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Jkeown

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Posts posted by Jkeown

  1. 3 hours ago, Derek Hiemforth said:

    Are you looking for any particular power levels / point totals / edition of the rules?

    6E. Assume each of my 5 PCs in CRISIS PATROL are 400 points. 

     

    I am really looking forward to seeing people's ideas for these notes.  

  2. Chitan

    Chitan is a martial artist who can transform into an armored form.

     

    Cowl

    The Cowl is evil in a hood. He has appeared again after his apparent death in 1999. Hundreds of witnesses saw him blasted to atoms by the flying brick known as Prime. Prime is still expressing guilt over the killing but feels somewhat better with his old villain back from the dead. It’s a complicated matter.

     

    Cosmonaut

    The Cosmonaut was arrested and confined to Lockdown in 1974. She doesn’t speak to anyone. Despite being almost a hundred years old, she doesn’t look a day over 30. Her gravity gun is the stuff of legend.

     

    Darc Powers

    He’s evil, get it?

     

    Dark Inferno

    With Void-Powered flames and a penchant for cruelty, the Dark Inferno tortures his victims for secrets he can exploit.

     

    Dastard.1

    The man known as Dastard.1 is a flying brick, with Powers similar to, but much less potent, than Prime (that is to say, Clark Kent with the serial number filed off and a quick coat of paint).

     

    Dastard.2

    Dastard.2 is a sonic-powered woman with red hair and a slim build. Her screams can induce more than annoyance and frustration.

     

    Dastard.3

    Speedster Dastard.3 is among the fastest human beings known to science.

     

    Dastard.3

    Speedster Dastard.3 is among the fastest human beings known to science.

     

    Dastard.4

    Dastard.4 is a flame controlling psychopath. His Powers remind one of the abilities of Conflagration from the 1970s.

     

    Dastard.5

    A sword-wielding Meta Dastard.5 also delivers a powerful punch.

     

    Dead Heavy

    Dead heavy is an undead guitarist who incites violence with his awesome shredding chords and solos.

     

    Destruct-o

    Destruct-o is a brick. Mentally and physically; a big tough lump of misguided pain and projection. (I have been using Bulldozer from Champions for his character sheet so far... maybe there's a better way?)

     

    Dice

    Dice can “roll the big wheel and toss the big dice.” What he means by that is that he can alter probability, usually to give his partner Slice opportunities to attack with an increased chance of success. He wears an armored bodysuit because the way to Slice’s heart is through Dice’s chest cavity.

     

    Donnie Blades

    Donnie can empower his weapons to deliver terrible strikes, cutting through the toughest materials. He is a recent recruit to the Force for Evil.

     

    Dorobato

    Dorobato is a formless shapeshifter, little more than a cycloptic splash of mud and claws.

     

    Dr. Brainstem

    Doctor Brandon Stemitz was a brilliant neurosurgeon who is now a brilliant neurokinetic.

     

    Dr. Nightmare

    A former supervillain from the comic Tales of Terror and the Fantastic, Dr. Nightmare became real. Somehow. We didn’t ask.

     

    Dr. Nycto

    The bad doctor is a technological genius who uses her brain for evil.

     

    Dr. Revenge

    Doctor Revenge specializes in returning hero’s actions upon themselves. He wears a black battle suit under a trenchcoat. Weirdo.

     

    Drag Queen

    Drag Queen is very good at what he does, and what he does is not pretty. Not pretty at all. I mean… damn.

     

    Dragonshard

    Having earned the right to stand guard at the entrance to the Hidden City of Shi-Liang, Dragonshard promptly moved back to Brooklyn to kick everybody’s ass from Clara Barton High School.

     

    E.V.I.L.

    The Electronic Violence and Infiltration Lifeform is... Evil. Often works with C.A.S.S. and B.O.B. on various schemes and plots to destroy humanity.

     

    Ebony Angel

    The black-armored flying asshole who calls himself Ebony Angel is the chief rival of Justicar.

     

    Eiji

    Eiji is a young Japanese man who moves quicker than the eye can follow. His blade is just slightly slower…

     

    Eli “Jurassic” Parker

    This bastard can summon and control dinosaurs. Seriously.

     

    Entrop

    Entrop can summon and control the vast energies of the Maelstrom.

     

    Evil Twin

    The woman known as Evil Twin can shapeshift and mimic other Meta’s Powers.

     

    Eviscerationist

    The Eviscerationist generally tries to keep hospitals busy. "Respawns" somewhere else when killed.

     

    Fayte

    Fayte can pluck the strands of destiny (whatever those are) to affect the outcome of events. She is often hired by villains to provide an edge.

     

    Felon

    A cat burglar, the Felon can breach any vault you put him in front of. I say it this way because if you said it the normal way "any vault you put in front of him" then it implies that you already have the vault. The job is half done. 

