don't use a word like "Natural" which precludes superpowers and instead use a word like "Training".  Fun fact, Moondragon is not a mutant, not a magician, not an alien, not an inhuman, not a radiation accident.  
     
    She's just..."trained".  She unlocked the powers of her mind through training/meditation and did it so well that her feats match those of Professor Xavier.  Utterly absurd power manifestations through nothing but training are more typical of Chinese and Japanese comic book heroes.  It means they had to work at for many years using very exotic training methods, but it allows anything.  
  5. Like
    Christougher reacted to Tjack in Superhero Origins   
    O.K.  Let’s give this a try.  Giving somebody superpowers without Magic, Science or Mutation is kind of like skiing through a revolving door, but...  Since I don’t want to do some form of Kung-fu training again and the powers have to be inborn how about we go the inheritance route?   
       Our character Is the scion of the Sun God.  Which one is dealer’s choice although Apollo and Ra are popular selections.  This gives us a normal person being pulled into extra-normal events and situations.
  6. Like
    Christougher reacted to Cancer in Funny Pics II: The Revenge   
    Trust me, it would be worse if the caption said "Mean height".
  7. Haha
    Christougher got a reaction from Tjack in Funny Pics II: The Revenge   
    And how does she feel about you calling her 'average' ?
     
  8. Haha
    Christougher reacted to Duke Bushido in You're taking heavy fire;   
    the fighters are closing- slowly, but they're closing.  There is no way you are going to outrun them with the driver shorting in and out like it is.  You feel the power surging and dipping, sending ominous reverberations through the steel structure of the ship, as if the ship itself were moaning in pain.
     
    "Where's Fermier?  Get Fermier down here, now!"
     
    "He's manning Cannon Two, Sir."
     
    "Get his ass down to the engine room, Kid!"
     
    "Sir, there's at least nine bogeys out there, and they're closing fast!  We need him on the cannons!"
     
    Kid, what's the point in shooting if we can't outrun them?!"
     
    "We're short two gunners, Sir."
     
    "Son, you get Fermier _out_ of that gun blister and down to Engineering _now_, and get your ass _in_ that blister and start blasting!"
     
    "Captain, I can't shoot a ship's gun!  I don't have a rating--!"
     
    "Congratulations; you've been promoted!"
     
    "Oh, thanks!  Oh, if only my mother had lived to see this..."
     
    "Another twenty-three minutes and you can tell her yourself if you don't get in the blister and relieve our lead engineer!  Besides, someone tells me we're short two gunners, so unless you can win a crooked trial or breathe vacuum, i'd suggest giving it a hard try!
     
    "Fermier!"
     
    "On my way, Skipper!"
     
    "How bad is it?"
     
    "It's mostly in the power lines, Sir.  Lucky shot, looks like- lucky for us, any way.  The components are solid, but I'm going to have to rig a lot of wiring...."
     
    "How long?  The fighters are closing in and that kid's wasting plasma faster than we can cook it."
     
    "I dont know, Skip; not too long, since Engineering counts as a lab for this and I've got good tools.  Still, it looks like a minus 4, at least."
     
    "Well get your best tools out and roll for all your worth, Fermier!   We are all dead men if you don't get it, and _fast_."
     
    "Don't worry, Sir.  I've got the highest mechanical skills on the boat, and I think I have got just the dice for the job....."
     
     
     

    Anyway, guess what I made today?
     

     
     
     
     

     
     
     
    These are the rare and highly questionable +2 Dice of Mechanical Skills.
  9. Like
    Christougher reacted to Killer Shrike in Too many Magics?   
    Personally, I prefer multiple magic systems in a Hero Fantasy setting because I feel it offers additional opportunities for character differentiation and highlights one of the Hero System's strongest features.
     
    In general it can be difficult to balance different means of empowerment against one another in a given context such as a setting, particularly if those means of empowerment are implemented as orthogonal sub-systems of arbitrary rules. The Hero System and similar game systems influenced by it (or independently evolved) that have a strong notion of separation between fluff and mechanic and a common unified effects model provide a lot of lift to overcome that difficulty. 
     
    And so on...I don't have time to wax loquacious on generalities, so I'll forbear further abstraction for now and move on to specifics.
     
    The various Fantasy Hero magic systems I offer are meant to be used either together or separately. Some are better for particular power levels or tones, some are more suited to be used as general systems while others are more niche, and some are more by-the-book while others introduce custom mechanics or some structured hand-wavium. However, they are all basically compatible. 
     
    As an exercise in dogfooding, back in the days when I was building the bulk of those systems, I made the custom setting of San'Dora with a meta goal of including every single one of those magic systems in one setting. I taped together a bunch of blank paper to make a blank map and drew in a centralized Mediterranean like coastline then passed the otherwise blank canvas around the table of my players at the time and they each extended the map's coastlines, delineated continents, added mountain ranges, forests, rivers, and further geographical embellishments. I then had them each make a list of their favorite genre sources and concepts (books, movies, comics, whatever) and each list 3 things they wanted incorporated into the setting, etc. Then I synthesized all of that into various ages and peoples to incorporate all of it and assigned various magic systems to different cultures, influencing the nature of those cultures and their histories based upon the qualia and power level of their native magic systems. And so on and so forth. This fed back into the magic design, inspiring many of the variants and specializations within the broader systems.
     
