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Hawksmoor

HERO Member
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Everything posted by Hawksmoor

  1. Re: Help name a character Totem Hawksmoor
  2. Re: What comic book villains would make cool heroes, and vice versa?
  3. Re: Multiple Secret IDs That last option is interesting. I guess a Skill/talent/perk only VPP would be the way to go on that. For everyone else thanks for the input. I will put those design ideas through Hero Designer. Hawksmoor
  4. Re: Multiple Secret IDs Thanks Osprey. Now would the two PC-Norms be legal characters? Would you build them on say 100+50? Plus where do the 5/1 and 1/1 cost points for Multiform fall in? The Hero form is to be at the Point Cap and AP cap set by the GM, but the PC-Norm forms are going to have expensive powers if they are too buy a say 350 point Hero form. And it would be nice to have skills too. Could OIHID ever apply to a Multiform built like this since his Super Mode is a Multiform? I'll plug it through Hero Designer tommorrow and see what it does. Again thanks. Hawksmoor
  5. Re: Devlin1 KA Question Or there is the naked advantage Range on STR. That is really broken. Like I said Buy TK! Hawksmoor
  6. Re: Devlin1 KA Question I think a better build is: 1d6 RKA Range limited by STR, since you are not able to maintain that full power (your STR) over distance. Although lots of other people disagree. Which is fine. HERO is good at such differences as long as the core assumptions remain the same. I don't recall where I heard first heard the No STR at Range NO NO but it was in response to a number of concerns about Champs 1 and 2 characters. There is even a build like this in STRIKE FORCE. Hawksmoor
  7. I have decided to tackle that most thorny of my nemesisi; the two or more normal bodies combine to one Superhero. At first I thought the following: Get slightly more points as a disad since both of the norms had to be present to form Hero guy Build them differently. Like Ronnie Raymond and Prof Stein in Firestorm. One had different stats than the other. The Hero has access to the brainy one with all the skills as a Desolid always on computer or the like (effectively in his head) Ran into problems with the OIHID limitation, and the fact that the GM was thrown by my concept. (Hiya Chris) Next I tried Multiform. One Hero and two lower powered duplicates. Very expensive for the effect. But comboing these two powers seems the most likely fit. Just do I want to pay 20-30 points for something that is a liability and not an advantage since the Hero already has access to the skills, perks, and talents of his components. I am looking for ideas on how you would do this. Hawksmoor
  8. Re: M&M: this is a Nightmare? Actually I looked at it, own it to be precise. If you implement all of the optional rules it looks a bit like Champions. Really! Hawksmoor
  9. Re: Need Help With Teleport Power >>Hawksmoor: Not sure why you continued to keep posting here? You seem intent on telling me and my GM how they should run thier games.<< No, I am intent on telling you that the assumptions you make have no relevance on core FRed. By the post you have a Superheroic game and want to use Heroic rules to play the game. Fine but you need to state that you are not playing by established rules. Second do not be smarmy when you dislike a posters response. If you did not want a variety of ideas you shouldn't have posted in the first place. Hawksmoor
  10. Re: Name for a water guy... Oh! you get reputation for that!! Hawksmoor
  11. Re: Name for a water guy... Drench!! I said it before, Drench definitely the way to go. Hawksmoor
  12. Re: [HELP] Need various things for a scenario Actually on the reread I was not being clear. Ask Geeves explains the Pentagon's mapping schema even if it does not provide a map. Using this you can give Offical sounding coordinates to offices and have pentagonophiles never know the difference. Hawksmoor
  13. Re: Need Help With Teleport Power You are right, and Hugh's and Foxiekins, and a couple of others that escape me since I only want one window up. All of our help is unwanted. Hawksmoor
  14. Re: Is It Worth The Points? In general I place a bit more emphasis on making the player *work* to use all his little abilities. I am not going to point out every time I do something that X and Z KS: on his sheet could help him with this. That is the Player's job to know his PC inside and out and come up with novel ways to exploit his abilities. That said untested abilities are like insurance. 20 points spent on Regeneration (Ressurection) is going to make certian that *if* I kill you PC (or you do by pulling an Audie) then you are not going to be harmed by it. You still keep your favorite PC. Just because it has not been used does not mean that it will never be used. For instance I do not think that in a Game the Gm has to ensure Aquaman can breathe water. It is the player who needs to suggest water pipes and aquatic fauna in the area to exploit. It is my job to respond with a yes or no but mostly unless we are talking Death Valley we have water somewhere. Hawksmoor
  15. Re: Need Help With Teleport Power Oh that is what DELETE does. I thought it would be a placemarker stating a message was here and now it is not. I stand behind what I said though, Shir really does not want help. Hawksmoor
  16. Re: [HELP] Need various things for a scenario A simple Google search showed me 100s of pages of seedy characters when I looked for 'Most Wanted'. So there you go! Hawksmoor
  17. Re: [HELP] Need various things for a scenario Alright! I seems because of security reasons maps of the Pentagon are hard to come by. BUT! You can use the directions for how to get around the pentagon to your aid. Just wing it and say that the system is quirky because they are constantly moving offices as a CT measure. You can get this most easly on ASK JEEVES. On to pics of ugly men! Hawksmoor
  18. Re: [HELP] Need various things for a scenario Ask Geeves Google Public Library (They even have copy machines!) These are the tools of the prepared GM! Hawksmoor
  19. Re: Devlin1 KA Question It was considered illegal because it is illegal to by STR (-Ranged +1/2). You need to go buy Telekinesis, or EB or anything but this construct. It is broken. Hawksmoor
  20. Re: OK, Math And Science Experts: Cubic Hexes Hexes because all movement is based upon them. 2m Hexes because existing Champions mechanics are based on it. Ignore the incomplete filling of a Hex by "awkward" real world shapes. Motorcycles do not fill *all* of two hexes with their width and length and girth do they? No. Abstraction is our friend. Hawkmoor -See Steve is just one of the guys, he is omnipotent in his sphere but not omniscient ------ Newsflash Joan! I'm Omniscient! You don't have to explain your thought process to me! Whoah! Are you being snippy? GOD is snippy! Ok Joan, I am God. I am beyond your experience. I don't look like this. I don't sound like this. I look like this so you can relate. If I seem snippy it is because you understand snippy. --God to Joan -Joan of Arcadia
  21. Re: What comic book villains would make cool heroes, and vice versa? I know. Some of the best lines in Smallville are Lex saying something to the effect of "Its a journey that makes you who you are." Lex Luthor is one of the best and at times most underrated villians. Hawksmoor
  22. Re: What comic book villains would make cool heroes, and vice versa? As for the Batman. Remember he was mistrusted and thought to be a villian or more correctly a vigillante (sic need a spellchecker on the forum!!!!!) To make him a villian all you need to do is take away the 25 point code vs killing. Other Heros: Any of them. Once they go Proactive they cross the line and it is a slippery slope. Read any comic to see this. Which heroes are "darker"? More iron age? The Proactive ones. Cool Villians into heroes. Lex Luthor. Billionaire Philantropist and Powered Armor Goodyguy, backed up by Team Luthor! (also in powered armor!) Hawksmoor
  23. Re: Weapon Breaking Skin I agree. That is a very nice rule. One I might apply to my low powered Champions game. Hawksmoor
  24. Re: Name for a "I-hit-all" girl Hmmm. Can I ask a question? Yes? Thanks? What is the Active Point CAP of Powers in your game? Why? Because at the 225 point level you have listed, unless it is a typo the 75 STR is way way too powerful. You spent 65 of your points right there unless you are limitationed up. And Dark Moon with Metzli (whatever) is the best choice so far. Hawksmoor
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