  3. Aberris
    Aberris is a Biker Demon. We didn’t know they had those. He travels around North America with Sonya, his undead girlfriend.

     

    Agent Stone
    Who is the woman known as Agent Stone? Seriously… cuz we have no clue.

     

    Akuma
    Merged with his demonic armor, Yamada Akihiro is a tortured soul… or more accurately, two tortured souls.

     

    Anathema

    Anathema is raw hate poured into red and black spandex. She’s a terrible human being, just like most people on this list, but she became so much worse after her kidnapping by the Mutant Master.

     

    Antagonista
    A powerful brick with a luchador theme, Antagonista wants you dead, and she hasn’t even met you. 

     

    Aversion
    The Aversion builds walls, both emotional and physical.

     

    B.I.G. Yikes
    The hulking rapper B.I.G. Yikes has both lethal rhymes and deadly fists. His bling weighs nearly 400 pounds all by itself.

     

    Bishop Bad Ass
    Former partner of Sister Antipathy, he abandoned her after she joined the Samaritans. She has since reverted once more to evil; he still isn’t returning her calls. 
    Concept Stuff: 

    • Robe: Damage Reduction
    • Mitre: Mental Defense
    • Crozier: Defense & Power Blast
    • Pallium: Resistant Protection
    • Ring: Bonus Punching Damage

     

    Black
    A brick, partner of Blue.

    • Savvy Fighter: Versatile Brick Style. Lots of Brick Tricks.

    Black Puppeteer
    The Black Puppeteer is a Mind Controller who plays with dolls. 

    • Detail: Mind Control + Physical Overrides

    Blast
    Guess what she does. Go ahead… guess. Like a certain hero who shall go unnamed (but is actually Captain Marvel) she becomes the energy used in her attacks. 

    • Stuff: Energy Control and a High DCV. Triggered Desolidification for attacks she’s aware of.

    Blood-Girl 
    A murderous nineteen-year-old, Blood-Girl terrorizes New York City with her vile schemes for power. 
     

    Blue
    An energy controller, partner of Black. 
     

    Blue Shift
    The Teleporter who calls herself Blue Shift was originally coaxed into crime by her super-significant other. That villain, Shadow Fox, dominated her for a long time. She continues her villainous ways to this day, even after Shadow Fox met his end at the hands of the Stranger. 
     

    Bombshell
    Bombshell uses her pheromone powers to bend the male will to her own. 
     

    Breeze
    The Breeze is an Air-Powered mutant. She likes suffocating people and releasing them after sufficient begging and tears. Her place in Those Elemental Bastards seems tenuous at best. The others hate her with a passion. 
     

    Brow
    The Brow does not approve of your actions, your attire, your choice of companions, or your technique. In fact, the Brow doesn’t approve of you at all. Be gone. 
     

    Cardinal Sinn
    A former AR porn star, Rachel Sinn wears a sexy cassock (no, the two aren’t mutually exclusive) and offers absolution and shelter to her “flock,” a crowd of rowdy Meta-Gangers. 

    • Details: Mind Control and a mace.

    Catastrophe
    A terrible pun and a worse villain, Catastrophe uses her feline Powers for evil. 
     

    Chanfao Zhe
    The Stalker is a Chinese National awaiting extradition for crimes committed in his homeland.

    • Details: Wolverine. He’s Wolverine.
  4. I'm starting a campaign around... I dunno... November, maybe. I'm going to post briefs of characters in this thread. The characters are sourced from old supers games, my own mind and more than a few bad dreams or late nights. 

     

    How does this affect you? It does not UNLESS you like a character concept and want to run with it. Use it in your own game! If you post a write up based on the brief, I'll make sure he, she, it, they, them, WHAT? is used in the Metahumanity guidebook when they are all complete. 

     

    "BUT WAIT!" I hear you cry, "ISN'T THIS JUST YOU TRYING TO GET US TO FILL IN THE GAPS IN YOUR GAME??"

     

    Yes. Yes, it is. 

     

    You can also think of it as a community project done for laughs. 

     

     

     

  5. My copy is on the way. Should have it on the 8th. Aside from some hyphenation and minor editing issues, THIS IS FANTASTIC! Chris always delivers.

     

    One thing holds me back from finishing my Weird West anthology (Titled For Whom The Bell Tolls) let alone run it. 

     

    Guns vs plate armor in HERO. How do we enforce the "no armor" of the period (and many others from the late 1400s to WWI) where the vast majority of folks didn't wear armor. I know only a few people wore steel vests in the Civil War, but between those and some protection spells... I'm not sure I can scare the players out of going for their guns over someone bad-mouthing their horse. 

     

    Sure, I've got a bit with the Angel of Judgement and a flaming holy sword... but a Peacemaker does 2d6-1. Full Plate Armor is DEF 8 (pardon my Fifth Edition Revised). This easily bounces most Peacemaker shots. 