    Thus, the various magics systems and their relative power levels, tone, etc, actively influenced that particular setting and vice versa, which results in a grounded / organic feel, reinforces cultural notions within the setting, suggests / drives historical detail, and generally acts as an important part of the worldbuilding process.
     
    I would recommend a similar approach be taken to ground your chosen magic system(s) and other means to empowerment such as religious and knightly orders, martial styles, significant professions, and so on directly into your setting. And to be clear, not just the superficial "now" of your setting, but from the bottom up starting at the foundation of the setting's conceptual core, layering thru the history / back story thereof unto the present / current era where play will begin. Having taken this approach, a rich tapestry of character origins with verisimilitude and internal consistency will present itself from the resting state of your worldbuilding rather than being no more than a bullet list of tacked on, bolted together choices lacking resonance or contextual relevance.
     
    And finally to get maximally specific: my Metier, Runecrafting, and Totemic Shamanism systems all work together reasonably well and I would not expect you to encounter any special problems if you allowed all three. The one caveat there is, as mentioned somewhere in the Runecrafting documentation, as a magic system that revolves around making magic items, you should first work out how you plan to handle magic items in your setting before deciding to incorporate Runecrafting as the assumptions I made when designing that system are based upon how I handled magic items (also documented on the site) which may differ from your assumptions / preferences. 
  10. Confused
    Christougher reacted to Ockham's Spoon in Funny Pics II: The Revenge   
  11. Haha
    Christougher reacted to Cancer in Jokes   
    <sing>
    Na-gi-na-ta, na-gi-na-ta, hey hey, good bye.
    </sing>
  12. Like
    Christougher reacted to mattingly in Jokes   
    When a Japanese knight
    Wields a sword in a fight
    That's samurai
     
  13. Like
    Christougher got a reaction from Pariah in Funny Pics II: The Revenge   
    Was out in public the other day and a young lady was wearing a plague doctor mask in lieu of the standard anti Covid masking...
  14. Haha
    Christougher reacted to Ockham's Spoon in Jokes   
    People are finally starting to socialize more now that they're vaccinated, and nice as it is, I am already hearing people complain about $7 beers, $10 parking, and $20 cover charge.  All I have to say is that if you don't like those prices, stop coming to my house.
  15. Like
    Christougher reacted to mattingly in Funny Pics II: The Revenge   
    Funny pics might not be the best place for this, but I'm not sure where else it would fit.
     
     

  16. Haha
    Christougher reacted to mattingly in Jokes   
  17. Like
    Christougher reacted to Pariah in Jokes   
    Eating too much cake is the sin of gluttony.
     
    But eating too much pie is okay, because the sin of pi is zero. 
  18. Confused
    Christougher reacted to Tjack in "Neat" Pictures   
    Yeah, but he dresses like a girly, just like his dear papa!     And nothing’s scarier than a gigantic bearded transvestite in his frilliest panties and bra barreling out of the woods with a chainsaw!
  19. Like
    Christougher reacted to Pariah in Jokes   
    A retired meteorologist opened a cocktail lounge in our area.
     
    He's calling it The Isobar.
  20. Haha
    Christougher got a reaction from Pariah in Jokes   
    Many moons ago, we were at a LARP event hosted in a former apple grove.  The alcoholic fruit salad had apples added to celebrate the occasion but they absorbed WAAAY too much of the alcohol - it earned a 'poison apple' moniker that year.  Most celebrants tossed the apple bits aside.  We awoke the next morning to very drunk birds having feasted upon them...
  21. Like
    Christougher reacted to dmjalund in Funny Pics II: The Revenge   
    THE OTHER HALF IS EXTREME VIOLENCE
  22. Like
    Christougher reacted to unclevlad in Fun new ideas   
    This might've been mentioned, but I just added it into my HD so it's on my mind.
     
    Performance Skill.  Functionally identical to Professional Skill;  it's a subset, but I like calling them out separately myself.  Also, a new Skill Enhancer...Performer.  Analogous to Jack of all Trades.
     
    No real mechanical differences, but they present better, IMO.
  23. Haha
    Christougher reacted to mattingly in Jokes   
    That reminds me, especially with the Yoda reaction. At a friend's memorial service over the weekend, they told this story:
     
    My friend Bill was at a con, and was at the the signing table next to Mark Hamill. As you might guess, Hamill had a huge line, and Bill had comparatively few.
    When there was finally a breather, Mark turned to Bill and asked his name.
    Bill answered, "I am Obi-Hind, Jedi Proctologist. These are not the 'roids you're looking for."
    Hamill fell out of his chair laughing.
     
  24. Haha
    Christougher reacted to Cancer in Jokes   
    Yeah, it was part of a bad batch.  That lot had the really crappy one about the proctologist, and the one about the dentist that ground my teeth..
  25. Like
    Christougher got a reaction from Christopher R Taylor in Fun new ideas   
    Increases over Time: This (-1/2) Limitation makes a Constant power start slowly and build up to its full effect.  The power starts at 10 AP/2d6 and increases by the same amount per Segment.  For a Constant Area of Effect attack, this Limitation can be applied so that the AOE increases by 2m per segment.  Both versions may apply to the same power.

    Decreases over Time: This (-1/4) Limitation makes a Constant power slowly lose its effectiveness.  The power decreases by 10 AP/2d6 per Segment.  For a Constant Area of Effect attack, this Limitation can be applied so that the AOE decreases by 2m per Segment.  Both versions may apply to the same power.

    Chris.
     
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