     

    This is not a weakness of Western HERO. WH is great... but this guns vs plate armor thing has bothered me for years. 

     

    This has likely been discussed before... if someone has a link or reference to that thread... I'm all ears. 

  6.  

    PERIL

    The Premiere Evil Research Initiative at Lansdowne is a terribly posh boutique blastershop in Pennsylvania. Somewhere, we aren’t exactly sure where the place is. 

    Capes

    Capes is a bar where Metas hang out. It is considered “neutral ground” where heroes can meet with villain informants, actual supervillains and the worst sort of capesluts. Its actual location is unknown.

    Retropolis

    Seeing the Future through the Past. A Gernsbackian industrial concern operated by the futurist Doctor Retroscope. Headquartered at Retropolis (City of the Future), the lab and the city surrounding it are part amusement park, part heavy industrial research facility. Its functions are controlled not by Doctor Retroscope but by the Vacuum Tube Vixen, Galetea.

    The Home

    A secret base for very old heroes, the Home provide medical care for alien Metabolisms, and control devices for those brave meta-codgers who no longer master their abilities.

    Paragon Labs

    Paragon Labs™ specialize in Hero Training and Event Management. When the weird happens, the weird get going. They flit around the planet thanks to a purple cat who can teleport en masse.

    Frost Labs
    Frost Labs supports various governments and private armies as a mercenary research organization. They also make blasters, is what I’m saying. 
     

  7. I may have some notes around here somewhere... 168 pages in 11 point type. Stolen Sourced from every nook and cranny of Gamma Terra itself. 

     

    https://1drv.ms/b/s!AnjlOlt_p61acI2-Bsn-jy6sf-g?e=M6C0Wa

     

    There's a lot of stuff in there that I forgot about stealing... wow. Any complaints and it comes out immediately. Or faster. 

     

    EDIT: Looks like I posted this about 3 years ago. This is an updated file. 

     

  8. I should have been more clear... 

    When the Cog Demon reaches 10 BODY, 1d6 is added to the axe's HKA.

     

    Might be a better way of doing it. I'm always open to suggestions if you think there's a better way to simulate it. Bolding that plus might have helped.  

     

    Killing Attack - Hand-To-Hand 1d6 (2d6 w/STR), Reduced Endurance (½ END; +¼), Trigger (Activating the Trigger requires a Zero Phase Action, Trigger resets automatically, immediately after it activates, Character does not control activation of personal Trigger; Half BODY; +½)

  9. This vile collection of gears, springs, bellows, and terrible flame strides toward you on cloven brass hooves. Its war cry is accompanied by a blast of steam and a glare of malice. It is knowledge and technological progress bound up with hate and betrayal. It has inspired steampunk horrors, devastating siege engines, and weapons of mass destruction. It is the bane of tinkers and workers of both intricate brass and unbreakable steel.   

    Cog Demon.pdf

    Cog Demon.hdc

  10. Here's a bit about the setting. Ravenna Public.pdf

     

    Some hasty editing just now. Might give you a clue. 185 pages of clues.

     

    Public Consumption Edition

    This edition of Ravenna has been doped with distilled lies, concentrated falsehoods and Fib Dust. To mundane readers, It will appear as a treatise on the matter of the mating habits of the koala, while those with a talent for magic see it for what it is: an expose of the true nature of the world, magical and wondrous. If you can, get your hands on the pages about the koalas, though, it’s actually quite fascinating.

  11. I'm stumbling over how to transition my Danger International campaign from totally mundane sneaking and running and shooting and dying to my Ravenna setting.  

     

    I want the shock of realization, but not so shocking as encountering an elf or demon. I though about fuzzy security camera footage of a guy killing someone by a lethal finger-gesture. Points, twitches his thumb, and the target drops as if shot with a pistol. The PCs actually find a bullet which doesn't match any ballistics profile. The game takes place in 1985 (the year Danger International is set). I have a print copy of it from back in the day. If the HERO folks read this and want to scan it, I'm down as long as I get it back (or sufficient $$$).

     

    How would you do it? You guys are always good for ideas.  

  12. Hi.

     

    I have a thing I wrote about 3 years ago as an occasional  distraction from my wife's medical condition. Don't mistake me. I was there for her. Like mad. As in it drove her mad. She's fine now, by the way. But I digress. I wrote this. It was originally 62 pages+the cover, but a lot of stuff in that document could get me in a lot of trouble, so I trimmed it down to 9 pages.  It does not include my usual style of humor. I respect Tolkien's work too much to add Pleet Roodlepleen-style funny bits. 

     

    The bits about magic come from The One Ring, an official Middle Earth product. I do not know if I would do it differently. You probably would tone it down a bit. 

    Middle Earth Templates and Stuff.pdf

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